Good luck and have fun!
I cannot open the map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Yunnan to 43 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 23 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
3 fighters moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 23 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
2 carriers, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 bomber moved from 43 Sea Zone to Yunnan
Place Units - Americans
1 carrier, 1 destroyer and 4 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
Yunnan : 1 bomber
Queensland : 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 10 submarines and 2 transports
35 Sea Zone : 1 flag
23 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 3 submarines
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag, 1 submarine
Central United States : 4 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 flag, 1 artillery, 3 infantry and 2 mech_infantrys
Algeria : 1 flag
104 Sea Zone : 1 destroyer
93 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer and 4 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 23 / 24
Americans : 56 / 81
Chinese : 17 / 17
British : 32 / 37
UK_Pacific : 15 / 11
Italians : 12 / 1
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Anhwe
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Manchuria : 5 infantry
Yunnan : 1 artillery and 3 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Anhwe : 4 artilleries, 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 17 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 15 / 11
Italians : 12 / 1
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
1 tactical_bomber moved from Iraq to Alexandria
1 bomber moved from Russia to Alexandria
2 artilleries and 9 infantry moved from Kwangsi to Kwangtung
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 1/7 hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/5 hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 2/3 hits
1 artillery owned by the Italians, 1 artillery owned by the British, 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Kwangtung
British attack with 2 artilleries and 9 infantry
Japanese defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 2 artilleries and 9 infantry in Kwangtung, round 2 : 1/11 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
British roll dice for 2 artilleries and 7 infantry in Kwangtung, round 3 : 1/9 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
British roll dice for 2 artilleries and 6 infantry in Kwangtung, round 4 : 2/8 hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber and 1 tactical_bomber moved from Alexandria to Egypt
7 fighters and 1 tactical_bomber moved from Persia to Bryansk
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
6 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
2 aaGuns and 10 infantry moved from India to West India
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 battleships and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun
India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Malaya : 1 harbour
Kwangtung : 2 artilleries, 1 harbour and 6 infantry
French Indo China : 2 infantry
Eastern United States : 1 artillery and 1 infantry
West India : 2 aaGuns and 10 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 1 fighter and 1 infantry
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 armour
Ethiopia : 1 flag
Bryansk : 7 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 2 artilleries and 4 infantry
92 Sea Zone : 1 carrier and 1 fighter
Eastern Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 4 artilleries and 7 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 8 infantry
91 Sea Zone : 2 battleships and 1 cruiser
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 1
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m not available until tuesday!
Good week end
Thanks for the head’s up. Have fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3,5,1
Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Persia to Bryansk
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
ANZAC collect 20 PUs (1 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
33 Sea Zone : 3 submarines and 1 transport
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Bryansk : 3 fighters
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag
United Kingdom : 2 infantry
Caucasus : 1 infantry
Iraq : 1 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 29 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber, 3 fighters and 2 tactical_bombers moved from Ukraine to Russia
Intercept in Russia?
No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber, 3 fighters and 2 tactical_bombers moved from Ukraine to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia rolls: 4,6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 11 damage total. Damaged units is as follows: factory_major = 5, airfield = 6
Cleaning up after air battles
Non Combat Move - Germans
1 bomber, 3 fighters and 2 tactical_bombers moved from Russia to Ukraine
15 armour, 6 artilleries, 21 infantry and 4 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Western Ukraine to Ukraine
5 armour moved from Romania to Ukraine
1 infantry moved from Rostov to Ukraine
2 artilleries and 2 infantry moved from Germany to Poland
2 artilleries and 1 infantry moved from Norway to Finland
6 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
9 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,5,5,6
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Production/PUs Summary :
Germans : 56 / 62
Russians : 26 / 34
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 artilleries and 4 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Belarus, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Chahar to Buyant-Uhaa
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
Territory Summary for Russians :
Sakha : 7 infantry
Timguska : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 3 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 armour
Belarus : 3 artilleries and 4 infantry
Bryansk : 4 aaGuns, 7 artilleries, 2 fighters, 64 infantry and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
97 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 62
Russians : 34 / 45
Japanese : 14 / 24
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Place Units - Japanese
8 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 14 PUs; end with 14 PUs total
Production/PUs Summary :
Germans : 48 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 56 / 81
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 2/5 hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 3 : 1/4 hits
1 fighter owned by the Americans and 2 destroyers owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 1/4 hits
Germans roll dice for 1 battleship, 1 cruiser and 2 transports in 112 Sea Zone, round 4 : 2/2 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 5 : 2/2 hits
Germans roll dice for 1 battleship and 2 transports in 112 Sea Zone, round 5 : 0/1 hits
1 transport owned by the Germans and 1 battleship owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Norway
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 3 fighters in 22 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 23 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Yunnan : 1 bomber
Queensland : 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 2 fighters
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
Central United States : 4 aaGuns, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Morocco : 1 flag, 2 artilleries, 4 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Norway : 1 flag, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
93 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier and 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 31
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Anhwe
2 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
Place Units - Chinese
1 artillery and 9 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Jehol : 3 artilleries and 17 infantry
Yunnan : 1 artillery and 3 infantry
Hopei : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 24
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
7 fighters and 1 tactical_bomber moved from Bryansk to Northwest Persia
1 artillery and 8 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
2 aaGuns and 10 infantry moved from West India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 aaGun moved from Yunnan to Kwangsi
2 infantry moved from French Indo China to Kwangsi
2 artilleries and 6 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Trans-Jordan to Northwest Persia
1 bomber and 1 tactical_bomber moved from Egypt to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun, 2 artilleries and 8 infantry
Siam : 1 flag
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 artilleries and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Morocco : 1 artillery and 1 infantry
Tunisia : 1 flag, 1 armour
Norway : 1 fighter
Ethiopia : 1 flag
112 Sea Zone : 1 battleship
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 aaGuns and 10 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 armour, 7 artilleries, 1 bomber, 9 fighters, 19 infantry and 2 tactical_bombers
Persia : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 4
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,4,2,2
Italians collect 1 PU (11 lost to blockades); end with 1 PU total
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 1
ANZAC : 21 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 transport moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 1 infantry
Shan State : 1 artillery and 1 infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 4 submarines
37 Sea Zone : 1 transport
54 Sea Zone : 2 transports
62 Sea Zone : 1 transport
Bryansk : 3 fighters
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 1
ANZAC : 21 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
United Kingdom : 2 infantry
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 40 / 62
Russians : 34 / 45
Japanese : 14 / 14
Americans : 64 / 89
Chinese : 23 / 29
British : 32 / 37
UK_Pacific : 18 / 23
Italians : 12 / 1
ANZAC : 21 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0