Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Northern Territory to 45 Sea Zone
Scramble SZ91?
No scramble, sir ~
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Northern Territory to 45 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 45 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Morocco from Italians with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 artillery and 1 infantry moved from Northern Territory to Queensland
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 1 fighter and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 carrier, 1 destroyer and 5 submarines
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
British Guiana : 2 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 4 infantry
Brazil : 1 flag
91 Sea Zone : 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 3 transports
Production/PUs Summary :
Germans : 46 / 58
Russians : 30 / 33
Japanese : 65 / 70
Americans : 53 / 74
Chinese : 2 / 5
British : 33 / 27
UK_Pacific : 5 / 6
Italians : 16 / 29
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
5 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 3 infantry
Tsinghai : 1 fighter and 8 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 46 / 58
Russians : 30 / 33
Japanese : 63 / 70
Americans : 53 / 74
Chinese : 4 / 6
British : 33 / 27
UK_Pacific : 5 / 6
Italians : 16 / 29
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 bomber moved from Malta to Egypt
2 fighters moved from Malta to Morocco
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from United Kingdom to Morocco
1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
Place Units - British
1 fighter placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 30 PUs (3 lost to blockades); end with 37 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 armour, 1 artillery, 6 fighters and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 artillery and 4 infantry
76 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 1 mech_infantry
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 46 / 58
Russians : 30 / 33
Japanese : 62 / 70
Americans : 53 / 74
Chinese : 4 / 6
British : 33 / 37
UK_Pacific : 6 / 6
Italians : 16 / 29
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Baltic States to Belarus
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Romania to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Baltic States to Belarus
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Western Ukraine
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking 97 Sea Zone from British, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Greece
1 aaGun moved from Bessarabia to Romania
2 artilleries and 2 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Romania
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
1 cruiser and 3 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Eastern Poland
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 aaGuns, 1 artillery and 3 infantry moved from Northern Territory to South Australia
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield, 4 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 3 infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 2 submarines
Egypt : 2 infantry
Production/PUs Summary :
Germans : 46 / 58
Russians : 26 / 33
Japanese : 62 / 70
Americans : 53 / 74
Chinese : 4 / 6
British : 33 / 37
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 58
Russians : 26 / 33
Japanese : 62 / 70
Americans : 53 / 74
Chinese : 4 / 6
British : 33 / 37
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Bessarabia to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Bessarabia to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 submarines and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 infantry moved from Novgorod to Archangel
12 armour and 13 mech_infantrys moved from Baltic States to Archangel
3 aaGuns, 6 artilleries and 23 infantry moved from Baltic States to Novgorod
1 aaGun and 7 infantry moved from Karelia to Novgorod
1 aaGun moved from Finland to Norway
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
3 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 tactical_bomber moved from Gibraltar to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
5 infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Greece
1 infantry moved from Greece to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 112 Sea Zone to Gibraltar
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from France to Southern France
Place Units - Germans
1 destroyer and 1 transport placed in 97 Sea Zone
1 destroyer placed in 112 Sea Zone
3 artilleries placed in Novgorod
2 mech_infantrys placed in Germany
2 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Kazakhstan
3 infantry moved from Ukraine to Western Ukraine
12 infantry moved from Bryansk to Western Ukraine
5 artilleries moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
12 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 5 artilleries and 15 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 armour and 2 mech_infantrys moved from Tsinghai to Timguska
2 aaGuns moved from Buryatia to Amur
4 armour and 8 mech_infantrys moved from Ukraine to Russia
1 aaGun moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Ukraine
2 aaGuns, 7 artilleries and 7 infantry moved from Bryansk to Russia
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kazakhstan to Russia
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Territory Summary for Russians :
Tsinghai : 2 infantry
Amur : 2 aaGuns and 14 infantry
Timguska : 1 armour, 2 infantry and 2 mech_infantrys
Kazakhstan : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 2 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 2 fighters, 27 infantry, 13 mech_infantrys and 1 tactical_bomber
Ukraine : 1 aaGun, 1 factory_minor and 5 infantry
Western Ukraine : 1 aaGun, 5 artilleries and 15 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
Production/PUs Summary :
Germans : 46 / 57
Russians : 30 / 30
Japanese : 60 / 70
Americans : 53 / 74
Chinese : 4 / 6
British : 33 / 37
UK_Pacific : 6 / 6
Italians : 18 / 30
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
2 artilleries and 4 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 artillery moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
2 fighters moved from Malaya to Burma
2 bombers moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Sikang
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
2 artilleries and 4 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 artillery moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
2 fighters moved from Malaya to Burma
2 bombers moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Sikang
1 tactical_bomber moved from French Indo China to Sikang
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 2 bombers, 4 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 2 bombers, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 aaGun, 1 artillery and 5 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 armour moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun and 2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 artilleries placed in Korea
2 infantry and 1 mech_infantry placed in Kiangsu
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 infantry, 6 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 bomber and 1 fighter moved from Queensland to 45 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 3 transports
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 fighters moved from 110 Sea Zone to United Kingdom
2 mech_infantrys moved from Central United States to British Columbia
2 mech_infantrys moved from Western United States to Alaska
2 aaGuns moved from Western United States to British Columbia
2 fighters moved from Eastern United States to 26 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
British Columbia : 2 aaGuns and 2 mech_infantrys
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 submarines
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 7 fighters and 1 harbour
British Guiana : 2 infantry
United Kingdom : 2 fighters
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Brazil : 1 flag
110 Sea Zone : 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines and 3 transports
Production/PUs Summary :
Germans : 44 / 57
Russians : 30 / 30
Japanese : 64 / 69
Americans : 55 / 79
Chinese : 1 / 6
British : 33 / 37
UK_Pacific : 5 / 6
Italians : 18 / 30
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 44 / 57
Russians : 30 / 30
Japanese : 64 / 69
Americans : 55 / 79
Chinese : 1 / 1
British : 33 / 37
UK_Pacific : 5 / 6
Italians : 18 / 30
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
9 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 9 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 9 artilleries, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 battleship, 1 cruiser and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 artillery and 4 infantry moved from Caucasus to Kazakhstan
2 fighters moved from Egypt to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Iraq
6 fighters moved from Morocco to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
1 carrier and 2 fighters placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 9 artilleries, 10 infantry and 4 mech_infantrys
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Kazakhstan : 1 artillery and 4 infantry
39 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Normandy Bordeaux : 1 armour, 1 artillery, 7 fighters and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour and 1 mech_infantry
76 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 2 fighters
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 44 / 57
Russians : 30 / 30
Japanese : 63 / 69
Americans : 55 / 79
Chinese : 1 / 1
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 18 / 30
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You’re a really good Allied player - this will be a bitter fight. Well played - looking forward to seeing the long game in this one.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 mech_infantry moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Greece to Egypt
1 armour moved from Archangel to Urals
Italians take Vologda from Russians
Italians take Urals from Russians