13L G40 ShrimpBoatChef (allies +12) vs Last Jack (axis) game 3


  • Last Jack - u r up…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Alexandria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                2 bombers moved from Southern Italy to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Belarus
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus
                3 infantry moved from Novgorod to Belarus
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                1 bomber moved from France to Belarus
                1 submarine moved from 109 Sea Zone to 124 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 1 :  3/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 :  4/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 bombers moved from Belarus to Eastern Poland
                1 armour moved from Archangel to Baltic States
                3 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland
                2 infantry moved from Vyborg to Novgorod
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to France
                2 aaGuns, 1 artillery and 3 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                4 infantry placed in Western Germany
                1 infantry placed in France
                5 mech_infantrys placed in Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 3 aaGuns, 17 armour, 13 artilleries, 4 bombers, 3 fighters, 14 infantry, 16 mech_infantrys and 3 tactical_bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 6 infantry
        124 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 26 / 31
        Japanese : 44 / 55
        Americans : 54 / 72
        Chinese : 3 / 5
        British : 31 / 27
        UK_Pacific : 18 / 18
        Italians : 17 / 26
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 109 Sea Zone
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking 109 Sea Zone from Germans, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  2/4 hits
                        Germans roll dice for 2 infantry in Ukraine, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 1 :  0/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  3/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 armour moved from Volgograd to Russia
                2 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Rostov
                5 infantry moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk
                4 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Szechwan to Shan State
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
                1 infantry moved from Tsinghai to Kansu
                2 infantry moved from Suiyuyan to Kansu
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 37 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 armour
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 1 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Kansu
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry in Kansu, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 aaGun moved from French Indo China to Shan State
                1 aaGun moved from Szechwan to Sikang
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
                EDIT: Adding units owned by Japanese to Amur: 1 aaGun
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 fighter and 1 tactical_bomber placed in Japan
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Jehol : 2 infantry
        Manchuria : 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 3 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag, 1 aaGun and 1 artillery
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Malaya : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Amur : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 7 destroyers, 3 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 29 / 30
        Japanese : 52 / 52
        Americans : 54 / 72
        Chinese : 0 / 5
        British : 31 / 27
        UK_Pacific : 14 / 18
        Italians : 17 / 26
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Kamikaze attacks?

    kamekaze.tsvg


  • none


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 battleships and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy
                1 bomber moved from United Kingdom to France
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Formosa
                Battle in Okinawa
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking Formosa from Japanese, taking Okinawa from Japanese, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 battleships, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 1 :  4/6 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 battleships, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Cyprus
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from France to United Kingdom
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Morocco to Algeria
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                1 armour moved from Trans-Jordan to Syria
                1 infantry moved from Trans-Jordan to Syria
                2 armour and 4 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                1 fighter moved from 81 Sea Zone to Iraq
                1 battleship, 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 98 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Syria
                    British attack with 2 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Syria, round 1 :  1/5 hits
                        Italians roll dice for 1 infantry in Syria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 2 armour, 2 fighters and 4 infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 armour, 2 fighters and 4 infantry in Iraq, round 1 :  3/8 hits
                        Italians roll dice for 1 artillery and 3 infantry in Iraq, round 1 :  2/4 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 armour, 2 fighters and 2 infantry in Iraq, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Gibraltar to 98 Sea Zone
                2 fighters moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from India to Burma
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                1 infantry moved from 99 Sea Zone to Cyprus
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                3 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in Cyprus
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 bomber
                        Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 1 :  1/2 hits
                        British roll dice for 1 bomber in Cyprus, round 1 :  0/1 hits
                        1 bomber owned by the Americans lost in Cyprus
                    Italians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 3 destroyers and 1 submarine
                    British defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 3 destroyers in 98 Sea Zone, round 1 :  4/5 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 1 :  2/5 hits
                        2 destroyers owned by the Italians , 1 submarine owned by the Italians , 1 submarine owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 98 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Italians , 2 fighters owned by the British , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
                    British win with 1 battleship and 1 transport remaining. Battle score for attacker is -4
                    Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Italians: 1 bomber, 1 cruiser, 3 destroyers and 1 submarine

