13L G40 andul (allies +10) vs Last Jack (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                18 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 armour, 4 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 7 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  10/35 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 7 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Bryansk to Belarus
                1 aaGun moved from Novgorod to Belarus
                2 artilleries and 3 infantry moved from Russia to Smolensk
                2 aaGuns moved from Amur to Korea
                2 infantry moved from Rostov to Ukraine
                3 artilleries moved from Volgograd to Rostov
                2 fighters moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 aaGun moved from Novgorod to Belarus

    Place Units - Russians
                1 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 18 infantry
        Belarus : 4 aaGuns, 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys
        Karelia : 1 infantry
        Rostov : 3 artilleries
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
        Ukraine : 3 artilleries, 1 factory_minor and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 45
        Russians : 36 / 41
        Japanese : 30 / 43
        Americans : 52 / 58
        Chinese : 5 / 5
        British : 29 / 37
        UK_Pacific : 25 / 25
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from Manchuria to Korea
                9 infantry moved from Manchuria to Korea
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 armour moved from Kwangsi to Szechwan
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                2 battleships and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone
                5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Korea
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 5 artilleries, 2 bombers and 13 infantry
                    Russians defend with 2 aaGuns and 18 infantry
                        AA guns fire in Korea :  0/2 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 1 :  2/4 hits
                        Japanese roll dice for 5 artilleries, 2 bombers and 13 infantry in Korea, round 1 :  4/20 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 1 :  7/18 hits
                        4 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 5 artilleries, 2 bombers and 6 infantry in Korea, round 2 :  5/13 hits
                        Russians roll dice for 14 infantry in Korea, round 2 :  6/14 hits
                        5 infantry owned by the Russians and 6 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 5 artilleries and 2 bombers in Korea, round 3 :  2/7 hits
                        Russians roll dice for 9 infantry in Korea, round 3 :  2/9 hits
                        2 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Korea
                        Japanese roll dice for 3 artilleries and 2 bombers in Korea, round 4 :  2/5 hits
                        Russians roll dice for 7 infantry in Korea, round 4 :  4/7 hits
                        2 infantry owned by the Russians , 1 bomber owned by the Japanese and 3 artilleries owned by the Japanese lost in Korea
                        Japanese roll dice for 1 bomber in Korea, round 5 :  0/1 hits
                        Russians roll dice for 5 infantry in Korea, round 5 :  2/5 hits
                        1 bomber owned by the Japanese lost in Korea
                    Russians win with 5 infantry remaining. Battle score for attacker is -34
                    Casualties for Japanese: 5 artilleries, 2 bombers and 13 infantry
                    Casualties for Russians: 2 aaGuns and 13 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 1 fighter and 8 infantry
                        Japanese roll dice for 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 1 :  5/14 hits
                        Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 1 :  3/9 hits
                        2 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour, 5 fighters and 5 tactical_bombers in Szechwan, round 2 :  10/11 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 :  1/4 hits
                        1 fighter owned by the Chinese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 8 infantry

    Non Combat Move - Japanese
                4 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
                1 aaGun moved from Manchuria to Jehol
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Chahar to Jehol
                1 infantry moved from Chahar to Jehol

    Place Units - Japanese
                2 armour, 1 artillery, 1 bomber and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 4 fighters, 4 infantry and 5 tactical_bombers
        Kiangsi : 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 aaGun, 1 artillery and 1 infantry
        Siam : 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour
        Chahar : 1 flag
        Anhwe : 1 flag
        36 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
        6 Sea Zone : 2 battleships, 2 cruisers, 2 destroyers and 6 transports

    Production/PUs Summary :

    Germans : 39 / 45
        Russians : 36 / 41
        Japanese : 33 / 43
        Americans : 52 / 58
        Chinese : 2 / 5
        British : 29 / 37
        UK_Pacific : 25 / 25
        Italians : 22 / 32
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 3 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Wake Island to Western United States
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Central United States to 101 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                2 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour; Remaining resources: 1 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from Kenya to 76 Sea Zone
                2 infantry moved from Tanganyika Territory to Kenya
                3 armour moved from Tanganyika Territory to Ethiopia
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 76 Sea Zone to 81 Sea Zone
                6 fighters moved from United Kingdom to French West Africa
                1 bomber moved from United Kingdom to French West Africa
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                7 infantry moved from India to Burma
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                3 infantry moved from Persia to Eastern Persia

