13LG40 Wheatbeer (allies+12) vs Seththenewb (axis) - Game 3!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                3 bombers moved from Eastern Poland to Russia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from Western Germany to 114 Sea Zone
                1 bomber moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser and 2 fighters
                    Russians defend with 1 cruiser
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 cruiser
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 fighter moved from 114 Sea Zone to Belarus
                1 fighter moved from 114 Sea Zone to Belarus
                2 bombers moved from Russia to Belarus
                5 armour and 4 mech_infantrys moved from Romania to Belarus
                1 bomber moved from 114 Sea Zone to Belarus
                1 artillery moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 infantry moved from Eastern Poland to Western Ukraine
                3 aaGuns, 2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                3 infantry moved from Baltic States to Novgorod
                1 armour and 1 mech_infantry moved from Baltic States to Novgorod
                3 armour moved from Eastern Poland to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 artilleries and 3 infantry moved from Baltic States to Belarus
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Romania to Eastern Poland

    Place Units - Germans
                1 armour and 4 mech_infantrys placed in Germany
                3 infantry placed in France
                1 fighter and 2 infantry placed in Western Germany
                Germans undo move 2.
                2 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians repair 11 damage on 11 factory_majors; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 10 infantry moved from Archangel to Vologda
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Persia to Russia
                2 aaGuns moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                1 infantry moved from Volgograd to Tambov
                1 artillery and 6 infantry moved from Bryansk to Russia
                2 infantry moved from Russia to Vologda
                3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                7 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 34
        Japanese : 42 / 46
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 16 / 24
        ANZAC : 14 / 17
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 bombers moved from Siam to India
                1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
                1 tactical_bomber moved from Siam to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to French Indo China
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Sumatra
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 airfield
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 infantry
                    1 fighter owned by the Japanese retreated
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - Japanese
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from French Indo China to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                3 artilleries, 2 infantry and 1 mech_infantry moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                2 bombers moved from India to Kweichow

    Place Units - Japanese
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                2 infantry placed in Japan
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Amur to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

  • '17

    need scramble orders SZ6


  • scramble all, keep best D.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Amur to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/8 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 :  3/7 hits
                        3 fighters owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 3 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 :  1/5 hits
                        1 fighter owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 :  4/4 hits
                        Japanese roll dice for 2 fighters and 2 transports in 6 Sea Zone, round 4 :  1/2 hits
                        1 fighter owned by the Americans , 2 transports owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 40
                    Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 2 transports
                    Casualties for Americans: 5 fighters
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 6 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 16 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Brazil to British Guiana

    Place Units - Americans
                3 fighters placed in Western United States
                2 fighters placed in Eastern United States
                1 carrier and 1 submarine placed in 101 Sea Zone
                Americans undo move 2.
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 34
        Japanese : 47 / 47
        Americans : 52 / 72
        Chinese : 5 / 14
        British : 30 / 31
        UK_Pacific : 11 / 12
        Italians : 16 / 24
        ANZAC : 14 / 17
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi
                4 artilleries and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 4 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 artilleries and 6 infantry in Yunnan, round 2 :  3/10 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 34
        Japanese : 43 / 47
        Americans : 52 / 72
        Chinese : 9 / 17
        British : 30 / 31
        UK_Pacific : 11 / 12
        Italians : 16 / 24
        ANZAC : 14 / 17
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 12 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Shan State to French Indo China
                2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Shan State to Kwangsi
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Kenya to Ethiopia
                1 bomber moved from Union of South Africa to Ethiopia
                1 mech_infantry moved from Shan State to French Indo China
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Malta to Libya

    Combat - British
                Battle in Libya
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 2 infantry in Libya, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Libya, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Libya, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Ethiopia
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kwangsi
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  4/5 hits
                        Japanese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 aaGuns moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 fighter moved from Union of South Africa to Egypt
                1 bomber moved from Ethiopia to Egypt
                1 bomber moved from Libya to Egypt
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from India to West India
                1 aaGun moved from Burma to Yunnan

    Place Units - British
                3 mech_infantrys placed in Persia
                1 fighter and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,1,4,4,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 13 PUs (4 lost to blockades); end with 25 PUs total

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 31 / 34
        Japanese : 36 / 47
        Americans : 52 / 72
        Chinese : 10 / 17
        British : 33 / 36
        UK_Pacific : 17 / 25
        Italians : 13 / 24
        ANZAC : 14 / 17
        French : 12 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Southern France
                1 bomber and 1 fighter moved from Southern Italy to Southern France
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                      Italians take 97 Sea Zone from British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 armour moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 2 infantry
                    Italians win, taking Libya from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                2 infantry moved from Greece to Bulgaria
                2 infantry moved from Yugoslavia to Bulgaria
                3 infantry moved from Yugoslavia to Northern Italy
                1 bomber and 1 fighter moved from Southern France to Southern Italy
                1 aaGun moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Shan State to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to Yunnan
                1 fighter moved from Hawaiian Islands to Queensland
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from South Australia to Queensland
                1 fighter moved from South Australia to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 29 / 34
        Japanese : 36 / 47
        Americans : 52 / 72
        Chinese : 10 / 17
        British : 32 / 36
        UK_Pacific : 17 / 25
        Italians : 19 / 19
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 29 / 34
        Japanese : 36 / 47
        Americans : 52 / 72
        Chinese : 10 / 17
        British : 32 / 36
        UK_Pacific : 17 / 25
        Italians : 19 / 19
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 bombers and 3 fighters moved from Belarus to Russia
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                2 armour and 2 mech_infantrys moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Bessarabia from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,6,8 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in Ukraine
                    Germans attack with 3 armour, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 3 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                4 armour and 1 mech_infantry moved from Novgorod to Bryansk
                3 fighters moved from Russia to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                2 aaGuns, 3 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                7 infantry moved from Novgorod to Belarus
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Ukraine to Bryansk

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour and 4 mech_infantrys placed in Germany
                1 bomber, 1 fighter and 1 infantry placed in Western Germany
                Germans undo move 3.
                1 infantry placed in France
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • I assumed you wouldn’t scramble 2 fighters vs 6 escorts/bombers. Feel free to roll that battle manually if you want.  :wink:

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 16 damage on 16 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Egypt to Kenya
                1 armour moved from Caucasus to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Russia
                2 aaGuns, 3 artilleries and 16 infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 26 / 29
        Japanese : 36 / 47
        Americans : 52 / 72
        Chinese : 10 / 17
        British : 32 / 36
        UK_Pacific : 17 / 25
        Italians : 19 / 19
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 harbour and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Burma
                1 fighter moved from 35 Sea Zone to French Indo China
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 battleships moved from 41 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Kweichow to Kwangsi

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 mech_infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 fighter
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from French Indo China to Kweichow
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to Japan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                3 mech_infantrys placed in Shantung
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Amur to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone

  • '17

    need scramble orders SZ6


  • no scramble

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Amur to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Korea

    Non Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 destroyer moved from 16 Sea Zone to 18 Sea Zone
                1 carrier and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from Western United States to 6 Sea Zone
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Western United States to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 bombers moved from 6 Sea Zone to Midway

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 26 / 29
        Japanese : 36 / 39
        Americans : 55 / 75
        Chinese : 9 / 17
        British : 32 / 36
        UK_Pacific : 15 / 25
        Italians : 19 / 19
        ANZAC : 14 / 25
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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