G40L Infrastructure vs snake11eyes (Allies+12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Gibraltar to Spain
                2 infantry moved from Southern France to Spain
                2 artilleries moved from Southern France to Spain
                1 armour moved from Southern France to Spain
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 bomber and 1 fighter moved from 97 Sea Zone to 98 Sea Zone

    Airborne Attack Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Gibraltar to Spain
                2 infantry moved from Southern France to Spain
                2 artilleries moved from Southern France to Spain
                1 armour moved from Southern France to Spain
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 bomber and 1 fighter moved from 97 Sea Zone to 98 Sea Zone

    Airborne Attack Move - Italians

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 armour, 2 artilleries and 4 infantry
                    Neutral_True defend with 6 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Spain, round 1 :  2/7 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 1 :  1/6 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Spain
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Spain, round 2 :  2/6 hits
                        Neutral_True roll dice for 4 infantry in Spain, round 2 :  2/4 hits
                        2 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Spain, round 3 :  0/4 hits
                        Neutral_True roll dice for 2 infantry in Spain, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Spain
                        Italians roll dice for 1 armour and 2 artilleries in Spain, round 4 :  1/3 hits
                        Neutral_True roll dice for 2 infantry in Spain, round 4 :  1/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Neutral_True lost in Spain
                        Italians roll dice for 1 armour and 1 artillery in Spain, round 5 :  1/2 hits
                        Neutral_True roll dice for 1 infantry in Spain, round 5 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Spain
                    Italians win, taking Spain from Neutral_True with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Italians: 1 artillery and 4 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 fighter and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 1 :  1/3 hits
                        French roll dice for 1 fighter and 2 infantry in Algeria, round 1 :  1/3 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 armour and 1 artillery in Algeria, round 2 :  0/2 hits
                        French roll dice for 1 fighter and 1 infantry in Algeria, round 2 :  1/2 hits
                        1 artillery owned by the Italians lost in Algeria
                    1 armour owned by the Italians retreated to Tunisia
                    French win with 1 fighter and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Greece
                1 aaGun moved from Yugoslavia to Bulgaria

    Place Units - Italians
                3 infantry placed in Southern France
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • yet another bad luck turn.  im on a real roll.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                3 fighters moved from Queensland to Java
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 2 infantry moved from Queensland to New South Wales
                1 infantry moved from 66 Sea Zone to Chile
                      ANZAC take Chile from Neutral_True

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Combat - French
                Battle in Tunisia
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                    Italians win with no units remaining. Battle score for attacker is -7
                    Casualties for French: 1 fighter and 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 infantry moved from Norway to Sweden
                1 artillery moved from Norway to Sweden
                1 artillery and 7 infantry moved from Finland to Sweden
                3 armour and 5 infantry moved from Greece to Turkey
                1 bomber moved from Western Germany to Turkey
                1 infantry moved from Finland to Sweden
                3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 infantry moved from Norway to Sweden
                1 artillery moved from Norway to Sweden
                1 artillery and 8 infantry moved from Finland to Sweden
                3 armour and 5 infantry moved from Greece to Turkey
                2 fighters moved from Western Germany to Turkey
                1 bomber moved from Southern Italy to Turkey
                1 bomber moved from Western Germany to Sweden


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 factory_minor, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 123 Sea Zone to 109 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 infantry moved from Norway to Sweden
                1 artillery moved from Norway to Sweden
                1 artillery and 8 infantry moved from Finland to Sweden
                3 armour and 5 infantry moved from Greece to Turkey
                2 fighters moved from Western Germany to Turkey
                1 bomber moved from Southern Italy to Turkey
                1 bomber moved from Western Germany to Sweden