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5,6,6,1,4
                British collect 25 PUs (4 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                4 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 29 PUs total
                Some Units in India change ownership: 4 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 artilleries moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Tobruk to Malta
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Syria
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 carrier moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        AA guns fire in Malta :  1/1 hits
                        1 bomber owned by the Italians lost in Malta
                        Italians roll dice for 2 cruisers in Malta, round 1 :  1/2 hits
                        Italians roll dice for 2 infantry in Malta, round 1 :  0/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  1/1 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                    British win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 bomber and 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 2 artilleries
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria

    Non Combat Move - Italians
                1 armour moved from Normandy Bordeaux to France
                3 infantry moved from Northern Italy to France
                1 armour moved from Northern Italy to France
                1 fighter moved from Southern Italy to 96 Sea Zone

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 2 artilleries
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour and 2 infantry
        France : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor and 3 infantry
        Northern Italy : 1 armour, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        96 Sea Zone : 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 battleship, 2 destroyers and 2 transports
        97 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 39 / 45
        Russians : 36 / 41
        Japanese : 33 / 43
        Americans : 52 / 77
        Chinese : 2 / 4
        British : 28 / 34
        UK_Pacific : 28 / 29
        Italians : 24 / 34
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Samoa to West Indies
                1 fighter moved from New Zealand to Central America
                1 fighter moved from New South Wales to Fiji
                1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from 115 Sea Zone to Belarus
                7 armour, 1 artillery, 2 bombers, 4 fighters, 8 infantry, 1 mech_infantry and 6 tactical_bombers moved from Baltic States to Belarus
                2 artilleries and 2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Poland to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in Karelia
                    Germans attack with 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 infantry in Karelia, round 1 :  2/8 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 7 armour, 3 artilleries, 2 bombers, 6 fighters, 10 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 4 aaGuns, 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys
                        AA guns fire in Belarus :  3/12 hits
                        3 fighters owned by the Germans lost in Belarus
                        Germans roll dice for 7 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 mech_infantry and 6 tactical_bombers in Belarus, round 1 :  12/32 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys in Belarus, round 1 :  14/32 hits
                        8 infantry owned by the Russians , 10 infantry owned by the Germans , 3 artilleries owned by the Germans , 1 mech_infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 7 armour, 2 bombers, 3 fighters and 6 tactical_bombers in Belarus, round 2 :  11/18 hits
                        Russians roll dice for 2 armour, 7 artilleries, 13 infantry and 2 mech_infantrys in Belarus, round 2 :  5/24 hits
                        11 infantry owned by the Russians and 5 armour owned by the Germans lost in Belarus
                        Germans roll dice for 2 armour, 2 bombers, 3 fighters and 6 tactical_bombers in Belarus, round 3 :  4/13 hits
                        Russians roll dice for 2 armour, 7 artilleries, 2 infantry and 2 mech_infantrys in Belarus, round 3 :  4/13 hits
                        2 infantry owned by the Russians , 2 tactical_bombers owned by the Germans , 1 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Belarus, round 4 :  3/9 hits
                        Russians roll dice for 2 armour and 7 artilleries in Belarus, round 4 :  5/9 hits
                        2 tactical_bombers owned by the Germans , 1 armour owned by the Germans , 3 artilleries owned by the Russians and 2 fighters owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers and 2 tactical_bombers in Belarus, round 5 :  2/4 hits
                        Russians roll dice for 2 armour and 4 artilleries in Belarus, round 5 :  2/6 hits
                        2 tactical_bombers owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
                        Germans roll dice for 2 bombers in Belarus, round 6 :  2/2 hits
                        Russians roll dice for 2 armour and 2 artilleries in Belarus, round 6 :  1/4 hits
                        1 bomber owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
                        Germans roll dice for 1 bomber in Belarus, round 7 :  1/1 hits
                        Russians roll dice for 2 armour in Belarus, round 7 :  0/2 hits
                        1 armour owned by the Russians lost in Belarus
                        Germans roll dice for 1 bomber in Belarus, round 8 :  0/1 hits
                        Russians roll dice for 1 armour in Belarus, round 8 :  0/1 hits
                        Germans roll dice for 1 bomber in Belarus, round 9 :  1/1 hits
