@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
5 armour and 6 mech_infantrys moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
5 armour and 6 mech_infantrys moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 armour
Japanese defend with 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
4 mech_infantrys moved from India to Yunnan
3 mech_infantrys moved from Persia to Turkmenistan
3 armour moved from Iraq to Northwest Persia
3 armour moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from United Kingdom to 91 Sea ZonePlace Units - British
2 mech_infantrys placed in Persia
3 fighters placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from France to Southern Italy
1 armour moved from Southern France to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,3
Italians collect 6 PUs (9 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
4 cruisers, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
4 infantry moved from New South Wales to 62 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser, 4 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
4 cruisers, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
4 infantry moved from New South Wales to 62 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 cruiser, 4 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 cruisers and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 37 Sea Zone from Neutral with 3 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 4 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
ANZAC attack with 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
6 fighters moved from Western Australia to SiamPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Tsinghai to Sikang
Germans take Sikang from Chinese
1 armour moved from Yenisey to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Tsinghai to Sikang
Germans take Sikang from Chinese
1 armour moved from Yenisey to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Rostov
3 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Normandy Bordeaux to Northern Italy
2 fighters moved from France to Germany
6 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Evenkiyskiy to OlgiyPlace Units - Germans
1 armour, 1 bomber, 2 fighters and 3 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,5
Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Chahar to Hopei
4 armour moved from Chahar to Hopei
1 armour moved from Chahar to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 2 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Chahar to Hopei
4 armour moved from Chahar to Hopei
1 armour moved from Chahar to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 5 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 armour moved from Kiangsu to Hopei
3 fighters moved from Chahar to Kiangsu
4 tactical_bombers moved from Chahar to Kiangsu
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 bomber moved from Manchuria to Kiangsu
1 armour moved from Amur to Jehol
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Philippines
2 tactical_bombers moved from Kiangsu to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
Japanese undo move 1.
3 armour placed in Kiangsu
2 infantry placed in Japan
1 fighter and 2 tactical_bombers placed in Japan
Japanese undo move 3.
1 fighter and 2 tactical_bombers placed in ManchuriaTurn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour moved from Iraq to Northwest PersiaPlace Units - Americans
2 armour, 2 fighters, 3 infantry and 1 mech_infantry placed in Eastern United States
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kansu
Chinese attack with 5 infantry
Germans defend with 1 armour
Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Sikang from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Chinese
1 artillery and 8 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to YunnanPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - British
Combat - British
Non Combat Move - British
4 mech_infantrys moved from Yunnan to Sikang
2 armour and 2 mech_infantrys moved from India to Yunnan
4 armour and 6 mech_infantrys moved from Kwangsi to Yunnan
2 mech_infantrys moved from Persia to Turkmenistan
3 armour moved from Eastern Persia to Turkmenistan
3 mech_infantrys moved from Iraq to Eastern Persia
3 fighters moved from Egypt to Northwest Persia
3 armour moved from Northwest Persia to Eastern Persia
1 fighter moved from 91 Sea Zone to Scotland
1 fighter moved from Scotland to United KingdomPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
British undo move 1.
3 mech_infantrys placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5
Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 cruisers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to 37 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Siam to 42 Sea Zone





