Everyone rolls up!
'14L G40: souL (Axis) v. Soulblighter (Allies +bmb)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Combat Move - French
Non Combat Move - French
2 infantry moved from Southern France to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Production/PUs Summary :
Germans : 49 / 88
Russians : 4 / 0
Japanese : 39 / 44
Americans : 65 / 90
Chinese : 7 / 11
British : 35 / 35
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 19 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3,395
Median : 3,000
Variance : 1,081
Standard Deviation : 1,040
Total rolls : 38Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 3 times
Average roll : 2,875
Median : 2,000
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8ANZAC Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,533
Median : 3,000
Variance : 0,759
Standard Deviation : 0,871
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 factory_upgrade, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Caucasus to Persia
2 infantry moved from Western Germany to Holland Belgium
22 armour and 17 mech_infantrys moved from Caucasus to Iraq
2 bombers moved from Western Germany to Iraq
1 armour moved from Caucasus to Iraq
5 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Iraq
Germans attack with 23 armour, 2 bombers and 17 mech_infantrys
ANZAC defend with 2 infantry; British defend with 1 artillery, 1 fighter, 19 infantry and 1 tactical_bomber
Germans roll dice for 23 armour, 2 bombers and 17 mech_infantrys in Iraq, round 2 : 16/42 hits
ANZAC roll dice for 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber in Iraq, round 2 : 9/24 hits
14 infantry owned by the British , 2 infantry owned by the ANZAC and 9 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 23 armour, 2 bombers and 8 mech_infantrys in Iraq, round 3 : 15/33 hits
ANZAC roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 3 : 3/8 hits
5 infantry owned by the British , 1 tactical_bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Iraq
Germans win, taking Iraq from ANZAC with 23 armour, 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 40
Casualties for ANZAC: 2 infantry
Casualties for Germans: 12 mech_infantrys
Casualties for British: 1 artillery, 1 fighter, 19 infantry and 1 tactical_bomber
Battle in Persia
Germans attack with 4 armour
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 4 armour in Persia, round 2 : 2/4 hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits
2 infantry owned by the British and 2 armour owned by the Germans lost in Persia
Germans roll dice for 2 armour in Persia, round 3 : 1/2 hits
British roll dice for 1 artillery in Persia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 3 armour
Casualties for British: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
5 fighters moved from Holland Belgium to Western Germany
5 fighters and 5 tactical_bombers moved from Novgorod to Western Germany
2 artilleries and 9 infantry moved from Karelia to Finland
3 armour and 3 mech_infantrys moved from Novgorod to Finland
1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Karelia
2 aaGuns moved from Belarus to Novgorod
1 armour, 13 artilleries and 65 infantry moved from Russia to Tambov
2 aaGuns moved from Rostov to Tambov
2 bombers moved from Iraq to Syria
5 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
10 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western GermanyPlace Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
3 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Russia
3 infantry placed in Yugoslavia
10 infantry placed in Western Germany
Germans undo move 1.
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Kazakhstan : 1 flag
Cyprus : 1 flag
Syria : 2 bombers
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 10 fighters, 1 harbour, 21 infantry and 5 tactical_bombers
Germany : 1 factory_upgrade, 14 infantry and 1 mech_infantry
Holland Belgium : 1 infantry
Northern Italy : 7 artilleries and 25 infantry
Southern Italy : 5 armour, 2 infantry and 11 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag, 1 aaGun, 3 artilleries and 5 infantry
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Tambov : 2 aaGuns, 1 armour, 13 artilleries and 65 infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 infantry
Iraq : 1 flag, 23 armour and 5 mech_infantrys
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 1 factory_minor
Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
Finland : 1 flag, 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 56 / 77
Russians : 4 / 0
Japanese : 39 / 44
Americans : 62 / 90
Chinese : 7 / 11
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 17 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
extra NCM: inf 99 -> Syria.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
5 artilleries and 88 infantry moved from Volgograd to Rostov
Russians take Rostov from ItaliansCombat - Russians
Non Combat Move - Russians
3 aaGuns moved from Volgograd to RostovTurn Complete - Russians
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I need you to select 6 casualties in sz 6.
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I only need to select 3 carriers each taking 2 hits.