    Combat - Germans
                Battle in Scotland
                Battle in Eire
                Battle in Turkey
                    Germans attack with 3 armour, 1 bomber, 2 fighters and 5 infantry
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters and 5 infantry in Turkey, round 1 :  6/11 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 1 :  4/8 hits
                        4 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 3 armour, 1 bomber, 2 fighters and 1 infantry in Turkey, round 2 :  2/7 hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Scotland from British, taking Eire from Neutral_Allies, taking Turkey from Neutral_True with 3 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 5 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Sweden
                    Germans attack with 2 artilleries, 1 bomber and 9 infantry
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 9 infantry in Sweden, round 1 :  3/12 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 1 :  1/6 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 2 artilleries, 1 bomber and 8 infantry in Sweden, round 2 :  0/11 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Sweden
                        Germans roll dice for 2 artilleries, 1 bomber and 7 infantry in Sweden, round 3 :  2/10 hits
                        Neutral_True roll dice for 3 infantry in Sweden, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                        Germans roll dice for 2 artilleries, 1 bomber and 6 infantry in Sweden, round 4 :  2/9 hits
                        Neutral_True roll dice for 1 infantry in Sweden, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Sweden
                    Germans win, taking Sweden from Neutral_True with 2 artilleries, 1 bomber and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                1 bomber moved from Sweden to Western Germany
                1 bomber moved from Turkey to Western Germany
                2 fighters moved from Turkey to Greece
                2 artilleries and 4 infantry moved from Bulgaria to Greece
                1 aaGun and 3 infantry moved from Romania to Eastern Poland
                2 aaGuns, 1 artillery and 10 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
                5 armour moved from Northern Italy to Slovakia Hungary
                3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                1 aaGun moved from Normandy Bordeaux to Spain
                1 aaGun moved from France to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Southern France
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone

    Place Units - Germans
                2 fighters placed in Western Germany
                1 factory_minor placed in Greece
                3 infantry placed in Normandy Bordeaux
                4 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
                EDIT: Adding units owned by Germans to Southern France: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 1 infantry
                EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • changed it up before rolling.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Buryatia to Sakha
                6 infantry moved from Yenisey to Timguska
                2 infantry moved from Caucasus to Turkey
                1 bomber moved from Russia to Turkey
                1 bomber moved from Novgorod to Turkey
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 mech_infantrys moved from Shensi to Hunan
                2 armour moved from Shensi to Hunan

    Combat - Russians
                Battle in Turkey
                    Russians attack with 2 bombers and 2 infantry
                    Germans defend with 3 armour
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 bomber and 2 infantry
                Battle in Hunan
                    Russians attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                    Russians win, taking Hunan from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Sakha
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 6 infantry moved from Buryatia to Amur
                1 bomber moved from Turkey to Ukraine
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                3 artilleries moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                15 infantry moved from Novgorod to Belarus
                2 fighters moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total


  • In the future if your going to change your buys, can you post the changes before you post the combat file. Thanks


  • Will do.  What was the issue though, no dice were rolled yet…


  • How am I supposed to know that, when you inform after I just have to assume that’s how it happened or backlog through dice rolls to verify times lol, just much easy this way. I am also not assuming you would be dishonest either.

    Thanks


  • Didn’t realized I hadn’t reposted combat moves thought I had.  See issue now.


  • Ya no worries lol


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries and 3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                1 armour moved from Jehol to Hunan
                1 fighter and 2 tactical_bombers moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries and 3 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Anhwe to Hunan
                1 armour moved from Jehol to Hunan
                1 fighter and 2 tactical_bombers moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 fighter and 4 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter and 4 infantry in Kwangtung, round 1 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 1 fighter and 3 infantry in Kwangtung, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 transport in 43 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in New Zealand
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking New Zealand from ANZAC, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 armour and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 1 :  3/6 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Hunan, round 1 :  2/3 hits
                        2 armour owned by the Russians , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  0/3 hits
                        2 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 artillery and 5 infantry
                        AA guns fire in Yunnan :  0/3 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 1 :  6/12 hits
                        Chinese roll dice for 1 aaGun, 1 artillery and 5 infantry in Yunnan, round 1 :  1/6 hits
                        5 infantry owned by the British , 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
                        Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  4/11 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 5 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Yunnan to 37 Sea Zone
                2 fighters moved from Yunnan to 37 Sea Zone
                1 aaGun moved from Kwangsi to Yunnan
                1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                5 infantry moved from Jehol to Manchuria
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 aaGun moved from Jehol to Manchuria
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Kiangsi
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from 43 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                1 fighter moved from 44 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Manchuria
                1 destroyer placed in 6 Sea Zone
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 aaGun, 2 artilleries and 1 infantry
                    Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 aaGun
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • So I assumed your casualties as a AA gun from yunnan please advise if you would like to change or not before I proceed thanks.


  • actually, please keep aa and lose inf.

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