@Bashir:
I spend 8 ipc’s extra… (2 trannies and 3 inf to your 1 tran and 5 inf…) Uk can send troops to Africa as wel, or you just send 6 inf to Norway and 2 to Africa, whatever you want, but you can’t see that, because you are rather shrotsighted…
UK has no navy by turn 2. If it wants to build a new one, it has to save up and the U.S. has to send fighter support. We’re now talking turn 3-4 and they don’t get to build any bombers. Germany bridges troops every turn from southern Europe into Africa. Good luck keeping up with that while shiping 6 INF to Norway. The U.S. can only ship troops every other turn to Africa or offset half forces. Germany “bridges” every turn. If I was dumb and just threw everything I had at Russia despite you dropping stupid amounts of INF in Norway, yeah you would would beat me. But I’m guessing I would just take all of Africa while Japan took all of Asia and rush towards an easy I.P. victory. The way you look at it, Germany throws everything at Russia. The way I look at it, Germany makes reasonable incursions into Africa and Russia forcing the Allies to divide their forces while Germany has relative flexibility do to maximal placement.
- You don’t reinforce Africa with everything you have because, you are reinfocing Norway=>Germany will take Africa.
- You don’t force the Japanese to buy ships by ignoring the Pacific war=>Japan will take Asia.
=>I.P. victory
Germany doesn’t need Russia. The game doesn’t hinge on Russia. The game hinges on I.P. swing whether that be in Africa, Asia, Russia, whatever.
Japan gets +10 of Russia prod and Germany can hold border with Russia, possibly exchanging Ukraine back and forth.
That leaves Russia with 14 I.P.
Germany gets +9 of Britains prod with French West going back and forth with U.S.
That leaves Britian with 21 I.P. without any bombing runs in them.
Japan gets +4 of U.S. prod with no flip flop
That leaves U.S. with 32
They need 4 more to win. Not that tough. Great you turned Russia into a fortress. Woopde doo. If you turn Russia into a fortress you just wasted a bunch of units, because I just will ignore yor fortress and soak up I.P. you failed to protect.
Allies 67 I.P
Axis 80 I.P., better position, better flexibility.