@Amon-Sul GL&HF
scramble?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 bomber moved from Java to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 carrier
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 carrier moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from 35 Sea Zone to Queensland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Production/PUs Summary :
Germans : 42 / 88
Russians : 9 / 0
Japanese : 47 / 50
Americans : 73 / 98
Chinese : 7 / 15
British : 37 / 45
UK_Pacific : 13 / 13
Italians : 8 / 1
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 42 / 88
Russians : 9 / 0
Japanese : 47 / 50
Americans : 73 / 98
Chinese : 7 / 15
British : 37 / 45
UK_Pacific : 13 / 13
Italians : 8 / 1
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 3 factory_majors and 3 factory_minors; Remaining resources: 82 PUs;
Germans buy 3 armour, 1 artillery, 7 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour moved from Russia to Volgograd
1 armour, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
4 tactical_bombers moved from Smolensk to Caucasus
2 bombers moved from Smolensk to Caucasus
1 fighter moved from Smolensk to Caucasus
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Volgograd
1 artillery and 2 infantry moved from Archangel to Belarus
6 armour and 6 mech_infantrys moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
2 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
2 armour moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 3 factory_majors and 3 factory_minors; Remaining resources: 82 PUs;
Germans buy 3 armour, 1 artillery, 7 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour moved from Russia to Volgograd
1 armour, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus
4 tactical_bombers moved from Smolensk to Caucasus
2 bombers moved from Smolensk to Caucasus
1 fighter moved from Smolensk to Caucasus
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Volgograd
1 artillery and 2 infantry moved from Archangel to Belarus
6 armour and 6 mech_infantrys moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
2 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
2 armour moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 8 armour
British defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from British with 8 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Yugoslavia from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Romania
Germans attack with 6 armour and 6 mech_infantrys
Americans defend with 1 aaGun, 2 artilleries and 1 infantry
Germans win, taking Romania from Americans with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 aaGun, 2 artilleries and 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers
French defend with 1 infantry; British defend with 1 armour, 4 infantry and 8 mech_infantrys
Russians win with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is -70
Casualties for Germans: 1 armour, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 4 infantry and 3 mech_infantrys
Battle in Samara
Germans attack with 2 armour
British defend with 1 mech_infantry
Germans win, taking Samara from British with 2 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Ukraine to Rostov
2 fighters moved from Yugoslavia to Western Germany
4 armour moved from Western Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
2 infantry, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Germans undo move 3.
2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Ukraine
Germans undo move 3.
3 mech_infantrys placed in Germany
3 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,1,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 56 / 69
Russians : 8 / 0
Japanese : 47 / 50
Americans : 63 / 98
Chinese : 7 / 15
British : 34 / 45
UK_Pacific : 13 / 13
Italians : 8 / 1
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 4 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Kwangtung to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
3 artilleries and 8 infantry moved from Kwangtung to Kwangsi
1 armour moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 4 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Kwangtung to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
3 artilleries and 8 infantry moved from Kwangtung to Kwangsi
1 armour moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry; Chinese defend with 1 artillery
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Japanese attack with 3 artilleries and 8 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Szechwan to Kwangtung
1 aaGun moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Hunan to Kwangtung
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 54 PUs; end with 58 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter and 16 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from Greece to Ukraine
1 bomber moved from Bulgaria to Germany
2 infantry moved from Bulgaria to Yugoslavia
4 fighters moved from Bulgaria to Yugoslavia
Combat - Americans
Battle in Yugoslavia
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 armour
Americans roll dice for 4 fighters and 2 infantry in Yugoslavia, round 1 : 4/6 hits
Germans roll dice for 1 armour in Yugoslavia, round 1 : 0/1 hits
1 armour owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Strategic bombing raid in Germany
AA guns fire in Germany : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Germany causes 0 damage total.