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roger that.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Manchuria to Korea
9 fighters moved from Japan to 6 Sea Zone
5 tactical_bombers moved from Anhwe to 6 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
7 armour and 13 mech_infantrys moved from Anhwe to Kwangsi
2 bombers and 3 fighters moved from Anhwe to Korea
1 fighter moved from Anhwe to KoreaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 9 fighters and 5 tactical_bombers
ANZAC defend with 3 carriers, 3 fighters, 4 submarines, 3 tactical_bombers and 3 transports
4 submarines owned by the ANZAC Submerged
Japanese roll dice for 9 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 6/14 hits
ANZAC roll dice for 3 carriers, 3 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 4/9 hits
3 carriers owned by the ANZAC and 4 fighters owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
ANZAC win with 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 4 fighters
Casualties for ANZAC: 3 carriers
Battle in Korea
Japanese attack with 2 bombers, 4 fighters and 3 infantry
ANZAC defend with 3 artilleries, 1 factory_minor and 2 infantry
Japanese roll dice for 2 bombers, 4 fighters and 3 infantry in Korea, round 2 : 6/9 hits
ANZAC roll dice for 3 artilleries and 2 infantry in Korea, round 2 : 1/5 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 3 artilleries owned by the ANZAC lost in Korea
Japanese win, taking Korea from ANZAC with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 3 artilleries and 2 infantry
Battle in Kwangsi
Japanese attack with 7 armour, 1 infantry and 13 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 7 armour, 1 infantry and 13 mech_infantrys in Kwangsi, round 2 : 3/21 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 7 armour, 1 infantry and 13 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
3 tactical_bombers owned by the ANZAC and 3 fighters owned by the ANZAC could not land and were killedNon Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Suiyuyan to Jehol
2 infantry moved from Jehol to Shantung
7 artilleries and 22 infantry moved from Anhwe to Kiangsu
4 fighters moved from Korea to Manchuria
2 bombers moved from Korea to Kiangsu
5 fighters and 5 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Japan
Japanese undo move 1.
1 tactical_bomber placed in Shantung
Japanese undo move 1.
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4,3,3,2,1
Japanese collect 33 PUs (10 lost to blockades); end with 33 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 armour, 1 factory_minor, 5 infantry and 2 mech_infantrys
Kwangsi : 1 flag, 7 armour, 1 infantry and 13 mech_infantrys
Korea : 1 factory_minor and 2 infantry
Kiangsu : 1 flag, 8 artilleries, 2 bombers, 1 factory_minor and 27 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 6 tactical_bombers
Jehol : 1 flag, 2 armour and 2 mech_infantrys
Manchuria : 1 flag, 4 fighters
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 aaGun
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 8 / 0
Japanese : 43 / 33
Americans : 62 / 90
Chinese : 6 / 11
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 26
ANZAC : 14 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hmm I thought planes land before the battle not after…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - Americans
Americans buy 3 aaGuns, 2 artilleries, 3 bombers, 2 destroyers and 4 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_upgrade
Bombing raid in Germany causes 5 damage total.
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 tactical_bombers moved from Holland Belgium to Southern France
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
3 aaGuns placed in Norway
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
2 destroyers placed in 101 Sea Zone
3 bombers placed in Eastern United States
Americans undo move 5.
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
35 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Morocco : 1 flag, 7 artilleries and 10 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 5 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 11 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 6 tactical_bombers
Norway : 1 flag, 4 aaGuns, 3 artilleries, 1 factory_minor and 5 infantry
Holland Belgium : 1 flag, 1 infantry
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
Eire : 1 flag, 1 airfield
72 Sea Zone : 1 flag
101 Sea Zone : 2 destroyers
71 Sea Zone : 1 flag
91 Sea Zone : 2 destroyers, 7 submarines and 13 transports
110 Sea Zone : 3 carriers, 3 destroyers, 3 fighters and 3 tactical_bombersProduction/PUs Summary :
Germans : 53 / 77
Russians : 8 / 0
Japanese : 43 / 33
Americans : 65 / 93
Chinese : 6 / 11
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 26
ANZAC : 14 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,615
Median : 4,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,700
Median : 4,500
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
7 artilleries and 23 infantry moved from Kweichow to Hunan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
7 artilleries and 23 infantry moved from Kweichow to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 2 infantry
Hunan : 7 artilleries and 24 infantry
Kansu : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 53 / 77
Russians : 8 / 0
Japanese : 40 / 33
Americans : 65 / 93
Chinese : 9 / 17
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 26
ANZAC : 14 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,615
Median : 4,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,700
Median : 4,500
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - British
British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Turkmenistan to Kazakhstan
British take Kazakhstan from Germans
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - British
Non Combat Move - British
17 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from West India to Eastern Persia
3 aaGuns moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hopei
