13L G40 AllWeNeedIsLove vs hobo (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                12 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                4 artilleries moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 artilleries and 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 artilleries and 12 infantry in Shensi, round 1 :  2/16 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 4 artilleries and 12 infantry
        Tsinghai : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 60 / 67
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 26 / 34
        UK_Pacific : 6 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 4 damage on 4 factory_majors; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  2/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Shan State to West India
                1 tactical_bomber moved from Shan State to West India
                1 fighter moved from Yunnan to West India
                3 aaGuns moved from Burma to India
                7 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Union of South Africa to British Somaliland

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 26 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,3,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        43 Sea Zone : 1 flag
        West India : 2 fighters and 1 tactical_bomber
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        British Somaliland : 1 tactical_bomber
        Gibraltar : 1 armour, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 2 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 27 / 30
        UK_Pacific : 7 / 6
        Italians : 18 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Egypt to Trans-Jordan
                1 bomber moved from Alexandria to Trans-Jordan
                1 infantry moved from Ethiopia to British Somaliland
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in British Somaliland
                    Italians attack with 1 infantry
                    British defend with 1 tactical_bomber
                        Italians roll dice for 1 infantry in British Somaliland, round 1 :  0/1 hits
                        British roll dice for 1 tactical_bomber in British Somaliland, round 1 :  0/1 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 tactical_bomber in British Somaliland, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking Syria from French with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Trans-Jordan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Trans-Jordan to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        Eastern Poland : 1 flag, 1 armour and 1 infantry
        Bessarabia : 1 infantry
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 cruiser and 1 transport
        Iraq : 1 flag, 1 armour and 3 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 26 / 30
        UK_Pacific : 7 / 6
        Italians : 22 / 34
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from South Australia to New South Wales
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                2 mech_infantrys and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        South Australia : 1 artillery and 3 infantry
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 26 / 30
        UK_Pacific : 7 / 6
        Italians : 22 / 34
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                3 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 fighter and 3 infantry
        70 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 27 / 30
        UK_Pacific : 7 / 6
        Italians : 21 / 34
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 mech_infantrys moved from Germany to Baltic States
                7 mech_infantrys moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 bomber and 17 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 17 mech_infantrys in Baltic States, round 1 :  2/18 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 bomber and 17 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                11 artilleries moved from Poland to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                9 armour and 3 mech_infantrys moved from Greece to Romania
                1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from Baltic States to Western Germany
                1 fighter moved from Eastern Poland to Western Germany
                1 bomber moved from Belarus to Germany
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Vyborg
                4 infantry moved from Finland to Karelia
                1 artillery moved from Norway to Finland
                1 artillery moved from Holland Belgium to France
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Romania : 9 armour and 3 mech_infantrys
        Poland : 1 mech_infantry
        Germany : 1 bomber, 1 factory_major and 10 mech_infantrys
        Belarus : 1 flag, 1 aaGun and 2 infantry
        Karelia : 1 flag, 4 infantry
        Baltic States : 1 flag, 17 mech_infantrys
        Vyborg : 1 flag, 4 infantry
        Eastern Poland : 1 aaGun, 19 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 aaGun and 2 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 31 / 35
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 27 / 30
        UK_Pacific : 7 / 6
        Italians : 21 / 34
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hmm I pressed done by accident instead of post and I don’t know how to go back.  I just saved it at the start of Japan.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 6 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 armour moved from French Indo China to Yunnan
                3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
                2 fighters moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                2 tactical_bombers moved from French Indo China to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 1 :  6/11 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  5/17 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 33 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                2 bombers and 1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 aaGun moved from Hunan to Yunnan
                4 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                3 fighters moved from 16 Sea Zone to Japan
                3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                6 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Yunnan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 4 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 3 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 6 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 60 / 66
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 21 / 34
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 battleships and 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                4 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 16 Sea Zone, round 1 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from British Columbia to Western United States
                1 artillery moved from British Columbia to Western United States
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                3 battleships and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 3 battleships and 1 destroyer
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 1 artillery and 1 infantry
        91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 60 / 66
        Americans : 52 / 76
        Chinese : 4 / 5
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 21 / 34
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 5 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 4 artilleries, 1 fighter and 12 infantry
        Suiyuyan : 1 infantry
        Kansu : 2 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 21 / 34
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Left out 1 ncm for usa.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 tactical_bomber moved from British Somaliland to Iraq
                3 infantry moved from Persia to Iraq
                2 fighters moved from West India to Iraq
                1 tactical_bomber moved from West India to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 1 armour and 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 1 :  1/7 hits
                        Italians roll dice for 1 armour and 3 infantry in Iraq, round 1 :  0/4 hits
                        1 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 :  2/7 hits
                        Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 3 :  3/6 hits
                        Italians roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 3 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Iraq to Persia
                2 fighters moved from Iraq to Persia
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to United Kingdom
                1 tactical_bomber moved from Gibraltar to United Kingdom
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                1 armour placed in Union of South Africa
                1 carrier and 1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 armour, 1 fighter and 2 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 fighters and 2 tactical_bombers
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 18 / 34
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Cyprus
                Battle in Iraq
                    Italians attack with 1 armour, 2 artilleries and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Iraq, round 1 :  3/4 hits
                        British roll dice for 2 infantry in Iraq, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Cyprus from British, taking Iraq from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Cyprus : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Eastern Poland : 1 flag
        Western Ukraine : 1 armour and 2 infantry
        99 Sea Zone : 1 cruiser and 2 transports
        97 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 11
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 3 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        South Australia : 1 artillery and 4 infantry
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 28 / 30
        UK_Pacific : 6 / 6
        Italians : 20 / 32
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                1 fighter moved from Algeria to 109 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry
        109 Sea Zone : 1 fighter
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 32 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                4 infantry moved from Vyborg to Novgorod
                1 infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Finland to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                17 mech_infantrys moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 bomber moved from Germany to Novgorod
                1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                9 armour and 3 mech_infantrys moved from Romania to Belarus
                19 artilleries and 21 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 bombers, 3 fighters, 6 infantry, 18 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 11 infantry and 2 mech_infantrys
                        AA guns fire in Novgorod :  2/8 hits
                        2 fighters owned by the Germans lost in Novgorod
                        Germans roll dice for 1 cruiser in Novgorod, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 6 infantry, 18 mech_infantrys and 3 tactical_bombers in Novgorod, round 1 :  9/31 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Novgorod, round 1 :  7/16 hits
                        6 infantry owned by the Russians , 6 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 17 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 :  7/24 hits
                        Russians roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Novgorod, round 2 :  6/10 hits
                        5 infantry owned by the Russians , 2 mech_infantrys owned by the Russians , 1 artillery owned by the Germans and 5 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 2 bombers, 1 fighter, 12 mech_infantrys and 3 tactical_bombers in Novgorod, round 3 :  6/18 hits
                        Russians roll dice for 2 armour and 1 artillery in Novgorod, round 3 :  1/3 hits
                        2 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery, 2 fighters, 6 infantry and 7 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
                Battle in Belarus
                    Germans attack with 9 armour, 19 artilleries, 21 infantry and 3 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 9 armour, 19 artilleries, 21 infantry and 3 mech_infantrys in Belarus, round 1 :  22/52 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 19 artilleries, 20 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 bombers moved from Novgorod to Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                2 tactical_bombers moved from Novgorod to Baltic States

