I’ve been trying to make the German army more… uh… “blitzkreigish” lately. For an army that was supposed to have struck like lightening, they sure do crawl across the battlefield. Their tanks are slow and their infantry are slow. They have no Jeeps, no Inspiring Lts. and oddly enough that have no paratroopers (fallschirmjaeger). But they do have halftracks and they do have Panzergrenadiers and SS Panzergrenadiers, who historically hit the battlefield in said halftracks quite often.
My problem lies in the cost for a halftrack. It’s 22 points. Yes it’s a balanced cost for what it can do, but fielding 5 or 6 gets WAY too expensive. Using 5 is 110 points! Even using a mere 3 is a nasty hit to your point total, especially since they’re transports.
So I had an idea, and I wanted to get feedback from some people. I was thinking of actually removing the fighting platform ability that the vehicle has. Yea, I know it’s a good ability, but troops usually dismounted from them once combat started. Then the halftracks would move away from the frontline until the Panzergrenadiers needed to move again. So the Fighting Platform, though nice, doesn’t really fit the use the Halftracks had (I’m talking about the base transport ones, not the combat variants).
If I remove that ability, do you think that 10 points is a fair point cost for it? It’s better than the Jeep since it can actually shoot if it has to, but it’s still a pushover unit: hit it was a tank and watch it go boom.
Any opinions about it? Corrections? Ideas?
-=Grim=-