@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40.2 AllWeNeedIsLove (allies +11) vs Ziggurat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 artillery and 3 infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 2 mech_infantrys in Baltic States, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Eastern Poland
2 aaGuns moved from Greater Southern Germany to Western Germany
2 infantry moved from Greater Southern Germany to Germany
2 artilleries moved from Greater Southern Germany to Germany
5 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Norway to United KingdomPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs totalTerritory Summary for Italians :
United Kingdom : 2 fighters
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 infantry
Western Germany : 2 aaGuns
Romania : 1 infantry
Germany : 2 artilleries and 7 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 46 / 48
Russians : 28 / 36
Japanese : 62 / 78
Americans : 58 / 81
Chinese : 7 / 8
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 19
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry for the delay. hopefully i will be able to get back to at least a move a day for my games.
No worries. I distracted myself arguing with Bold :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 infantry moved from Eastern Persia to West IndiaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 4 submarines
62 Sea Zone : 1 destroyer and 2 submarines
West India : 2 infantryProduction/PUs Summary :
Germans : 46 / 48
Russians : 28 / 36
Japanese : 62 / 78
Americans : 58 / 81
Chinese : 7 / 8
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 94 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
94 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 48
Russians : 28 / 36
Japanese : 62 / 78
Americans : 58 / 81
Chinese : 7 / 8
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from United Kingdom to 92 Sea Zone
1 bomber moved from Germany to 94 Sea Zone
1 bomber moved from Slovakia Hungary to 94 Sea Zone
3 artilleries moved from Bryansk to Russia
3 artilleries moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
12 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
10 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 3 artilleries and 14 infantry
Russians defend with 2 aaGuns, 3 artilleries, 1 factory_minor and 7 infantry
Germans roll dice for 3 artilleries and 14 infantry in Ukraine, round 2 : 1/17 hits
Russians roll dice for 2 aaGuns, 3 artilleries and 7 infantry in Ukraine, round 2 : 8/10 hits
8 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 3 artilleries and 6 infantry in Ukraine, round 3 : 1/9 hits
Russians roll dice for 1 aaGun, 3 artilleries and 7 infantry in Ukraine, round 3 : 4/10 hits
4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
2 infantry owned by the Germans and 3 artilleries owned by the Germans retreated to Bryansk
Russians win with 3 artilleries and 7 infantry remaining. Battle score for attacker is -26
Casualties for Germans: 12 infantry
Casualties for Russians: 2 aaGuns
Battle in 94 Sea Zone
Germans attack with 2 bombers
French defend with 1 cruiser
Germans roll dice for 2 bombers in 94 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 94 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Russia
Germans attack with 4 artilleries and 13 infantry
Russians defend with 1 airfield, 3 artilleries, 1 factory_major and 8 infantry
Germans roll dice for 4 artilleries and 13 infantry in Russia, round 2 : 3/17 hits
Russians roll dice for 3 artilleries and 8 infantry in Russia, round 2 : 6/11 hits
3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Russia
Germans roll dice for 4 artilleries and 7 infantry in Russia, round 3 : 4/11 hits
Russians roll dice for 3 artilleries and 5 infantry in Russia, round 3 : 2/8 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 4 artilleries and 5 infantry in Russia, round 4 : 1/9 hits
Russians roll dice for 3 artilleries and 1 infantry in Russia, round 4 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 4 artilleries and 3 infantry in Russia, round 5 : 5/7 hits
Russians roll dice for 3 artilleries in Russia, round 5 : 0/3 hits
3 artilleries owned by the Russians lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 10 infantry
Casualties for Russians: 3 artilleries and 8 infantry
Battle in 92 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 bombers moved from 94 Sea Zone to Southern France
2 bombers moved from 92 Sea Zone to Southern France
3 infantry moved from Greater Southern Germany to Germany
7 artilleries and 14 infantry moved from Slovakia Hungary to Germany
1 fighter and 1 tactical_bomber moved from Norway to United Kingdom
1 fighter moved from Eastern Poland to Western GermanyPlace Units - Germans
1 armour, 1 artillery and 3 infantry placed in Germany
3 infantry placed in United Kingdom
2 fighters placed in Western Germany
Germans undo move 1.