                        Russians roll dice for 1 armour in Belarus, round 9 :  1/1 hits
                        1 armour owned by the Russians and 1 bomber owned by the Germans lost in Belarus
                    Russians win with no units remaining. Battle score for attacker is -107
                    Casualties for Germans: 7 armour, 3 artilleries, 2 bombers, 6 fighters, 10 infantry, 1 mech_infantry and 6 tactical_bombers
                    Casualties for Russians: 4 aaGuns, 2 armour, 7 artilleries, 21 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                5 infantry moved from Romania to Eastern Poland
                2 aaGuns moved from Baltic States to Novgorod
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 fighter and 4 infantry placed in Western Germany
                2 armour, 1 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    France : 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Germany : 2 armour, 1 factory_major, 1 infantry and 2 mech_infantrys
        Karelia : 1 flag, 8 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 3 armour, 1 artillery, 7 infantry and 6 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        119 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 33 / 41
        Japanese : 33 / 43
        Americans : 52 / 77
        Chinese : 2 / 4
        British : 28 / 34
        UK_Pacific : 28 / 29
        Italians : 23 / 34
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                2 fighters moved from Smolensk to Western Ukraine
                1 tactical_bomber moved from Smolensk to Western Ukraine
                5 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
                3 artilleries moved from Rostov to Ukraine
                3 artilleries and 5 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,3,5,1
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 5 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 5 infantry
        Ukraine : 6 artilleries, 1 factory_minor, 2 fighters, 7 infantry and 1 tactical_bomber
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 5 artilleries and 8 infantry
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 35 / 37
        Japanese : 30 / 43
        Americans : 52 / 77
        Chinese : 5 / 4
        British : 28 / 34
        UK_Pacific : 28 / 29
        Italians : 23 / 34
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                2 infantry moved from Kiangsi to Kwangtung
                4 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 armour moved from 19 Sea Zone to Manchuria
                1 bomber moved from Japan to Manchuria
                2 battleships and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 5 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 1 :  3/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Manchuria, round 1 :  3/7 hits
                        Chinese roll dice for 5 infantry in Manchuria, round 1 :  1/5 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 5 infantry
                Battle in Korea
                Battle in Amur
                Battle in Soviet Far East
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 destroyer; British defend with 1 transport
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 1 :  4/6 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  1/2 hits
                        1 transport owned by the British , 1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win, taking Korea from Russians, taking Amur from Russians, taking Soviet Far East from Russians with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for British: 1 transport
                Battle in Kwangtung
                    Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Kwangtung, round 1 :  2/11 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 armour in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from 36 Sea Zone to Kwangsi
                5 tactical_bombers moved from Kwangtung to Kwangsi
                4 fighters moved from Kwangtung to Kwangsi
                3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
                1 bomber moved from Manchuria to Kwangsi
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 1 bomber, 4 fighters, 6 infantry and 5 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Manchuria : 1 armour, 2 artilleries and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 aaGun
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 armour
        Timguska : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 infantry
        36 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        19 Sea Zone : 2 battleships, 2 cruisers and 2 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 29 / 37
        Japanese : 46 / 46
        Americans : 52 / 77
        Chinese : 0 / 4
        British : 28 / 34
        UK_Pacific : 25 / 29
        Italians : 23 / 34
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 2 destroyers in 106 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 battleships, 3 carriers, 4 cruisers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 fighter moved from Western United States to West Indies
                2 infantry moved from Western United States to Central United States
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                1 battleship, 1 carrier and 3 transports placed in 101 Sea Zone
                3 artilleries, 1 fighter and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer and 1 submarine
        West Indies : 1 fighter
        Central United States : 1 artillery, 1 factory_major and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Gibraltar : 1 armour, 2 artilleries, 1 bomber, 7 infantry and 4 mech_infantrys
        106 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 1 battleship, 1 carrier and 5 transports
        91 Sea Zone : 3 battleships, 3 carriers, 4 cruisers, 5 fighters, 1 submarine, 1 tactical_bomber and 7 transports

