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13L snake11eyes (axis) vs ShrimpBoatChef (allies) G40 league no bid no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - Italians
                3 armour moved from French West Africa to French Equatorial Africa
                3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour and 5 mech_infantrys moved from Eastern Persia to Persia
                2 armour moved from Northern Italy to Holland Belgium
                1 fighter moved from Western Germany to 114 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 armour moved from Egypt to Tobruk
                      Italians take Tobruk from Americans

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 armour
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 114 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 109 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 109 Sea Zone to Western Germany
                1 fighter moved from 114 Sea Zone to Western Germany
                1 aaGun moved from Egypt to 81 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 aaGun moved from 97 Sea Zone to Southern Italy
                1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 carrier moved from 96 Sea Zone to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone

    Turn Complete - Italians
                Italians collect 38 PUs; end with 38 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,4,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • Okay. I concede. Unrecoverable situation.  You win the game Snake.  I’m down for a rematch, switch sides.


  • posted results in (i hope) appropriate location.  Good game. You are solid player and very timely on moves.  I would like to reset - switch sides and go again. Let me know.  If so - maybe you can start the game? My email for dice is [email protected]


  • Thank you and you as well, ya let’s play that second game, so with you being axis you’ll have to start the game, my email is [email protected]

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