@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L PLayoffs Finals Soul (allies +17) vs Soulblighter (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
3 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tunisia : 3 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 46 / 63
Russians : 25 / 34
Japanese : 67 / 73
Americans : 50 / 70
Chinese : 2 / 3
British : 27 / 31
UK_Pacific : 6 / 8
Italians : 25 / 41
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This one, however, I am in miserable shape. A few strategic blunders and they were not covered by dice.
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This one, however, I am in miserable shape. A few strategic blunders and they were not covered by dice.
Which blunders are you referring to?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
4 bombers moved from Western Germany to Smolensk
5 artilleries and 5 infantry moved from Belarus to Eastern Poland
5 armour moved from Belarus to Eastern Poland
6 armour moved from Belarus to Eastern PolandCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 4 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 11 armour, 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 11 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers moved from Smolensk to Novgorod
1 bomber, 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
3 artilleries moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Novgorod
7 armour moved from Belarus to Romania
7 mech_infantrys moved from Germany to Romania
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Baltic States
2 infantry moved from Belarus to Novgorod
4 artilleries and 7 infantry moved from Belarus to Baltic States
3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
7 mech_infantrys placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,5,6
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
Decided not to bomb the uk this turn. The potential loss of a bomber wasn’t worth the effort. I am gladd I didn’t lose the complete 5 ipcs to convoy.
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This one, however, I am in miserable shape. A few strategic blunders and they were not covered by dice.
Which blunders are you referring to?
There’s no way I should have let that Italian fleet live. A better move for me in rd 1 would have probably been to sink that which was in 97 and sacrifice my med fleet. Then bring the BB/CA around from the English Channel to sz 92 and just go “devil may care” with all my boats trying to control the med. IC Egy turn 1, then onward from there. The situation became untenable after round 2 when I was indecisive with the fleet again. I wanted earlier (and more) pressure on Normandy/Bordeaux.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
15 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 infantry moved from Kazakhstan to Caucasus
1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
2 artilleries and 6 infantry moved from Russia to SmolenskCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 infantry and 6 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 2/8 hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 6 infantry
Germans defend with 3 infantry
Russians roll dice for 2 artilleries and 6 infantry in Smolensk, round 2 : 1/8 hits
Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 6 infantry in Smolensk, round 3 : 5/8 hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 5 infantry in Belarus, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 4 infantry in Belarus, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Belarus
4 aaGuns, 13 artilleries, 38 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
3 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 armour moved from Russia to Western Ukraine
2 aaGuns moved from Suiyuyan to ChaharPlace Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Russians :
Chahar : 2 aaGuns and 15 infantry
Belarus : 4 infantry
Archangel : 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 4 aaGuns, 1 armour, 13 artilleries, 1 fighter, 43 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Caucasus : 1 armour, 1 infantry and 6 mech_infantrys
Smolensk : 2 artilleries and 5 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 68
Russians : 27 / 32
Japanese : 66 / 73
Americans : 50 / 70
Chinese : 3 / 3
British : 25 / 31
UK_Pacific : 6 / 8
Italians : 23 / 41
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Shensi to Timguska
Japanese take Kansu from Chinese
Japanese take Timguska from Russians
1 infantry moved from Shensi to Suiyuyan
2 bombers moved from Amur to Suiyuyan
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 infantry moved from Yunnan to Burma
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 armour and 3 mech_infantrys moved from Shensi to Anhwe
3 armour and 5 mech_infantrys moved from Kweichow to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Anhwe
1 aaGun, 4 artilleries and 3 infantry moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Anhwe
1 mech_infantry moved from French Indo China to Kweichow
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from Northern Territory to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 2 bombers and 2 fighters in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans and 2 bombers owned by the Americans lost in Normandy Bordeaux
Americans win with 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 bombersNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 bomber moved from 34 Sea Zone to Caroline Islands
1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters and 3 transports
26 Sea Zone : 1 submarine
28 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Quebec : 2 aaGuns
Gibraltar : 4 infantry
125 Sea Zone : 1 submarine
92 Sea Zone : 1 cruiser and 2 destroyers
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 48 / 68
Russians : 25 / 32
Japanese : 71 / 77
Americans : 50 / 70
Chinese : 1 / 3
British : 25 / 31
UK_Pacific : 5 / 8
Italians : 23 / 41
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
5 infantry and 3 mech_infantrys moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 bomber moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
3 carriers and 6 fighters moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 airfield placed in Gibraltar
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 tactical_bomber
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Rhodesia : 1 artillery, 6 infantry and 4 mech_infantrys
Algeria : 2 artilleries, 3 infantry and 1 mech_infantry
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 transports
72 Sea Zone : 1 destroyer
83 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 68
Russians : 25 / 32
Japanese : 70 / 77
Americans : 50 / 70
Chinese : 1 / 1
British : 25 / 25
UK_Pacific : 6 / 7
Italians : 23 / 41
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
17 and 22 have a kamikaze marker on them. Now it turned out all right as I did get a hit, but I could have used a kamikaze token there as well, maybe more then one even.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
2 armour, 3 artilleries and 7 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 bomber moved from Egypt to 72 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 72 Sea ZoneCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 battleship, 1 bomber and 1 cruiser
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 72 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 72 Sea Zone to Egypt
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 artilleries moved from Northwest Persia to Iraq
1 fighter moved from Western Germany to Egypt
1 fighter moved from Northern Italy to Egypt
2 aaGuns and 2 mech_infantrys moved from Northern Italy to Southern Italy
2 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs -
The game didn’t offer in either SZ. I had only planes in 22, I know you can’t kam that. I didn’t think you could Kam a sub, either.
