Infrastructure vs Stalingradski lowluck1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun and 1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to EgyptTurn Complete - French
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GER spends 89 IPCs. spends 2 on tech
Technology Advancements:
GER: 60.05*
RUS: 16.35
JPN: 36.85
USA: 40.25*
GBR: 27.55
ITA: 15.05
ANZ: 8.30- Token to be purchased next round
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 91 to 96
EDIT: Turning off Edit Mode
Germans spend 5 on tech rollsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 91 to 89
EDIT: Turning off Edit Mode
Germans repair damage of 5x factory_minor; Remaining resources: 1 techTokens; 84 PUs;
Germans buy 1 artillery, 1 fighter, 10 infantry and 10 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 fighter moved from Turkey to Kazakhstan
1 infantry moved from Belarus to Smolensk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 8 infantry moved from Novgorod to Archangel
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Greece to Bryansk
1 fighter moved from Greece to Tambov
1 fighter moved from Turkey to Kazakhstan
1 infantry moved from Volgograd to Samara
1 bomber moved from Greece to Samara
1 fighter moved from Greece to Tambov
1 bomber moved from Greece to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 91 to 96
EDIT: Turning off Edit Mode
Germans spend 5 on tech rolls
Germans rolls : 0/1 hitsPurchase Units - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 91 to 89
EDIT: Turning off Edit Mode
Germans repair damage of 5x factory_minor; Remaining resources: 1 techTokens; 84 PUs;
Germans buy 1 artillery, 1 fighter, 10 infantry and 10 mech_infantrys; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Germans
1 fighter moved from Turkey to Kazakhstan
1 infantry moved from Belarus to Smolensk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 8 infantry moved from Novgorod to Archangel
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Greece to Bryansk
1 fighter moved from Greece to Tambov
1 fighter moved from Turkey to Kazakhstan
1 infantry moved from Volgograd to Samara
1 bomber moved from Greece to Samara
1 fighter moved from Greece to Tambov
1 bomber moved from Greece to TambovCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 2/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Tambov, round 2 : 2/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 8 infantry in Archangel, round 2 : 2/1 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Kazakhstan to Turkey
1 aaGun, 1 armour, 3 artilleries and 4 infantry moved from Caucasus to Volgograd
1 artillery moved from Rostov to Volgograd
1 aaGun moved from Rostov to Ukraine
1 fighter moved from Tambov to Volgograd
1 fighter moved from Tambov to Ukraine
1 bomber moved from Tambov to Turkey
1 bomber moved from Turkey to Iraq
1 bomber moved from Bryansk to Iraq
1 bomber moved from Samara to Turkey
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Archangel to Novgorod
1 infantry moved from Vyborg to Novgorod
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to Western Germany
3 infantry moved from Greece to Turkey
3 infantry moved from Turkey to Caucasus
3 mech_infantrys moved from Turkey to VolgogradPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 4.
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Turkey
Germans undo move 4.
2 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Greece
2 infantry placed in Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
This game is over. Your win. You just wore down the center of the board relentlessly, and the Italian factory was what broke my spirit.
I had good long term structures in Egypt and London, but it was just a matter of time, even if that time was 10 turns away, or more. If it wasn’t LL, I’d continue.
Let’s play two league games with the new mod. What say you?