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14L souL (Axis) v Amon-sul (Allies +11) Game 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                2 submarines moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 bomber moved from Yunnan to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 19 Sea Zone


  • i think it is not smart for u to scramble

    but if u wish

    just roll it here


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                2 submarines moved from 21 Sea Zone to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                2 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 bomber moved from Yunnan to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer, 2 fighters and 8 submarines
                    Japanese defend with 2 battleships, 1 carrier, 1 destroyer and 2 transports
                        ANZAC roll dice for 8 submarines in 19 Sea Zone, round 2 :  2/8 hits
                        ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 19 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  4/4 hits
                        1 transport owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 battleships owned by the Japanese and 4 submarines owned by the ANZAC lost in 19 Sea Zone
                        1 transport owned by the Japanese lost in 19 Sea Zone
                        ANZAC roll dice for 4 submarines in 19 Sea Zone, round 3 :  1/4 hits
                    ANZAC win, taking 19 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 54
                    Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer and 2 transports
                    Casualties for ANZAC: 4 submarines

    Non Combat Move - ANZAC
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 23 Sea Zone to 6 Sea Zone
                1 cruiser moved from 32 Sea Zone to 34 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 bomber moved from 19 Sea Zone to Korea
                2 fighters moved from 19 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
        Korea : 1 bomber
        Marianas : 1 flag, 1 infantry
        Shan State : 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        35 Sea Zone : 3 submarines
        34 Sea Zone : 1 cruiser and 1 submarine
        19 Sea Zone : 1 flag, 1 destroyer and 4 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 70 / 89
        Russians : 18 / 18
        Japanese : 27 / 28
        Americans : 64 / 89
        Chinese : 11 / 16
        British : 40 / 43
        UK_Pacific : 24 / 24
        Italians : 8 / 9
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Turkey to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Iraq : 3 infantry

    Production/PUs Summary :

    Germans : 70 / 89
        Russians : 18 / 18
        Japanese : 27 / 28
        Americans : 64 / 89
        Chinese : 11 / 16
        British : 40 / 43
        UK_Pacific : 24 / 24
        Italians : 8 / 9
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • ARGH!  That’s at least the 3rd time you’ve kept submarines alive while they were being attacked by themselves.


  • AND!  You wen’t 4/4 on defense in sz 99.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Timguska to Tsinghai
                      Germans take Novosibirsk from Russians
                2 artilleries and 3 infantry moved from Archangel to Vologda
                2 artilleries and 1 infantry moved from Archangel to Smolensk
                3 infantry moved from Ukraine to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 submarines moved from 109 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 93 Sea Zone to 99 Sea Zone
                2 tactical_bombers moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Ukraine to 99 Sea Zone
                1 artillery and 3 infantry moved from Rostov to Tambov
                1 infantry and 1 mech_infantry moved from Volgograd to Samara
                1 fighter moved from Ukraine to Samara
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Kazakhstan
                2 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Spain to 99 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                3 infantry moved from Spain to Portugal
                1 fighter moved from Spain to 105 Sea Zone
                3 armour, 1 artillery, 2 fighters, 7 infantry and 2 mech_infantrys moved from Spain to Gibraltar
                1 tactical_bomber moved from Spain to Gibraltar
                1 fighter moved from Spain to Portugal
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                1 artillery and 3 infantry moved from Greece to Turkey

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 2 submarines
                    Americans defend with 3 destroyers
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters in 104 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 3 destroyers in 104 Sea Zone, round 2 :  2/3 hits
                        2 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 2 fighters in 104 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                    Casualties for Americans: 3 destroyers
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Germans lost in 105 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in 99 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 1 submarine
                        British roll dice for 2 submarines in 99 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 cruiser owned by the British , 1 submarine owned by the British , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 99 Sea Zone
                        1 transport owned by the British lost in 99 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 destroyer and 1 fighter
                    Casualties for British: 1 cruiser, 1 submarine and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Germans attack with 3 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 4 aaGuns, 3 artilleries and 7 infantry
                        AA fire in Gibraltar :  0/3 hits
                        Germans roll dice for 3 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 :  4/16 hits
                        British roll dice for 4 aaGuns, 3 artilleries and 7 infantry in Gibraltar, round 2 :  3/10 hits
                        3 infantry owned by the Germans and 4 aaGuns owned by the Americans lost in Gibraltar
                        Germans roll dice for 3 armour, 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 3 :  6/13 hits
                        British roll dice for 3 artilleries and 7 infantry in Gibraltar, round 3 :  2/10 hits
                        2 infantry owned by the Germans and 6 infantry owned by the Americans lost in Gibraltar
                        Germans roll dice for 3 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gibraltar, round 4 :  6/11 hits
                        British roll dice for 3 artilleries and 1 infantry in Gibraltar, round 4 :  1/4 hits
                        3 artilleries owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 6 infantry
                    Casualties for Americans: 4 aaGuns, 3 artilleries and 7 infantry
                Battle in Portugal
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Portugal, round 2 :  0/4 hits
                        British roll dice for 1 artillery and 1 infantry in Portugal, round 2 :  0/2 hits
                        Germans roll dice for 1 fighter and 3 infantry in Portugal, round 3 :  0/4 hits
                        British roll dice for 1 artillery and 1 infantry in Portugal, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Portugal
                        Germans roll dice for 1 fighter and 2 infantry in Portugal, round 4 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Portugal, round 4 :  2/2 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Portugal
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Tsinghai
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Bryansk, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Vologda, round 2 :  1/6 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Vologda, round 3 :  2/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 3 :  3/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery and 1 bomber in Vologda, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 bomber in Vologda, round 5 :  1/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 5 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Turkey
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 infantry; Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 3 infantry in Turkey, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Turkey, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Turkey
                        Germans roll dice for 1 artillery and 1 infantry in Turkey, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Turkey, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Turkey
                        Germans roll dice for 1 artillery in Turkey, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Turkey, round 4 :  1/2 hits
                        1 artillery owned by the Germans lost in Turkey
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Northwest Persia
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Vologda to Novgorod
                1 fighter moved from Samara to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                1 artillery and 3 infantry moved from Rostov to Caucasus
                1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Greece
                2 fighters and 1 tactical_bomber moved from Gibraltar to France
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                2 fighters moved from 104 Sea Zone to 113 Sea Zone
                1 fighter moved from 105 Sea Zone to 113 Sea Zone
                1 fighter moved from Portugal to France
                2 infantry moved from Southern France to Spain
                1 aaGun moved from Spain to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Yugoslavia to Albania
                1 infantry moved from Greater Southern Germany to Yugoslavia
                8 armour and 4 mech_infantrys moved from Volgograd to Caucasus
                1 aaGun moved from Rostov to Volgograd

    Place Units - Germans
                3 infantry placed in Southern France
                1 armour and 2 mech_infantrys placed in France
                1 artillery and 2 infantry placed in Caucasus
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                3 infantry placed in Novgorod
                3 infantry placed in Greece
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 71 PUs (5 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs

    Production/PUs Summary :

    Germans : 76 / 93
        Russians : 13 / 18
        Japanese : 27 / 28
        Americans : 64 / 89
        Chinese : 10 / 16
        British : 40 / 43
        UK_Pacific : 24 / 24
        Italians : 8 / 9
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • I can’t continue.  The game was probably over when I failed to take Egypt on Ita2.


  • luck was with me this round and with my brit subs all along :)

    U played good, but i think u made a mistake attacking the neutrals,especially so early.

    will u post the result?


  • I will.

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