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag
        France : 4 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag, 1 aaGun
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 29 / 30
        Japanese : 50 / 52
        Americans : 58 / 83
        Chinese : 0 / 5
        British : 34 / 34
        UK_Pacific : 14 / 14
        Italians : 12 / 12
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 aaGun moved from South Australia to New South Wales
                1 fighter moved from Sumatra to India

    Place Units - ANZAC
                1 armour and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                    French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Belarus
                3 bombers moved from Eastern Poland to 98 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 98 Sea Zone
                    Germans attack with 3 bombers
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 3 bombers in 98 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British , 1 bomber owned by the Germans and 1 battleship owned by the British lost in 98 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 battleship and 1 transport
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  4/4 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 1 :  1/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 98 Sea Zone to Cyprus
                1 bomber moved from Western Ukraine to Germany
                3 fighters moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Germany to Greater Southern Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany
                2 fighters and 2 tactical_bombers moved from Belarus to Germany
                3 armour moved from Novgorod to Eastern Poland
                1 armour moved from Baltic States to Eastern Poland

    Place Units - Germans
                3 armour placed in Novgorod
                5 mech_infantrys placed in Western Germany
                1 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Cyprus : 2 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Greater Southern Germany : 3 mech_infantrys
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 5 mech_infantrys
        Germany : 1 armour, 1 bomber, 1 factory_major, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
        Southern Italy : 3 fighters
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 3 aaGuns, 21 armour, 13 artilleries, 11 infantry and 18 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 6 infantry
        124 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 26 / 30
        Japanese : 50 / 52
        Americans : 58 / 83
        Chinese : 0 / 5
        British : 34 / 34
        UK_Pacific : 14 / 14
        Italians : 12 / 12
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Olgiy to Kansu
                2 fighters and 1 tactical_bomber moved from Russia to Kansu
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kansu, round 1 :  2/5 hits
                        Japanese roll dice for 3 infantry in Kansu, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kansu
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kansu to Vologda
                1 armour, 1 artillery and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                5 infantry moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Manchuria to Buyant-Uhaa
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 fighter moved from Japan to 20 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 armour, 2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Shensi to Tsinghai
                1 aaGun moved from Sikang to Kazakhstan
                1 artillery moved from Shensi to Tsinghai
                1 aaGun moved from Amur to Buryatia
                1 fighter moved from 6 Sea Zone to Chahar

    Place Units - Japanese
                4 destroyers and 1 fighter placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 fighter and 2 infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 2 armour, 3 artilleries and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Kazakhstan : 1 flag, 1 aaGun and 1 artillery
        Buryatia : 1 flag, 1 aaGun and 1 artillery
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 11 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 28 / 31
        Japanese : 53 / 53
        Americans : 58 / 83
        Chinese : 0 / 5
        British : 34 / 34
        UK_Pacific : 14 / 14
        Italians : 12 / 12
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 19 PUs;

    Combat Move - Americans
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                      Americans take 43 Sea Zone from Japanese

    Combat - Americans
                Battle in Greece

    Non Combat Move - Americans
                2 armour and 2 infantry moved from Morocco to 92 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                2 armour and 2 infantry moved from 99 Sea Zone to Greece
                1 artillery and 3 infantry moved from Algeria to Tunisia
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 43 Sea Zone to 20 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 80 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                2 armour moved from Morocco to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Libya from Italians

    Combat - Americans
                Battle in Greece
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 armour and 1 infantry
                EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                2 fighters moved from Eastern Persia to India
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 armour moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Persia
                2 armour and 1 mech_infantry moved from Syria to Persia
                1 infantry moved from Syria to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Quebec
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 transport placed in 106 Sea Zone
                2 armour placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag
        France : 4 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
        Eastern Poland : 1 flag, 1 aaGun
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 28 / 31
        Japanese : 52 / 53
        Americans : 61 / 87
        Chinese : 1 / 5
        British : 34 / 34
        UK_Pacific : 14 / 14
        Italians : 9 / 9
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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