    Place Units - Germans
                2 fighters, 3 infantry and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Poland : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Germany : 2 bombers and 1 factory_major
        Belarus : 1 flag, 9 armour, 19 artilleries, 20 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 2 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 10 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 aaGun and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 11 mech_infantrys
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 29 / 32
        Japanese : 57 / 66
        Americans : 52 / 76
        Chinese : 7 / 9
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Ugh I clicked on done instead of post again…  Not much happened, I killed 2 tac in baltic states and lost a tac.  I also lost to your destroyer which I REALLY wanted to win but alas…  Guess it will come down to dicing…  crossing my fingers it really evens out  :lol:


  • map

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 6 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                3 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan
                4 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 aaGun moved from Yunnan to Burma
                4 infantry moved from Hunan to Yunnan
                3 mech_infantrys moved from French Indo China to Yunnan
                1 artillery moved from Shan State to Burma
                2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                6 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Yunnan : 1 flag, 1 armour, 4 infantry and 3 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
        Burma : 1 flag, 1 aaGun, 4 artilleries, 8 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 9 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 2 transports
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 6 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 29 / 31
        Japanese : 60 / 65
        Americans : 52 / 76
        Chinese : 5 / 9
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 8 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Holland Belgium
                2 artilleries moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                5 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 4 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 4 fighters and 4 transports in 110 Sea Zone, round 1 :  4/5 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 4 fighters and 4 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  5/8 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                5 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                3 battleships moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone

    Place Units - Americans
                8 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 4 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
        10 Sea Zone : 8 destroyers, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 armour, 2 artilleries and 3 infantry
        112 Sea Zone : 1 carrier and 2 fighters
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 29 / 31
        Japanese : 60 / 65
        Americans : 57 / 77
        Chinese : 5 / 9
        British : 30 / 30
        UK_Pacific : 5 / 6
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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