@cwglee51 edited anzac inf from malaya to shan
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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Thanks im sure we could work something out… maybe we romove 10 us destroyers from the atlantic? :wink:
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Those are some serious reparations… are you sure I’ve been that much of a war criminal? :-D
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Those are some serious reparations… are you sure I’ve been that much of a war criminal? :-D
hmmmmm it’s hard to remember anymore…. seems like when you stole sydney early, it’s been all downhill for the axis. :|
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You won’t get any arguement from me - that was the defining moment in this game, and was based on dice, not skill. I’m not under any illusions about where this game might have gone otherwise.
Being a solid logistical player/purchaser, I’ve capitalized by not making many mistakes and playing to the Allied economic advantage… but if Sydney had gone differently…
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sure sucks that i overlooked that your fleet could hit mine. in my head i didn’t have the turn order correct obviously…. clearly the move was to keep the japs there for one more turn, then italy moves, then japan moves. there goes africa… :| and the entire italian navy for cheap. :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
4 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
2 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Spain to GibraltarCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 6 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 armour and 6 mech_infantrys in Belarus, round 1 : 1/8 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 armour and 6 mech_infantrys in Belarus, round 2 : 3/8 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Morocco
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 2 fighters and 1 infantry in Morocco, round 1 : 2/3 hits
Americans roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Gibraltar
Italians attack with 4 fighters and 1 infantry
Americans defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 4 fighters and 1 infantry in Gibraltar, round 1 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Angola from British to Italians
EDIT: Removing units owned by Italians from South West Africa: 1 infantry
EDIT: Adding units owned by Italians to Angola: 1 infantry
EDIT: Turning off Edit Mode
4 fighters moved from Gibraltar to Spain
4 carriers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Morocco to Spain
1 infantry moved from Kenya to Tanganyika Territory
1 artillery moved from Mozambique to Tanganyika Territory
1 artillery moved from Rhodesia to Tanganyika TerritoryPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 71 Sea Zone
1 destroyer placed in 104 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,5,5,4,2,6,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 22 PUs (11 lost to blockades); end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Malta : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 2 armour and 6 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Portugal : 1 flag
Mozambique : 1 flag
104 Sea Zone : 1 destroyer
95 Sea Zone : 4 carriers, 1 destroyer and 3 transports
Paraguay : 1 flag
Angola : 1 flag, 1 infantry
Greece : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 15 infantry
99 Sea Zone : 1 submarine
71 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Spain : 1 flag, 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 7 infantry and 2 mech_infantrys
Bolivia : 1 flag, 1 armour
Peru : 1 flagProduction/PUs Summary :
Germans : 58 / 74
Russians : 36 / 35
Japanese : 8 / 1
Americans : 65 / 91
Chinese : 23 / 29
British : 19 / 0
UK_Pacific : 17 / 22
Italians : 33 / 27
ANZAC : 23 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.311
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 45Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Russians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.500
Median : 3.500
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
ouch wicked convoy roll…
i had taken angola with the italians but undid all my african combat moves accidentally, had meant to leave angola only to be taken and the rest of the troops to tanganyika.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Chile to Bolivia
1 artillery and 1 infantry moved from Argentina to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 destroyers moved from 39 Sea Zone to 72 Sea Zone
2 submarines moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Chile to Bolivia
1 artillery and 1 infantry moved from Argentina to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 submarine moved from 71 Sea Zone to 72 Sea Zone
2 destroyers moved from 39 Sea Zone to 72 Sea Zone
2 submarines moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea ZoneCombat - ANZAC
Battle in French West Africa
Battle in Bolivia
ANZAC attack with 2 artilleries and 2 infantry
Italians defend with 1 armour
ANZAC win, taking French West Africa from Germans, taking Bolivia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - ANZAC
2 transports moved from 66 Sea Zone to 52 Sea Zone
2 transports moved from 52 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to Argentina
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
2 destroyers moved from 37 Sea Zone to 75 Sea ZonePlace Units - ANZAC
1 harbour placed in Chile
ANZAC undo move 1.