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The game didn’t offer in either SZ. I had only planes in 22, I know you can’t kam that. I didn’t think you could Kam a sub, either.
Sorry. Oops you are right. My bad.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 4 : 0/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 5 : 2/3 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline IslandsPlace Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer
33 Sea Zone : 3 fighters and 1 submarine
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 48 / 68
Russians : 25 / 32
Japanese : 70 / 77
Americans : 50 / 70
Chinese : 1 / 1
British : 23 / 25
UK_Pacific : 4 / 7
Italians : 27 / 39
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
11 armour, 5 artilleries and 3 infantry moved from Eastern Poland to Belarus
7 artilleries and 7 infantry moved from Baltic States to Belarus
1 armour moved from Vyborg to Belarus
2 infantry moved from Novgorod to Archangel
2 artilleries and 1 infantry moved from Novgorod to Belarus
5 bombers moved from Novgorod to Archangel
7 armour and 7 mech_infantrys moved from Romania to Belarus
3 mech_infantrys moved from Slovakia Hungary to BelarusCombat - Germans
Battle in Archangel
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 19 armour, 14 artilleries, 11 infantry and 10 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 19 armour, 14 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
2 aaGuns moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Vyborg
5 bombers moved from Archangel to Southern Italy
6 mech_infantrys moved from Western Germany to Southern Italy
6 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Southern Italy
2 fighters and 1 tactical_bomber moved from Novgorod to Western Germany
7 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
1 bomber and 4 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,2,3
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 2 infantry moved from Smolensk to Archangel
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to Archangel
15 infantry moved from Chahar to Suiyuyan
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour and 2 mech_infantrys moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Caucasus to Sikang
3 mech_infantrys moved from Caucasus to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Battle in Suiyuyan
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians roll dice for 15 infantry in Suiyuyan, round 2 : 5/15 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Eastern Poland to Bryansk
4 aaGuns, 1 armour, 13 artilleries, 41 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Archangel to Bryansk
8 infantry moved from Russia to Bryansk
2 aaGuns moved from Chahar to SuiyuyanPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
Suiyuyan : 2 aaGuns and 14 infantry
Tsinghai : 3 mech_infantrys
Sikang : 1 armour and 3 mech_infantrys
Bryansk : 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
Archangel : 1 artillery and 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor
Novosibirsk : 1 armour and 1 mech_infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 25 / 30
Japanese : 67 / 77
Americans : 50 / 70
Chinese : 4 / 1
British : 23 / 25
UK_Pacific : 4 / 7
Italians : 27 / 39
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 35 Sea Zone to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
3 armour moved from Kiangsu to Hopei
5 armour and 10 mech_infantrys moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Szechwan
1 aaGun, 4 artilleries and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Chahar to French Indo China
2 infantry moved from Amur to KoreaPlace Units - Japanese
3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Anhwe to Chahar
2 bombers moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 35 Sea Zone to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
3 armour moved from Kiangsu to Hopei
5 armour and 10 mech_infantrys moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Szechwan
1 aaGun, 4 artilleries and 3 infantry moved from Kweichow to Szechwan
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 bombers moved from Chahar to French Indo China
2 infantry moved from Amur to KoreaPlace Units - Japanese
3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 armour
EDIT: Adding units owned by Japanese to Szechwan: 1 armour
EDIT: Turning off Edit Mode





