Edit to pick up the Iwo Jima inf for the Guam landing.
Arthur Bomber Harris (Axis) vs Radiant (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 3 artilleries moved from Western Germany to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
7 infantry moved from Norway to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
5 armour, 3 artilleries, 1 cruiser, 11 infantry, 1 mech_infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
5 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
3 bombers and 4 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 3 artilleries, 3 bombers, 5 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
Germans captures 35PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 3 artilleries, 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Germans: 11 infantry and 1 mech_infantry
Casualties for British: 5 aaGuns, 1 bomber, 4 fighters, 13 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 aaGun moved from Holland Belgium to Western Germany
2 aaGuns and 3 artilleries moved from Germany to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
3 bombers moved from United Kingdom to Western Germany
5 fighters and 4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 artillery and 9 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Yugoslavia
1 mech_infantry moved from Western Germany to Slovakia HungaryPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
3 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
Germans collect 47 PUs (3 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 12 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 artilleries and 9 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
6 armour and 2 mech_infantrys moved from Ukraine to Romania
2 fighters and 2 tactical_bombers moved from Ukraine to Bulgaria
5 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 armour moved from Novgorod to FinlandCombat - Russians
Battle in Bulgaria
Russians attack with 2 fighters and 2 tactical_bombers
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 2 tactical_bombers in Bulgaria, round 2 : 3/4 hits
Germans roll dice for 3 infantry in Bulgaria, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Bulgaria
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Bulgaria to Ukraine
2 aaGuns and 2 infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Eastern Poland to Romania
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Kwangtung
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to 37 Sea ZoneCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win, taking Celebes from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 armour and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 aaGun and 4 infantry moved from Anhwe to Hunan
1 bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 harbour, 3 infantry and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from Guam to Wake Island
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
4 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 harbour placed in Central AmericaTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 1 infantry moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from Algeria to Tobruk
1 artillery moved from Italian Somaliland to Ethiopia
1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Persia to IraqCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Borneo, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
3 armour and 1 mech_infantry moved from India to Burma
1 infantry moved from West India to India
1 cruiser and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 109 Sea Zone to 103 Sea Zone
1 fighter moved from 98 Sea Zone to AlexandriaPlace Units - UK_Pacific
10 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 10 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Egypt to Alexandria
1 bomber moved from Southern Italy to Alexandria
4 fighters moved from Southern Italy to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 4 fighters and 1 infantry
British defend with 1 fighter
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighterNon Combat Move - Italians
1 bomber and 4 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 battleship, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 bomber and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 45 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 artillery, 15 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
5 artilleries and 5 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Poland
1 bomber moved from Western Germany to Poland
3 armour moved from Yugoslavia to Romania
5 artilleries, 23 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Romania
Germans attack with 3 armour, 5 artilleries, 23 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 6 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Germans winRussians win with no units remaining, taking Romania from Russians with 3 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 23 infantry
Casualties for Russians: 2 aaGuns, 6 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Battle in Poland
Germans attack with 5 artilleries, 3 bombers, 5 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 12 infantry
Germans win, taking Poland from Russians with 5 artilleries, 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery and 12 infantryNon Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
3 bombers moved from Poland to Western Germany
1 armour moved from Normandy Bordeaux to Northern Italy
5 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 9 transports moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 artillery and 9 infantry placed in Western Germany
10 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
2 infantry placed in Southern France
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 47 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Russians
2 armour and 1 mech_infantry moved from Novgorod to Poland
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
2 fighters and 2 tactical_bombers moved from Ukraine to Poland
1 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 armour and 3 infantry moved from Finland to NorwayCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 5 artilleries and 3 mech_infantrys
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Poland, round 2 : 4/7 hits
Germans roll dice for 5 artilleries and 3 mech_infantrys in Poland, round 2 : 2/8 hits
3 mech_infantrys owned by the Germans, 1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Poland, round 3 : 3/5 hits
Germans roll dice for 4 artilleries in Poland, round 3 : 1/4 hits
1 armour owned by the Russians and 3 artilleries owned by the Germans lost in Poland
Russians roll dice for 2 fighters and 2 tactical_bombers in Poland, round 4 : 2/4 hits
Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Poland
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 5 artilleries and 3 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Norway
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Norway, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
2 fighters and 2 tactical_bombers moved from Poland to Baltic States
1 mech_infantry moved from Russia to BelarusPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
1 fighter and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 6 infantry
EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Russians collect 39 PUs (3 lost to blockades); end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from Suiyuyan to Hopei
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Shan State
1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 transport
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers and 4 transports
Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 destroyers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber and 2 fighters
French defend with 1 destroyer
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in MalayaNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
2 armour and 3 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Kweichow
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter and 4 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry, 3 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 64 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Wake Island to Hawaiian IslandsCombat - Americans
Battle in Gibraltar
Battle in MoroccoNon Combat Move - Americans
2 bombers and 2 fighters moved from Eastern United States to BrazilPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
4 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
1 armour and 1 infantry moved from Burma to YunnanCombat - British
Battle in Java
British attack with 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 battleship in Java, round 2 : 1/1 hits
British roll dice for 2 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
British roll dice for 1 infantry in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
British roll dice for 1 infantry in Java, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Java
British win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Burma
11 infantry moved from India to Burma
1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria
3 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 destroyer moved from 103 Sea Zone to 110 Sea ZonePlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,1,1,1,2,2,2,4,5,3,3,5,3,4,6,5,3
UK_Pacific collect 14 PUs (1 lost to blockades); end with 16 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 6 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Slovakia Hungary to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 battleship and 2 cruisers moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Romania: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the ANZAC lost in 43 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Dutch New Guinea to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to TunisiaTurn Complete - French