1 harbour placed in Argentina
1 artillery and 1 infantry placed in Chile
1 transport placed in 66 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :19
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 39 Sea Zone to 75 Sea Zone
1 cruiser moved from 75 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Archangel to Bryansk
2 bombers moved from Romania to Bryansk
1 bomber moved from Western Germany to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
2 fighters and 1 tactical_bomber moved from Greece to Ukraine
1 artillery and 3 infantry moved from Finland to Karelia
1 infantry moved from Spain to Gibraltar
Germans take Gibraltar from Americans
1 tactical_bomber moved from Western Ukraine to Smolensk
2 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Romania to 100 Sea Zone
1 mech_infantry moved from 100 Sea Zone to Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Romania to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 fighters and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 cruiser in Ukraine, round 1 : 1/1 hits
Germans roll dice for 2 fighters and 3 mech_infantrys in Ukraine, round 1 : 0/5 hits
Russians roll dice for 3 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 2/2 hits
2 infantry owned by the Russians , 1 mech_infantry owned by the Germans and 1 fighter owned by the Germans lost in Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 3 bombers and 4 mech_infantrys
Russians defend with 6 infantry
Germans roll dice for 3 bombers and 4 mech_infantrys in Bryansk, round 1 : 3/7 hits
Russians roll dice for 6 infantry in Bryansk, round 1 : 0/6 hits
3 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 bombers and 4 mech_infantrys in Bryansk, round 2 : 4/7 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 1 : 0/4 hits
Russians roll dice for 1 mech_infantry in Karelia, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 2/2 hits
2 infantry owned by the Russians , 1 tactical_bomber owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 1 tactical_bomber
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Spain to Greece
2 bombers moved from Bryansk to Greece
3 artilleries moved from Eastern Poland to Belarus
3 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Vyborg to Novgorod
2 transports moved from 113 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Romania to Belarus
4 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Smolensk to Archangel
1 bomber moved from Bryansk to Archangel
1 aaGun moved from Greece to 100 Sea Zone
1 aaGun moved from 100 Sea Zone to Romania
1 fighter moved from Western Ukraine to Greece
1 fighter moved from Ukraine to RomaniaPlace Units - Germans
1 airfield placed in French Central Africa
3 mech_infantrys placed in France
3 infantry placed in Novgorod
3 infantry placed in Romania
7 infantry and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
British Guiana : 1 flag
Gold Coast : 1 flag
Scotland : 1 flag, 1 airfield
Nigeria : 1 flag
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 4 infantry
French Central Africa : 1 flag, 1 airfield
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 7 infantry
Germany : 1 factory_major, 11 infantry and 2 mech_infantrys
Belarus : 3 artilleries and 3 mech_infantrys
Karelia : 1 flag, 1 artillery and 3 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 4 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 5 armour, 14 artilleries, 1 bomber, 5 infantry, 21 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Smolensk : 1 flag, 1 infantry
Portuguese Guinea : 1 flag
100 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
119 Sea Zone : 1 flag
113 Sea Zone : 2 transports
95 Sea Zone : 1 submarine and 2 transports
Eire : 1 flag
Bulgaria : 1 flag
Greece : 2 bombers, 1 fighter and 2 tactical_bombers
Uruguay : 1 flag, 1 mech_infantry
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 2 aaGuns, 1 artillery, 3 mech_infantrys and 2 tactical_bombers
Finland : 1 flag
110 Sea Zone : 4 carriers, 3 destroyers, 6 fighters, 4 submarines and 2 transportsProduction/PUs Summary :
Germans : 60 / 67
Russians : 33 / 35
Japanese : 8 / 1
Americans : 65 / 91
Chinese : 23 / 29
British : 19 / 0
UK_Pacific : 17 / 22
Italians : 33 / 27
ANZAC : 24 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
here is my proposal for reparations (including z104), as your war crimes just continue again and again :-P. I’d say there is about a 1% chance that you would take out that ftr and tac. If we put the ftr, tac in romania, i would say things would be about right?
cheers
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for you to hold both ukraine and west ukr AND take out a ftr and a tac…. i mean really, what is going on with these dice in this game? :?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Russians
Russians buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 fighters and 2 tactical_bombers moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Russians
Russians buy 1 aaGun and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
3 fighters and 2 tactical_bombers moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 4 mech_infantrys
Russians win, taking Bryansk from Germans with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 tactical_bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Tambov to Russia
1 aaGun and 6 infantry moved from Rostov to Tambov
3 infantry moved from Volgograd to Rostov
6 infantry moved from Yenisey to Timguska
1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in Ukraine
1 aaGun and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Russians collect 35 PUs; end with 35 PUs total -
you really don’t need to adjust any aircraft stali, board is fine as is. i think the bad luck knife has already cut too deep and this patient is terminal. :|
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what will you lose? average on my attack and i think i know what’s coming on defense… :|
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Too late! I already did it… I couldn’t believe the battle in Ukraine in particular when I checked the dice this afternoon… I just shook my head.
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Too late! I already did it… I couldn’t believe the battle in Ukraine in particular when I checked the dice this afternoon… I just shook my head.
you are the best opponent i have ever played… right there with wheatbeer.
i don’t know how i get these dice over and over and over but a couple of aircraft going down per turn really adds up :-o :lol:
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4 subs - and thank you for the compliment, and right back at you, sir.