1 armour, 1 artillery and 2 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,1,1,3,1,2,1,2,3,4,1,1,4
Germans collect 45 PUs (8 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 infantry
EDIT: Adding units owned by Germans to United Kingdom: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 artillery
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 4 bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Germany : 3 aaGuns, 1 armour, 8 artilleries, 1 factory_major and 27 infantry
Northern Italy : 1 artillery and 1 infantry
Bryansk : 1 flag, 3 aaGuns, 3 artilleries and 2 infantry
Rostov : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
Tambov : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
126 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 91
Russians : 21 / 0
Japanese : 62 / 78
Americans : 58 / 81
Chinese : 7 / 8
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Damn was that a good round for you…. really glad I didn’t run the Moscow battle first :P.
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92% chance in Ukraine and didn’t get a single infantry…. sorry, still just a tad bit mind blown… silly dice :P.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
1 infantry and 2 mech_infantrys moved from Novgorod to Baltic States
1 artillery and 1 mech_infantry moved from Belarus to Eastern Poland
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
2 armour, 7 artilleries, 8 infantry and 22 mech_infantrys moved from Poland to Slovakia HungaryCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 7 artilleries, 8 infantry and 22 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 2 armour, 7 artilleries, 8 infantry and 22 mech_infantrys in Slovakia Hungary, round 2 : 10/39 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 7 artilleries, 8 infantry and 22 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Baltic States, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Baltic States
Russians roll dice for 1 artillery and 2 mech_infantrys in Baltic States, round 4 : 2/3 hits
Italians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Italians to Russians
EDIT: Turning off Edit Mode
2 aaGuns moved from Poland to Slovakia Hungary
EDIT: 2 artilleries and 5 infantry moved from Ukraine to BessarabiaTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 2 aaGuns, 2 armour, 7 artilleries, 8 infantry and 22 mech_infantrys
Poland : 1 flag, 1 infantry
Baltic States : 1 artillery and 2 mech_infantrys
Rostov : 1 artillery
Eastern Poland : 1 artillery and 1 mech_infantry
Bessarabia : 2 artilleries and 5 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 91
Russians : 30 / 0
Japanese : 62 / 78
Americans : 58 / 81
Chinese : 7 / 8
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 13 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
92% chance in Ukraine and didn’t get a single infantry…. sorry, still just a tad bit mind blown… silly dice :P.
no problem, dice can be very frustrating and if venting helps, go for it.
i need all the dicing i can get in this game.
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i forgot to walk into bessarabia in combat.
i edited it in noncombat and was not effected by the dice rolls. if you do not want to allow it, edit it back.
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92% chance in Ukraine and didn’t get a single infantry…. sorry, still just a tad bit mind blown… silly dice :P.
no problem, dice can be very frustrating and if venting helps, go for it.
i need all the dicing i can get in this game.
I’m not sure of the psychology of it, but venting does seem to help a little. I try not to do it too much, but every once in a while something is just weird enough to warrant it :P.