Non Combat Move - Americans
4 fighters moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Greece to Bulgaria
1 armour moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Ukraine to Bulgaria
Place Units - Americans
10 infantry placed in Eastern United States
2 infantry placed in Central United States
1 fighter and 2 infantry placed in Norway
1 bomber and 2 infantry placed in Greece
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Production/PUs Summary :
Germans : 54 / 69
Russians : 6 / 0
Japanese : 54 / 58
Americans : 65 / 94
Chinese : 2 / 15
British : 34 / 45
UK_Pacific : 13 / 13
Italians : 8 / 1
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.059
Median : 3.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 17
Null / Other
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Germans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Production/PUs Summary :
Germans : 54 / 69
Russians : 6 / 0
Japanese : 54 / 58
Americans : 65 / 94
Chinese : 2 / 2
British : 34 / 45
UK_Pacific : 13 / 13
Italians : 8 / 1
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
3 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.059
Median : 3.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 17
Null / Other
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Germans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 5 mech_infantrys moved from Caucasus to Volgograd
3 fighters moved from Bulgaria to Caucasus
3 fighters moved from Caucasus to Volgograd
1 tactical_bomber moved from Bulgaria to Caucasus
1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Bulgaria to Volgograd
Combat - British
Battle in Volgograd
British attack with 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour and 1 factory_minor
British roll dice for 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 5/11 hits
Germans roll dice for 8 armour in Volgograd, round 1 : 5/8 hits
5 armour owned by the Germans and 5 mech_infantrys owned by the British lost in Volgograd
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits
Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits
1 armour owned by the British , 3 armour owned by the Germans and 1 fighter owned by the British lost in Volgograd
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 8 armour
Casualties for British: 1 armour, 1 fighter and 5 mech_infantrys
Non Combat Move - British
3 mech_infantrys moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Bulgaria
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
4 infantry moved from India to Burma
Place Units - British
3 artilleries placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 54 / 69
Russians : 6 / 0
Japanese : 54 / 58
Americans : 65 / 94
Chinese : 2 / 2
British : 34 / 44
UK_Pacific : 13 / 13
Italians : 8 / 1
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.089
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 45
Null / Other
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Germans Combat
1 was rolled 5 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.929
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.412
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17
Americans Combat
1 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
4 artilleries, 2 fighters and 8 infantry moved from Northern Italy to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
4 artilleries, 2 fighters and 8 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 4 artilleries, 2 fighters and 8 infantry
Americans defend with 2 infantry
Italians win, taking Yugoslavia from Americans with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
2 fighters moved from Yugoslavia to Southern Italy
1 bomber moved from Smolensk to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,4,4,1,5,4
Italians collect 6 PUs (4 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Production/PUs Summary :
Germans : 54 / 69
Russians : 6 / 0
Japanese : 50 / 58
Americans : 63 / 94
Chinese : 2 / 2
British : 34 / 44
UK_Pacific : 17 / 13
Italians : 10 / 7
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 54 / 69
Russians : 6 / 0
Japanese : 50 / 58
Americans : 63 / 94
Chinese : 2 / 2
British : 34 / 44
UK_Pacific : 17 / 13
Italians : 10 / 7
ANZAC : 22 / 34
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
If the Germans attack Bulgaria, I will want to handle the OOL round by round.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 66 PUs;
Germans buy 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
2 armour moved from Samara to Bryansk
Germans take Bryansk from Russians
@Last:
Germans buy 22 infantry; Remaining resources: 0 PUs;
Heh heh… I’ll see your 12 Infantry and raise you 22 Infantry.
Ha I didn’t know what else to do.
I hit done instead of post. Sorry here is the file.
I guess I could go ahead with Japan. if you want to move the Russian subs we can edit.
@Last:
I guess I could go ahead with Japan. if you want to move the Russian subs we can edit.
I don’t think I need to move either, but you’re right, I can edit it later if I have to.
I can see this game is going to hit 20+ rounds if I can’t find a way to start knocking Japan off the mainland very soon.