@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 wheatbeer (Axis) vs mrcunego (Allies +15)
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need ool SZ57
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OOL sz 57 - 5 hits:
hit battleship, hit carrier, kill carrier, tac bomber, cruiser -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 57 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Philippines to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from French Indo China to 57 Sea Zone
1 tactical_bomber moved from French Indo China to 57 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter, 2 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from Amur to Anhwe
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 fighters and 2 tactical_bombers moved from French Indo China to Anhwe
1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Battle in Celebes
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 57 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 fighter, 2 infantry and 1 transport; Americans defend with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 4 fighters and 4 tactical_bombers in 57 Sea Zone, round 2 : 5/13 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 57 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 3 fighters and 4 tactical_bombers in 57 Sea Zone, round 3 : 5/11 hits
Americans roll dice for 1 battleship, 1 carrier, 3 fighters and 2 transports in 57 Sea Zone, round 3 : 3/5 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 3 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 57 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 carrier and 4 tactical_bombers in 57 Sea Zone, round 4 : 6/8 hits
Americans roll dice for 1 battleship and 2 transports in 57 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Americans , 1 artillery owned by the Americans , 2 infantry owned by the ANZAC , 1 transport owned by the ANZAC , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 57 Sea Zone
Japanese win with 2 battleships, 2 bombers, 1 carrier and 4 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Japanese: 1 cruiser and 4 fighters
Casualties for ANZAC: 1 fighter, 2 infantry and 1 transport
Casualties for Americans: 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport
Battle in Anhwe
Japanese attack with 5 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 5 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Anhwe, round 2 : 5/12 hits
Chinese roll dice for 10 infantry in Anhwe, round 2 : 3/10 hits
2 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 5 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 3 : 3/9 hits
Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits
3 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 4 fighters and 3 tactical_bombers in Anhwe, round 4 : 3/7 hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits
2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 57 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 57 Sea Zone
1 fighter moved from 42 Sea Zone to 57 Sea Zone
1 fighter moved from 37 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Anhwe to Jehol
2 bombers moved from 57 Sea Zone to MalayaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
1 artillery, 1 fighter and 1 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 39 / 56
Russians : 30 / 34
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 12 / 18
British : 25 / 33
UK_Pacific : 5 / 3
Italians : 24 / 35
ANZAC : 10 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in Southern France
Americans attack with 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 transport moved from 90 Sea Zone to 106 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kiangsi
2 infantry moved from Yunnan to BurmaCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to AnhwePlace Units - Chinese
6 infantry placed in Anhwe
Chinese undo move 1.
1 infantry placed in Yunnan
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from India to PersiaCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to West India
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour, 2 artilleries, 1 fighter and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Northern ItalyCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 80 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Italians win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
French defend with 1 infantry; British defend with 1 armour, 2 infantry and 2 mech_infantrys
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/8 hits
British roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/6 hits
2 infantry owned by the British , 1 infantry owned by the French and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 3 : 1/5 hits
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/3 hits
1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 4 : 1/5 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 5 : 2/4 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 92 Sea Zone to 95 Sea Zone
2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to FrancePlace Units - Italians
3 mech_infantrys placed in Egypt
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 39 / 56
Russians : 31 / 34
Japanese : 54 / 63
Americans : 53 / 73
Chinese : 14 / 20
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 20 / 22
ANZAC : 10 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 2 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Romania to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
1 bomber moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
1 bomber moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
3 mech_infantrys moved from Poland to Bessarabia
1 armour moved from Baltic States to BessarabiaCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys
Russians defend with 2 infantry and 3 mech_infantrys
Germans roll dice for 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys in Bessarabia, round 2 : 4/21 hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Bessarabia, round 2 : 0/5 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians lost in Bessarabia
Germans roll dice for 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys in Bessarabia, round 3 : 3/21 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 7 armour, 2 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry and 3 mech_infantrysNon Combat Move - Germans
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Romania to Southern Italy
1 fighter moved from Belarus to Germany
1 bomber moved from Belarus to Germany
1 bomber moved from Germany to Western Germany
1 bomber moved from Western Ukraine to Western Germany
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Romania to Western Germany
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Ukraine to Romania
1 mech_infantry moved from Germany to Romania
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in France
3 infantry placed in Germany
Germans undo move 1.
1 artillery placed in Novgorod
2 infantry placed in Germany
Germans undo move 1.
2 infantry placed in Germany
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 43 / 58
Russians : 30 / 34
Japanese : 54 / 63
Americans : 50 / 73
Chinese : 14 / 20
British : 26 / 27
UK_Pacific : 6 / 6
Italians : 20 / 22
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Rostov to Iraq
5 armour moved from Ukraine to Belarus
1 armour moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
6 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 7 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Belarus from Germans with 7 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Volgograd to Northwest Persia
1 infantry moved from Vologda to Archangel
4 aaGuns moved from Smolensk to Belarus
1 fighter moved from Smolensk to Russia
2 infantry moved from Russia to Tambov
4 infantry moved from Russia to Bryansk
3 infantry moved from Chahar to Central Mongolia
1 aaGun moved from Chahar to Central Mongolia
1 fighter moved from Kansu to Russia
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Rostov to Ukraine
6 infantry moved from Finland to KareliaPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters, 1 infantry and 3 tactical_bombers moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from 57 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 artillery and 1 infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Malaya to Kwangsi
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Shan State to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 bombers moved from Malaya to Anhwe
1 fighter moved from Japan to Anhwe
1 armour moved from Shan State to Yunnan
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to KwangsiCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 9/10 hits
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 2/6 hits
1 fighter owned by the Chinese , 1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Anhwe
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 tactical_bombers could not land in 36 Sea Zone and were removed
3 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 battleships and 1 carrier moved from 57 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
3 carriers and 1 destroyer moved from 57 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 57 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 2 infantry moved from Amur to Manchuria
2 bombers moved from Anhwe to Kiangsu
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 57 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 3 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 39 / 58
Russians : 35 / 44
Japanese : 58 / 61
Americans : 50 / 73
Chinese : 12 / 20
British : 26 / 27
UK_Pacific : 5 / 6
Italians : 18 / 22
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Non Combat Move - Japanese
2 tactical_bombers could not land in 36 Sea Zone and were removed
…
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit ModeI messed up my NCM since I thought I had purchased a carrier that I could mobilize in SZ36. Sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Siberia to Buryatia
Russians take Sakha from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 110 Sea Zone to 90 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 infantry placed in Western United States
3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
4 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hopei
1 infantry placed in Szechwan
2 infantry placed in HopeiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2,1
Chinese collect 12 PUs (1 lost to blockades); end with 14 PUs total -
Forgot to post the turn in the end of the british turn. Here is the save game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 cruiser
Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 cruiserNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern France to Northern Italy
1 mech_infantry moved from France to Northern Italy
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 36 / 58
Russians : 38 / 44
Japanese : 50 / 61
Americans : 50 / 73
Chinese : 13 / 14
British : 25 / 31
UK_Pacific : 9 / 7
Italians : 22 / 32
ANZAC : 10 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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need OOL Belarus