And no worries about the walk-in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 5 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to Amur
1 mech_infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Shantung to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Kiangsi to Szechwan
1 bomber moved from Kiangsi to Shensi
2 armour moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Malaya to Burma
1 armour and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 armour moved from 71 Sea Zone to Union of South Africa
1 armour moved from Samara to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 artillery moved from Urals to Vologda
Japanese take Vologda from Russians
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Philippines to 44 Sea Zone
2 bombers moved from Malaya to Celebes
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from Philippines to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 2 fighters and 5 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 2 fighters and 5 tactical_bombers in Burma, round 2 : 7/9 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 tactical_bomber
Casualties for British: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Union of South Africa
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 3/4 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Union of South Africa from British, taking Celebes from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Amur, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from Japan to Philippines
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 bombers moved from Celebes to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 carrier moved from 75 Sea Zone to 39 Sea Zone
2 fighters moved from 75 Sea Zone to 39 Sea Zone
1 bomber moved from Szechwan to Malaya
1 tactical_bomber moved from Szechwan to Shan State
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 tactical_bombers moved from Burma to 37 Sea Zone
1 bomber moved from Shensi to Shan State
1 mech_infantry moved from Shantung to Manchuria
1 tactical_bomber moved from Hopei to Shan State
1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Shan State to Malaya
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Amur to Kiangsi
1 aaGun moved from Kweichow to SzechwanPlace Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
3 mech_infantrys placed in Shantung
1 armour and 1 mech_infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
3 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 fighter
EDIT: Adding units owned by Japanese to Malaya: 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 1 aaGun and 1 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
Burma : 1 flag, 1 armour
Malaya : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 4 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 2 bombers, 3 fighters and 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 carrier, 2 fighters and 1 submarine
20 Sea Zone : 2 destroyers
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 3 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
55 Sea Zone : 1 destroyer
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 artillery
Caucasus : 1 flag, 1 armour
Samara : 1 flag
71 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 91
Russians : 25 / 0
Japanese : 76 / 82
Americans : 55 / 81
Chinese : 4 / 8
British : 23 / 0
UK_Pacific : 5 / 6
Italians : 13 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from Persia to Caucasus
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber and 2 fighters moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 109 Sea Zone to United Kingdom
4 artilleries, 6 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in United Kingdom
Americans attack with 4 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber; Italians defend with 2 fighters
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Americans roll dice for 4 artilleries, 4 fighters, 5 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/14 hits
Germans roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in United Kingdom, round 2 : 10/14 hits
1 fighter owned by the Americans , 3 artilleries owned by the Americans , 1 mech_infantry owned by the Americans , 5 infantry owned by the Germans and 5 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 artillery and 3 fighters in United Kingdom, round 3 : 1/4 hits
Germans roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in United Kingdom, round 3 : 4/9 hits
3 fighters owned by the Americans , 1 artillery owned by the Americans and 1 infantry owned by the Germans lost in United Kingdom
Germans win with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -57
Casualties for Germans: 6 infantry
Casualties for Americans: 4 artilleries, 4 fighters, 5 infantry and 1 mech_infantry
Battle in Scotland
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 artillery
Americans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 55 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caucasus
Americans attack with 1 armour
Japanese defend with 1 armour
Americans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Caucasus
Americans win, taking Caucasus from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in JavaNon Combat Move - Americans
6 bombers moved from Eastern United States to Iceland
6 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
10 Sea Zone : 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 2 fighters and 8 submarines
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
Iceland : 6 bombers
Scotland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
Caucasus : 1 flag, 1 armour
109 Sea Zone : 2 carriers, 1 cruiser, 6 destroyers and 6 transports
101 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 46 / 91
Russians : 25 / 0
Japanese : 70 / 82
Americans : 63 / 88
Chinese : 4 / 8
British : 23 / 0
UK_Pacific : 5 / 6
Italians : 13 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter and 1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 91
Russians : 25 / 0
Japanese : 68 / 82
Americans : 63 / 88
Chinese : 6 / 8
British : 23 / 0
UK_Pacific : 5 / 6
Italians : 13 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