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 29 / 37
        Japanese : 46 / 46
        Americans : 52 / 77
        Chinese : 0 / 4
        British : 28 / 34
        UK_Pacific : 25 / 29
        Italians : 23 / 34
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 29 / 37
        Japanese : 46 / 46
        Americans : 52 / 77
        Chinese : 0 / 1
        British : 28 / 34
        UK_Pacific : 25 / 29
        Italians : 23 / 34
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Egypt
                      British take Egypt from Italians
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber and 6 fighters moved from French West Africa to Gibraltar
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                4 armour moved from Ethiopia to Egypt
                2 armour moved from Belgian Congo to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                3 armour moved from Union of South Africa to Belgian Congo
                3 infantry moved from Eastern Persia to West India
                2 aaGuns moved from Burma to Yunnan
                3 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber moved from Burma to Yunnan
                4 armour moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Egypt to 81 Sea Zone

    Place Units - British
                3 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                British collect 29 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                4 armour and 1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Some Units in India change ownership: 4 armour and 1 artillery

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 4 armour, 3 artilleries and 20 infantry
        India : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        West India : 3 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 bomber, 6 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 7 armour, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour, 1 artillery and 2 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 29 / 37
        Japanese : 45 / 46
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 30 / 33
        UK_Pacific : 25 / 26
        Italians : 21 / 34
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 2 artilleries moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                2 infantry moved from Syria to Trans-Jordan
                1 armour moved from Syria to Iraq
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to France
                1 carrier, 2 cruisers, 2 fighters, 1 submarine and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 battleship, 2 destroyers and 2 transports moved from 99 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 2 infantry placed in France
                2 armour and 1 mech_infantry placed in Southern Italy
                Italians undo move 3.
                2 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 7 infantry
        Northern Italy : 2 armour, 1 factory_major and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 2 armour, 2 artilleries and 3 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 29 / 37
        Japanese : 45 / 46
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 30 / 33
        UK_Pacific : 25 / 26
        Italians : 23 / 30
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 fighters moved from West Indies to Gibraltar
                1 fighter moved from Central America to Gibraltar
                1 fighter moved from Fiji to Central America
                1 fighter moved from New South Wales to Fiji
                1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter and 1 infantry
        Fiji : 1 fighter
        Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Central America : 1 fighter
        Gibraltar : 3 fighters
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 29 / 37
        Japanese : 45 / 46
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 30 / 33
        UK_Pacific : 25 / 26
        Italians : 23 / 30
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 fighter and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag, 3 infantry
        Libya : 1 flag
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 29 / 37
        Japanese : 45 / 46
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 30 / 33
        UK_Pacific : 25 / 26
        Italians : 23 / 30
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                3 armour, 1 artillery, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 3 armour, 1 artillery, 7 infantry and 6 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 armour, 1 artillery, 7 infantry and 6 mech_infantrys in Western Ukraine, round 1 :  6/17 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Vyborg to Novgorod
                8 infantry moved from Karelia to Novgorod

    Place Units - Germans
                2 infantry placed in Novgorod
                Germans undo move 1.
                1 fighter and 9 infantry placed in Western Germany
                Germans undo move 1.
                1 armour, 1 fighter and 8 infantry placed in Western Germany
                1 armour and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    France : 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 13 infantry
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 armour and 2 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 aaGun, 3 armour, 1 artillery, 6 infantry and 6 mech_infantrys
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 27 / 37
        Japanese : 45 / 46
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 30 / 33
        UK_Pacific : 25 / 26
        Italians : 23 / 30
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Belarus
                6 artilleries and 6 infantry moved from Ukraine to Bryansk
                4 artilleries and 5 infantry moved from Russia to Bryansk
                5 artilleries and 6 infantry moved from Smolensk to Bryansk
                2 fighters moved from Ukraine to Volgograd
                1 tactical_bomber moved from Ukraine to Volgograd

    Place Units - Russians
                1 armour placed in Volgograd
                5 armour placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Belarus : 1 infantry
        Bryansk : 15 artilleries and 17 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 5 armour and 1 factory_major
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 27 / 28
        Japanese : 45 / 46
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 30 / 33
        UK_Pacific : 25 / 26
        Italians : 23 / 30
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
                2 artilleries, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries moved from 35 Sea Zone to Philippines
                2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 4 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 1 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Borneo

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Kweichow to Szechwan
                1 armour moved from Tsinghai to Hopei
                1 infantry moved from Kwangsi to Hunan
                1 artillery, 1 bomber, 4 fighters, 4 infantry and 5 tactical_bombers moved from Kwangsi to Kwangtung
                1 aaGun moved from Anhwe to Kiangsi
                1 armour moved from Manchuria to Anhwe
                1 armour and 1 infantry moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 57 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 aaGun
        Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 armour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 artillery, 1 bomber, 4 fighters, 1 harbour, 6 infantry and 5 tactical_bombers
        Philippines : 1 flag, 1 airfield, 4 artilleries, 1 harbour and 3 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        35 Sea Zone : 2 battleships, 2 cruisers and 4 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 armour, 2 destroyers, 1 infantry and 3 transports
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 23 / 28
        Japanese : 55 / 57
        Americans : 50 / 77
        Chinese : 1 / 1
        British : 30 / 33
        UK_Pacific : 21 / 26
        Italians : 23 / 30
        ANZAC : 12 / 22
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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