@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40L Infrastructure vs Bmnielson(Allies+14)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
2 bombers moved from Yunnan to Kansu
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 2/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 3 : 1/3 hits
Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
2 fighters and 5 tactical_bombers moved from Yunnan to Malaya
2 aaGuns, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 aaGun, 1 artillery and 4 infantry moved from Kweichow to Yunnan
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Chahar to Hopei
3 infantry moved from Manchuria to Jehol
2 infantry moved from Jehol to Anhwe
1 infantry moved from Siberia to Sakha
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
2 bombers moved from Kansu to Yunnan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 fighter placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total -
Will likely be a few days before my next post, am out of town for Easter.
-
no prob :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to India
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Celebes to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
1 artillery and 4 infantry moved from Argentina to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
1 transport moved from 66 Sea Zone to 86 Sea Zone
1 carrier and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 fighter moved from Eastern United States to MoroccoPlace Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Tsinghai to Sikang
4 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Saudi Arabia to Turkey
1 fighter and 1 tactical_bomber moved from Egypt to Turkey
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea ZoneCombat - British
Battle in Turkey
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Persia
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
British win, taking Persia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 bomber moved from Persia to India
1 tactical_bomber moved from Tsinghai to India
2 fighters moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Turkey to Caucasus
3 infantry moved from Saudi Arabia to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 91 Sea ZonePlace Units - British
1 artillery and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 artillery and 2 infantry moved from Spain to Portugal
1 bomber moved from Southern Italy to PortugalCombat - Italians
Battle in Portugal
Italians attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Portugal, round 2 : 2/4 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Italians win, taking Portugal from Neutral_True with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Italians
1 bomber moved from Portugal to Spain
1 artillery and 2 infantry moved from Southern France to Spain
1 aaGun and 1 infantry moved from Greece to Turkey
1 artillery and 3 infantry moved from Libya to TunisiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to New South Wales
1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 2 mech_infantrys moved from Greece to Caucasus
2 bombers and 2 tactical_bombers moved from Greece to Caucasus
1 fighter moved from Romania to Caucasus
1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 114 Sea Zone
9 artilleries and 27 infantry moved from Poland to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 10 artilleries and 27 infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 27 infantry in Eastern Poland, round 2 : 9/37 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 10 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 1/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 fighters and 1 tactical_bomber; Russians defend with 2 armour, 2 artilleries and 1 mech_infantry
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 4/11 hits
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits
1 armour owned by the Russians, 3 armour owned by the Germans, 2 artilleries owned by the Russians, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Caucasus, round 3 : 5/6 hits
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits
1 tactical_bomber owned by the British, 1 armour owned by the Russians, 2 tactical_bombers owned by the Germans, 3 fighters owned by the British and 1 fighter owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Russians: 2 armour, 2 artilleries and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Turkey
1 artillery and 3 infantry moved from Greece to Turkey
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
2 armour moved from Romania to Greece
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Romania
4 infantry moved from Germany to Poland
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
6 infantry moved from 114 Sea Zone to Poland
3 infantry moved from Norway to FinlandPlace Units - Germans
1 factory_minor placed in Turkey
1 infantry and 2 mech_infantrys placed in Greece
3 infantry placed in Germany
2 fighters and 6 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Germany
2 fighters and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
2 more aircraft to luck. :cry: :lol:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Bryansk to Baltic States
8 infantry moved from Rostov to Caucasus
3 artilleries moved from Volgograd to Caucasus
9 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 3 artilleries and 8 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
3 aaGuns, 8 artilleries and 14 infantry moved from Belarus to Bryansk
3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Afghanistan to India
4 infantry moved from Afghanistan to West IndiaPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 bombers moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from Malaya to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 4/7 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Malaya to Manchuria
2 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Hopei to Chahar
3 infantry moved from Jehol to Chahar
2 infantry moved from Sakha to Amur
1 tactical_bomber moved from Malaya to Kiangsu
1 tactical_bomber moved from Malaya to Manchuria
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
2 aaGuns, 2 artilleries and 5 infantry moved from Burma to Yunnan
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Kiangsi to 20 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
2 bombers moved from 41 Sea Zone to Malaya
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Kansu to Shensi
2 infantry moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Syria to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 tactical_bomber moved from India to Caucasus
1 bomber moved from India to Trans-Jordan
1 infantry moved from Mozambique to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
2 mech_infantrys placed in Union of South Africa
3 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 10 PUs total -
Any idea when we’ll continue this one?
-
bump





