Well, our game is over and this is for any strat dealing with our game.
Thread title editted.
Yes, good game Darth. It was rough going for the allies as Germany had its fleet and all of its fighters for the whole (or most of the) game. I learned a few things. Germany can really hang on well if all it builds is infantry the whole game.
Yes, this is key.
As I mentioned having the fleet was just lucky and I wouldn’t count on that too often as Ger.
Also the bad dice you had on the Ukr attack also hurt.
Once Germeny was able to lurch out and take and hold Ukr that means you can afford to give up WE for Kar, and once Ger has Kar and Japan has Novo, Russia is in big trouble. It even makes SE expendable, if you know Russia will fall. And once your Arm were killed off, I think that became inevitable.
This is why Germany can box themselves in and play conservative early (provided you have your arm and ftrs/bom). You don’t have to make your move till Japan is really going full steam which won’t be till rd 3 or 4.
I’m still trying to perfect my “lurch” technique with Germany. I have to admit though, I think I played really well with Germany this game and Japan for that matter.
I think a rd 4 lurch may be ideal for Germany to shoot for. I’ve gone in rd 3 before and I think SHP was probably right when he would say that is too early.