OOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Archangel to Nenetsia
2 fighters moved from Russia to Nenetsia
Combat - British
Battle in Nenetsia
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Nenetsia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Nenetsia
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Nenetsia to Bryansk
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Egypt to Iraq
1 fighter moved from French West Africa to Egypt
1 fighter moved from United Kingdom to French West Africa
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 71 Sea Zone to Union of South Africa
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,2,3,5,3,2,6,5,3,2
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 51 / 63
Russians : 26 / 54
Japanese : 55 / 62
Americans : 58 / 83
Chinese : 9 / 11
British : 33 / 30
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Rostov
2 fighters moved from Bessarabia to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 artillery moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to 95 Sea Zone
Place Units - Italians
3 infantry placed in Ukraine
1 fighter placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Bump#3
I apologize for my lack of speed the last month or so. I really think this is an interesting game and would like to see it through to the finish. I should have time tomorrow evening to do my next move.
Ok, Its just taking for so long this game. You are ahead on this one but I can make something interesting :P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Rostov
Turn Complete - French
Ok, Its just taking for so long this game. You are ahead on this one but I can make something interesting :P
Not if I can help it :evil:
Sorry I cant do the turn until monday, will answer then
No worries at all.
I expected to write another concession here due to my inactivity, but I see you’re in a similar position.
I certainly won’t be claiming a victory as you’ve been so patient with me already. Will check back here occasionally to see if you resurface, but I have not much time for A&A these days :/