… Global 40 ShrimpBoatChef (Axis) vs Mryogen (Allies) (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 battleship and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Belarus
                1 fighter moved from Western Germany to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 fighter in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Belarus to Baltic States
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun moved from Yugoslavia to Romania
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Italians
                1 battleship placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • I think you can recover here, but it might open the door for me to deliver end of game in Europe.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Malaya to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 carrier and 1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 43 Sea Zone to 44 Sea Zone
                1 fighter moved from 43 Sea Zone to Malaya

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
        43 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 30 / 37
        Japanese : 51 / 51
        Americans : 48 / 63
        Chinese : 6 / 14
        British : 29 / 30
        UK_Pacific : 10 / 12
        Italians : 15 / 25
        ANZAC : 21 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                3 infantry moved from Tunisia to Libya
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 3 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 30 / 37
        Japanese : 51 / 51
        Americans : 48 / 63
        Chinese : 6 / 14
        British : 29 / 30
        UK_Pacific : 10 / 12
        Italians : 15 / 25
        ANZAC : 21 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 3 artilleries, 3 infantry and 7 mech_infantrys moved from Baltic States to Novgorod
                6 armour and 3 tactical_bombers moved from Eastern Poland to Novgorod
                2 bombers moved from Greece to Novgorod
                1 bomber moved from Romania to Novgorod
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in French Madagascar
                Battle in Novgorod
                    Germans attack with 11 armour, 3 artilleries, 3 bombers, 3 infantry, 7 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 19 infantry
                        AA guns fire in Novgorod :  0/6 hits
                        Germans roll dice for 11 armour, 3 artilleries, 3 bombers, 3 infantry, 7 mech_infantrys and 3 tactical_bombers in Novgorod, round 1 :  17/30 hits
                        Russians roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 19 infantry in Novgorod, round 1 :  6/23 hits
                        15 infantry owned by the Russians , 3 infantry owned by the Germans , 3 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 11 armour, 3 artilleries, 3 bombers, 4 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 :  15/24 hits
                        Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Novgorod, round 2 :  2/8 hits
                        4 infantry owned by the Russians , 3 artilleries owned by the Russians , 1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                    Germans win, taking French Madagascar from French, taking Novgorod from Russians with 11 armour, 3 artilleries, 3 bombers, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Germans: 3 infantry and 5 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 artilleries, 1 fighter and 19 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                4 infantry moved from Eastern Poland to Belarus
                4 armour and 2 mech_infantrys moved from Romania to Belarus
                3 tactical_bombers moved from Novgorod to Belarus
                1 aaGun, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                1 fighter moved from Holland Belgium to Western Germany
                2 armour moved from Germany to Baltic States
                1 aaGun moved from Poland to Baltic States
                2 mech_infantrys moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Southern France to France
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                      Germans take Iraq from Neutral_Axis
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Novgorod to Eastern Poland
                2 bombers moved from Novgorod to Baltic States
                2 infantry moved from France to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                2 artilleries and 3 infantry placed in Western Germany
                1 armour, 1 artillery and 3 infantry placed in Germany
                Germans undo move 2.
                2 artilleries and 3 infantry placed in Germany
                Germans undo move 1.
                Germans undo move 1.
                Germans undo move 1.
                1 armour, 3 artilleries, 1 fighter and 5 infantry placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_minors; Remaining resources: 31 PUs;
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                5 artilleries and 6 infantry moved from Finland to Norway
                2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys in Bessarabia, round 1 :  5/17 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Norway
                    Russians attack with 5 artilleries and 6 infantry
                    Germans defend with 8 infantry
                        Russians roll dice for 5 artilleries and 6 infantry in Norway, round 1 :  1/11 hits
                        Germans roll dice for 8 infantry in Norway, round 1 :  3/8 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 5 artilleries and 3 infantry in Norway, round 2 :  2/8 hits
                        Germans roll dice for 7 infantry in Norway, round 2 :  5/7 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Norway
                        Russians roll dice for 3 artilleries in Norway, round 3 :  1/3 hits
                        Germans roll dice for 5 infantry in Norway, round 3 :  2/5 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Norway
                        Russians roll dice for 1 artillery in Norway, round 4 :  0/1 hits
                        Germans roll dice for 4 infantry in Norway, round 4 :  0/4 hits
                        Russians roll dice for 1 artillery in Norway, round 5 :  1/1 hits
                        Germans roll dice for 4 infantry in Norway, round 5 :  0/4 hits
                        1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 1 artillery in Norway, round 6 :  0/1 hits
                        Germans roll dice for 3 infantry in Norway, round 6 :  0/3 hits
                        Russians roll dice for 1 artillery in Norway, round 7 :  1/1 hits
                        Germans roll dice for 3 infantry in Norway, round 7 :  0/3 hits
                        1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 1 artillery in Norway, round 8 :  0/1 hits
                        Germans roll dice for 2 infantry in Norway, round 8 :  0/2 hits
                        Russians roll dice for 1 artillery in Norway, round 9 :  0/1 hits
                        Germans roll dice for 2 infantry in Norway, round 9 :  0/2 hits
                        Russians roll dice for 1 artillery in Norway, round 10 :  0/1 hits
                        Germans roll dice for 2 infantry in Norway, round 10 :  2/2 hits
                        1 artillery owned by the Russians lost in Norway
                    Germans win with 2 infantry remaining. Battle score for attacker is -20
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 5 artilleries and 6 infantry

    Non Combat Move - Russians

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Kansu : 8 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 7 infantry
        Archangel : 5 infantry
        Bessarabia : 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns and 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 fighter and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 37
        Japanese : 51 / 51
        Americans : 48 / 63
        Chinese : 6 / 14
        British : 26 / 30
        UK_Pacific : 10 / 12
        Italians : 15 / 25
        ANZAC : 21 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • I need to re think me strategy  :roll:

    Russians roll dice for 5 artilleries and 6 infantry in Norway, round 1 :  1/11 hits
                        Germans roll dice for 8 infantry in Norway, round 1 :  3/8 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                        Russians roll dice for 5 artilleries and 3 infantry in Norway, round 2 :  2/8 hits
                        Germans roll dice for 7 infantry in Norway, round 2 :  5/7 hits

    I need to re think how to rigged this dice roller so I can actually win a game


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 transport moved from 2 Sea Zone to 1 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                2 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to India
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Dzavhan to Yenisey

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 1 infantry
                    Americans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                        2 aaGuns owned by the Americans lost in Western United States
                    Japanese converts factory_major into different units
                    Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 aaGuns
                Battle in Sumatra
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  2/3 hits
                        1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win, taking Sumatra from ANZAC, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Java
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                2 armour moved from Kweichow to Hunan
                2 armour moved from Hunan to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                2 armour moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 aaGun moved from Shantung to Anhwe
                2 infantry moved from Ulaanbaatar to Dzavhan
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Sakha to Yakut S.S.R.
                1 armour moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 2 Sea Zone to 10 Sea Zone
                1 aaGun, 1 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 8 Sea Zone to 2 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 2 Sea Zone to Alaska
                2 infantry moved from Philippines to 35 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                2 bombers moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Alaska
                2 armour and 1 mech_infantry placed in Shantung
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                Japanese collect 71 PUs (1 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs


  • u r still outproducing me and in position to turn game around.


  • I know I am a better player then you… you are just too lucky.


  • I agree. You are a better player and I dislike the die roller.  Sixes seem to be prevalent when rolling bomber damage while ones rule when rolling infantry.  And I think you you were robbed up in Norway/Denmark.  I hope we can finish our game all the same.


  • Nope I concede defeat

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