1 artillery moved from Burma to Yunnan
1 artillery moved from Yunnan to French Indo China
4 infantry moved from Burma to Yunnan
1 infantry moved from India to West India
2 infantry moved from Burma to India
16 artilleries and 16 infantry moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Philippines
2 fighters and 2 tactical_bombers moved from Kweichow to 35 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern France to AlgeriaPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
8 infantry placed in India
UK_Pacific undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from India: 9 infantry
EDIT: Adding units owned by British to Burma: 9 infantry
EDIT: Turning off Edit Mode
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 8 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 17 artilleries and 20 infantry
Hunan : 3 aaGuns
Hopei : 1 infantry
Chahar : 1 infantry
Burma : 9 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour
Philippines : 1 artillery, 1 bomber and 1 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
West India : 1 airfield and 1 infantry
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 42 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Rhodesia : 3 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 3 aaGuns, 1 artillery and 5 infantry
Algeria : 2 fighters and 1 tactical_bomber
Southern France : 2 aaGuns, 1 armour, 8 artilleries, 20 infantry and 1 mech_infantry
French West Africa : 1 flag
Tunisia : 1 flag, 1 infantry
Norway : 1 artillery and 5 infantry
Tobruk : 1 flag
Libya : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag, 1 infantry
Brazil : 1 flag
91 Sea Zone : 1 carrier and 1 transport
Suriname : 1 flag
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 52 / 77
Russians : 8 / 0
Japanese : 39 / 33
Americans : 65 / 93
Chinese : 10 / 17
British : 35 / 35
UK_Pacific : 24 / 24
Italians : 16 / 26
ANZAC : 14 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,615
Median : 4,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,700
Median : 4,500
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
2 bombers, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 bombers moved from Trans-Jordan to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
1 artillery and 4 infantry moved from Ukraine to BessarabiaPlace Units - Italians
5 infantry placed in Northern Italy
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Malta : 1 flag
Syria : 1 flag, 7 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Northern Italy : 1 factory_major and 15 infantry
Southern Italy : 4 aaGuns, 1 airfield, 5 armour, 11 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 5 mech_infantrys
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 artillery and 4 infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
95 Sea Zone : 1 submarine
99 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 6 destroyers and 7 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 77
Russians : 8 / 0
Japanese : 39 / 33
Americans : 65 / 93
Chinese : 10 / 17
British : 34 / 35
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 43
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
10 fighters moved from West India to Egypt
3 transports moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from New South Wales to Queensland
2 fighters moved from Queensland to Sumatra
2 fighters moved from Philippines to YunnanPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 22
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_upgrades; Remaining resources: 72 PUs;
Germans buy 2 armour, 3 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Finland to Norway
5 tactical_bombers moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
8 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Syria to Volgograd
1 bomber moved from Syria to Caucasus
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
1 armour and 1 mech_infantry moved from Samara to KazakhstanCombat - Germans
Battle in Holland Belgium
Germans attack with 8 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 8 fighters and 2 infantry in Holland Belgium, round 2 : 3/10 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 1 bomber in Volgograd, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 armour, 2 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery and 5 infantry; Americans defend with 4 aaGuns, 3 artilleries, 1 factory_minor and 5 infantry
AA fire in Norway : 1/7 hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 5 tactical_bombers in Norway, round 2 : 7/23 hits
Americans roll dice for 4 aaGuns, 4 artilleries and 10 infantry in Norway, round 2 : 8/14 hits
8 infantry owned by the Germans , 4 aaGuns owned by the Americans and 3 infantry owned by the Americans lost in Norway
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 5 tactical_bombers in Norway, round 3 : 6/15 hits
Americans roll dice for 4 artilleries and 7 infantry in Norway, round 3 : 4/11 hits
4 infantry owned by the British , 1 infantry owned by the Germans , 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Norway
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 5 tactical_bombers in Norway, round 4 : 6/11 hits
Americans roll dice for 4 artilleries and 1 infantry in Norway, round 4 : 3/5 hits
1 infantry owned by the British , 3 artilleries owned by the Americans , 1 armour owned by the Germans , 1 artillery owned by the British and 2 artilleries owned by the Germans lost in Norway
Germans win, taking Norway from Americans with 2 armour, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 2 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys
Casualties for British: 1 artillery and 5 infantry
Casualties for Americans: 4 aaGuns, 3 artilleries and 5 infantryNon Combat Move - Germans
1 fighter and 5 tactical_bombers moved from Norway to Western Germany
8 fighters moved from Holland Belgium to Western Germany
3 artilleries and 5 infantry moved from Karelia to Finland
3 infantry moved from Novgorod to Karelia
1 aaGun moved from Karelia to Finland
1 aaGun moved from Novgorod to Karelia