2 fighters, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern PersiaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,1,1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 7 mech_infantrys and 1 tactical_bomber
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 1 infantry
Malta : 1 aaGun
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 91
Russians : 25 / 0
Japanese : 67 / 82
Americans : 63 / 88
Chinese : 6 / 8
British : 23 / 0
UK_Pacific : 6 / 3
Italians : 13 / 19
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Germany to PolandCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 2 artilleries, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits
British roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits
British roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Egypt
Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits
British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Poland
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Romania to Yugoslavia
2 aaGuns moved from Western Germany to Germany
2 fighters moved from United Kingdom to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Egypt : 1 flag, 1 armour and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Greater Southern Germany : 1 infantry
Poland : 1 artillery and 2 infantry
Germany : 2 aaGuns, 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 infantry
98 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 48 / 91
Russians : 23 / 0
Japanese : 67 / 82
Americans : 63 / 88
Chinese : 6 / 8
British : 21 / 0
UK_Pacific : 6 / 3
Italians : 15 / 25
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from West India to IndiaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
India : 2 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 91
Russians : 23 / 0
Japanese : 67 / 82
Americans : 63 / 88
Chinese : 6 / 8
British : 21 / 0
UK_Pacific : 6 / 3
Italians : 15 / 25
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
2 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in Egypt
French attack with 2 infantry
Italians defend with 1 armour and 1 harbour
French roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits
French roll dice for 2 infantry in Egypt, round 3 : 0/2 hits
Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits
1 infantry owned by the French lost in Egypt
French roll dice for 1 infantry in Egypt, round 4 : 1/1 hits
Italians roll dice for 1 armour in Egypt, round 4 : 0/1 hits
1 armour owned by the Italians lost in Egypt
French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 harbour and 1 infantry
Production/PUs Summary :
Germans : 48 / 91
Russians : 23 / 0
Japanese : 67 / 82
Americans : 63 / 88
Chinese : 6 / 8
British : 21 / 0
UK_Pacific : 6 / 3
Italians : 13 / 25
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
france has liberated egypt, they are spreading their wings, BEWARE
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Smolensk to Belarus
Germans take Belarus from Russians
3 artilleries and 1 infantry moved from Bryansk to Rostov
1 armour, 8 artilleries and 27 infantry moved from Germany to Slovakia Hungary
4 bombers moved from Southern France to Slovakia Hungary
2 fighters moved from Western Germany to Slovakia Hungary
3 infantry moved from United Kingdom to Scotland
2 fighters and 1 tactical_bomber moved from United Kingdom to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 2 : 2/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Scotland, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 1 armour, 8 artilleries, 4 bombers, 2 fighters and 27 infantry
Russians defend with 2 aaGuns, 2 armour, 7 artilleries, 8 infantry and 22 mech_infantrys
AA fire in Slovakia Hungary : 2/6 hits
2 fighters owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour, 8 artilleries, 4 bombers and 27 infantry in Slovakia Hungary, round 2 : 11/40 hits
Russians roll dice for 2 aaGuns, 2 armour, 7 artilleries, 8 infantry and 22 mech_infantrys in Slovakia Hungary, round 2 : 12/39 hits
8 infantry owned by the Russians , 12 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Slovakia Hungary
Germans roll dice for 1 armour, 8 artilleries, 4 bombers and 15 infantry in Slovakia Hungary, round 3 : 9/28 hits
Russians roll dice for 2 armour, 7 artilleries and 21 mech_infantrys in Slovakia Hungary, round 3 : 12/30 hits
12 infantry owned by the Germans and 9 mech_infantrys owned by the Russians lost in Slovakia Hungary
3 infantry owned by the Germans , 1 armour owned by the Germans and 8 artilleries owned by the Germans retreated to Germany
Russians win with 2 armour, 7 artilleries and 12 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 2 fighters and 24 infantry
Casualties for Russians: 2 aaGuns, 8 infantry and 10 mech_infantrys
Battle in Rostov
Germans attack with 3 artilleries and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 3 artilleries and 1 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
4 artilleries and 3 infantry moved from Russia to Bryansk
4 bombers moved from Slovakia Hungary to Western Germany
2 infantry moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Scotland to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Russia
5 armour and 5 mech_infantrys placed in Germany
3 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 4 bombers, 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 4 bombers, 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,3,4,1,6
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 3 aaGuns, 6 armour, 8 artilleries, 4 bombers, 1 factory_major, 2 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Northern Italy : 1 artillery and 1 infantry
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 3 aaGuns, 4 artilleries and 3 infantry
Rostov : 1 flag, 3 artilleries and 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Smolensk : 1 flag
119 Sea Zone : 1 flag
113 Sea Zone : 3 submarines
Eire : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
126 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 67
Russians : 16 / 0
Japanese : 67 / 82
Americans : 61 / 88
Chinese : 6 / 8
British : 21 / 0
UK_Pacific : 6 / 3
Italians : 13 / 25
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





