Topic: 13L G40 Hobo (axis) vs Amon-Sul (allies +9)


  • fights


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from France to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                2 armour moved from Normandy Bordeaux to Holland Belgium
                2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
                2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
                1 tactical_bomber moved from Trans-Jordan to Kenya
                1 fighter moved from Trans-Jordan to Kenya
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser
                    Russians defend with 1 cruiser and 1 submarine
                    Russians win with no units remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Kenya
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 armour
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Anglo Egyptian Sudan
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                4 aaGuns, 2 armour, 6 artilleries and 18 infantry moved from Poland to Eastern Poland
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                2 armour and 11 mech_infantrys moved from Germany to Eastern Poland
                6 mech_infantrys moved from Western Germany to Poland
                7 infantry moved from Finland to Karelia
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Kenya to Ethiopia
                1 tactical_bomber moved from Kenya to Ethiopia

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Sikang to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Sikang to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 3 infantry moved from Novgorod to Archangel
                3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Russia to Bryansk
                5 artilleries and 16 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Volgograd to Vologda
                1 armour moved from Bryansk to Vologda
                1 armour moved from Russia to Vologda
                1 mech_infantry moved from Bryansk to Vologda

    Place Units - Russians
                9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 armour and 1 mech_infantry
        Bryansk : 2 aaGuns, 12 artilleries and 25 infantry
        Archangel : 2 aaGuns, 3 artilleries and 3 infantry
        Russia : 1 airfield, 9 artilleries and 1 factory_major
        Ukraine : 1 factory_minor
        Vologda : 2 armour and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 31 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 6 / 5
        British : 25 / 30
        UK_Pacific : 19 / 19
        Italians : 21 / 33
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Soviet Far East to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                2 bombers moved from Kwangsi to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 aaGun moved from Anhwe to Hunan
                1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                3 tactical_bombers moved from Kwangsi to 33 Sea Zone
                2 fighters moved from Kwangsi to 33 Sea Zone
                2 battleships, 2 cruisers, 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 36 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                2 bombers moved from Suiyuyan to Jehol
                2 fighters moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 airfield placed in Kwangsi
                3 mech_infantrys placed in Kiangsu
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 41 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 airfield
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
                EDIT: Changing PUs for Japanese from 51 to 50
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 infantry
                EDIT: Turning off Edit Mode


  • why all the edit?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 battleship, 2 carriers, 3 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 aaGun moved from Central United States to Eastern United States
                1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 submarine moved from 51 Sea Zone to 49 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 51 Sea Zone to 53 Sea Zone
                2 submarines moved from 28 Sea Zone to 89 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                Americans undo move 1.
                Americans undo move 2.
                Americans undo move 1.
                2 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Kansu to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 7 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 4 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 battleship, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Algeria to 92 Sea Zone
                1 fighter moved from Libya to Malta
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Persia to Eastern Persia
                2 fighters moved from Yunnan to Shan State
                1 armour moved from Siam to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from Yunnan to Shan State

    Place Units - British
                3 transports placed in 106 Sea Zone
                British undo move 1.
                2 transports placed in 106 Sea Zone
                2 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 25 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India
                2 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 2 submarines

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 infantry
        Shan State : 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
        Burma : 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        39 Sea Zone : 2 submarines
        54 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun, 1 fighter and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        106 Sea Zone : 2 transports
        109 Sea Zone : 2 transports
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 infantry
        91 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 29 / 36
        Japanese : 37 / 50
        Americans : 52 / 78
        Chinese : 5 / 6
        British : 25 / 27
        UK_Pacific : 20 / 25
        Italians : 21 / 33
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • it was only an edit to what I thought my builds were but it was something else and I forgot to leave and reload game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 factory_minors; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                3 infantry moved from Iraq to Northwest Persia

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking French Equatorial Africa from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 3 infantry
                    British defend with 1 infantry
                    Italians win, taking Northwest Persia from British with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Persia from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Syria to Iraq
                3 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Romania
                1 armour moved from Yugoslavia to Eastern Poland
                2 artilleries and 2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 factory_minor placed in Iraq

    Turn Complete - Italians
                Italians collect 25 PUs; end with 34 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 45 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 29 / 36
        Japanese : 37 / 50
        Americans : 52 / 78
        Chinese : 5 / 6
        British : 24 / 27
        UK_Pacific : 18 / 25
        Italians : 25 / 45
        ANZAC : 21 / 31
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 103 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    54 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag, 1 infantry
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 29 / 36
        Japanese : 37 / 50
        Americans : 52 / 78
        Chinese : 5 / 6
        British : 24 / 27
        UK_Pacific : 18 / 25
        Italians : 25 / 45
        ANZAC : 21 / 31
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Ethiopia to Belgian Congo

    Combat - Germans
                Battle in Belgian Congo
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 4 armour and 4 mech_infantrys
                    Russians defend with 2 aaGuns, 3 artilleries and 3 infantry
                    Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 artilleries and 3 infantry

    Non Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                4 aaGuns, 8 artilleries, 24 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
                6 mech_infantrys moved from Poland to Western Ukraine
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                2 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 infantry moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - Germans
                10 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Vologda to Archangel
                12 artilleries and 25 infantry moved from Bryansk to Belarus


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Vologda to Archangel
                12 artilleries and 25 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 12 artilleries and 25 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 12 artilleries and 25 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 3 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 armour and 2 mech_infantrys

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Belarus
                2 artilleries moved from Russia to Samara

    Place Units - Russians
                9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Shensi to Kansu
                2 bombers moved from Jehol to Kansu
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Sakha to Yakut S.S.R.
                3 mech_infantrys moved from Kiangsu to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                3 infantry moved from Szechwan to Yunnan
                2 battleships moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 fighter moved from 36 Sea Zone to Kwangtung
                1 fighter moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in Sumatra
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                2 artilleries moved from Szechwan to Kweichow
                3 mech_infantrys moved from Hunan to Kweichow
                1 aaGun moved from Hunan to Kwangsi
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 bombers moved from Kansu to Jehol
                3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                2 infantry moved from Kiangsu to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to Kwangsi
                1 tactical_bomber moved from 33 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers and 2 fighters placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                4 submarines moved from 54 Sea Zone to 35 Sea Zone
                2 artilleries, 1 battleship, 3 cruisers, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Siberia

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