3 fighters moved from Western Germany to Germany
1 bomber moved from Caucasus to Persia
22 armour and 1 mech_infantry moved from Iraq to Persia
2 aaGuns, 13 artilleries and 65 infantry moved from Tambov to Bryansk
1 bomber moved from Volgograd to Bryansk
1 infantry moved from Syria to Iraq
3 infantry moved from Yugoslavia to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Northern Italy
3 armour moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Persia
1 mech_infantry placed in Russia
2 armour placed in Russia
9 infantry and 1 mech_infantry placed in Western Germany
3 artilleries and 1 mech_infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
2 mech_infantrys placed in Germany
3 artilleries placed in Western Germany
7 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Cyprus : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 6 fighters, 1 harbour, 28 infantry and 5 tactical_bombers
Germany : 3 armour, 1 factory_upgrade, 3 fighters, 11 infantry and 3 mech_infantrys
Norway : 2 armour and 1 factory_minor
Holland Belgium : 2 infantry
Northern Italy : 7 artilleries and 27 infantry
Southern Italy : 5 armour, 5 infantry and 11 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag, 1 aaGun and 3 infantry
Baltic States : 1 flag
Bryansk : 2 aaGuns, 13 artilleries, 1 bomber and 65 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 22 armour, 1 bomber, 1 factory_minor, 3 infantry and 1 mech_infantry
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 1 aaGun, 3 artilleries and 5 infantryProduction/PUs Summary :
Germans : 64 / 95
Russians : 3 / 0
Japanese : 39 / 33
Americans : 59 / 93
Chinese : 10 / 17
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Combat Move - Russians
28 infantry moved from Rostov to Volgograd
5 artilleries and 60 infantry moved from Rostov to CaucasusCombat - Russians
Battle in Volgograd
Russians attack with 28 infantry
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 28 infantry in Volgograd, round 2 : 4/28 hits
Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 27 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 5 artilleries and 60 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 5 artilleries and 60 infantry in Caucasus, round 2 : 9/65 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 artilleries and 58 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 1 aaGun, 1 factory_minor and 27 infantry
Caucasus : 2 aaGuns, 5 artilleries and 58 infantry
112 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 95
Russians : 7 / 0
Japanese : 39 / 33
Americans : 59 / 93
Chinese : 10 / 17
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 19 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 26 times
Average roll : 3,837
Median : 4,000
Variance : 1,505
Standard Deviation : 1,227
Total rolls : 98Germans Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 2,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Russians Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 19 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 25 times
Average roll : 3,860
Median : 4,000
Variance : 1,641
Standard Deviation : 1,281
Total rolls : 93 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to French Indo China
2 bombers moved from Kiangsu to French Indo China
4 fighters moved from Manchuria to Anhwe
1 infantry moved from Shantung to Anhwe
3 fighters and 3 tactical_bombers moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 4 submarines; Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans and 4 submarines owned by the ANZAC Submerged
Japanese roll dice for 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 4/6 hits
ANZAC roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 bombers and 1 infantry
British defend with 1 artillery
Japanese roll dice for 2 bombers and 1 infantry in French Indo China, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Indo China
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Anhwe
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
8 artilleries and 27 infantry moved from Kiangsu to Kiangsi
1 armour and 2 mech_infantrys moved from Shantung to Kiangsi
7 armour and 13 mech_infantrys moved from Kwangsi to Kiangsi
3 infantry moved from Shantung to Kiangsu
4 fighters moved from Anhwe to Kiangsi
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kiangsi
1 tactical_bomber moved from Japan to Kiangsi
1 fighter moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
2 bombers moved from French Indo China to KiangsiPlace Units - Japanese
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
1 fighter and 1 mech_infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,5,4,5,4,2,4
Japanese collect 31 PUs (10 lost to blockades); end with 31 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 6 infantry
Kiangsi : 1 flag, 8 armour, 8 artilleries, 2 bombers, 8 fighters, 27 infantry, 15 mech_infantrys and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Chahar : 1 flag, 2 armour and 1 mech_infantry
Anhwe : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 aaGun
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flagProduction/PUs Summary :
Germans : 60 / 95
Russians : 7 / 0
Japanese : 41 / 31
Americans : 59 / 93
Chinese : 8 / 17
British : 33 / 35
UK_Pacific : 24 / 24
Italians : 17 / 22
ANZAC : 14 / 31
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 aaGuns, 3 artilleries, 3 destroyers, 11 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 transports moved from 91 Sea Zone to 103 Sea Zone
7 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
7 artilleries, 2 destroyers, 10 infantry and 10 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
10 artilleries, 3 carriers, 5 destroyers, 10 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
10 artilleries and 10 infantry moved from 112 Sea Zone to Norway
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 6 tactical_bombers moved from Southern France to Holland Belgium
2 bombers moved from Normandy Bordeaux to Northern Italy
3 bombers moved from Eastern United States to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium





