@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
Stalingradski (Axis) vs Jeff28 (Allies) G40 Allies +10
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When triple A posts battle details here it will have a second line if there is a second round of combat with what shoots and how many hits.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
2 armour moved from Archangel to Urals
Italians take Urals from Russians
1 bomber moved from Southern Italy to Malta
1 artillery and 1 mech_infantry moved from Tunisia to LibyaCombat - Italians
Battle in Malta
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Libya
Italians attack with 1 artillery and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 aaGun, 3 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Romania to Yugoslavia
1 bomber moved from Malta to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery
EDIT: Adding units owned by Italians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to QueenslandCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
35 Sea Zone : 2 fighters
54 Sea Zone : 1 cruiser and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 48 / 61
Russians : 18 / 23
Japanese : 64 / 72
Americans : 55 / 81
Chinese : 2 / 2
British : 34 / 42
UK_Pacific : 5 / 3
Italians : 24 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - French
Battle in 110 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 1 : 1/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - French
1 fighter moved from 110 Sea Zone to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 48 / 61
Russians : 18 / 23
Japanese : 64 / 72
Americans : 55 / 81
Chinese : 2 / 2
British : 34 / 42
UK_Pacific : 5 / 3
Italians : 24 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Do you want to submerge your Russian sub in SZ115?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 infantry moved from Archangel to Vologda
1 fighter moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to Vologda
3 tactical_bombers moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
2 bombers moved from Southern Italy to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Northern Italy to 95 Sea Zone
1 tactical_bomber moved from Romania to 95 Sea Zone
1 fighter moved from Belarus to Vologda
1 tactical_bomber moved from Belarus to 115 Sea Zone
4 submarines moved from 112 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
3 submarines owned by the British Submerged
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 115 Sea Zone
Germans attack with 4 submarines and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 tactical_bomber moved from 115 Sea Zone to Novgorod
4 aaGuns, 6 armour, 9 artilleries and 41 infantry moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters and 4 tactical_bombers moved from Vologda to Bryansk
1 infantry moved from Belarus to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 armour and 2 mech_infantrys moved from Nenetsia to Belarus
2 infantry moved from Eastern Poland to Belarus
3 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
6 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
2 bombers moved from 95 Sea Zone to Southern Italy
3 infantry moved from Western Germany to FrancePlace Units - Germans
1 tactical_bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 bomber moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 1 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Vologda, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Kansu : 2 aaGuns and 5 infantry
Tsinghai : 1 infantry
Kazakhstan : 3 infantry
Rostov : 2 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 10 artilleries, 1 bomber, 1 factory_major, 2 fighters, 71 infantry, 5 mech_infantrys and 2 tactical_bombers
Tambov : 1 artillery and 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 48 / 59
Russians : 20 / 20
Japanese : 63 / 72
Americans : 55 / 81
Chinese : 3 / 2
British : 34 / 42
UK_Pacific : 5 / 3
Italians : 22 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
2 destroyers moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
4 carriers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 armour, 3 artilleries and 2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Szechwan to Kansu
3 bombers moved from Kwangsi to Shensi
3 bombers moved from Shensi to Kansu
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 2 fighters; Americans defend with 1 carrier and 2 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 50
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 carrier and 2 transports
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Kansu
Japanese attack with 2 armour, 3 artilleries, 3 bombers and 3 mech_infantrys
Russians defend with 2 aaGuns and 5 infantry; Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kansu from Chinese with 2 armour, 2 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 5 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kwangsi
2 fighters moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
1 aaGun moved from Shensi to Kansu
1 aaGun and 1 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsi to Kwangsi
1 artillery and 6 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
3 bombers moved from Kansu to KweichowPlace Units - Japanese
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Siberia: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Removing units owned by Japanese from Sakha: 1 artillery
EDIT: Turning off Edit Mode
3 destroyers placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Java
Battle in Holland BelgiumNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery and 3 transports
EDIT: Adding units owned by Americans to United Kingdom: 1 artillery
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
2 submarines placed in 101 Sea Zone
2 carriers, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Americans undo move 1.
2 submarines placed in 101 Sea Zone
Americans undo move 1.
2 carriers, 1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 artillery and 1 infantry
Queensland : 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
43 Sea Zone : 1 transport
26 Sea Zone : 3 destroyers and 4 submarines
10 Sea Zone : 2 carriers, 1 destroyer and 3 submarines
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 7 submarines
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 artillery, 2 infantry and 1 mech_infantry
Morocco : 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
101 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
110 Sea Zone : 1 carrier and 3 transportsProduction/PUs Summary :
Germans : 45 / 59
Russians : 20 / 20
Japanese : 58 / 71
Americans : 61 / 81
Chinese : 2 / 2
British : 34 / 42
UK_Pacific : 9 / 3
Italians : 21 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 20 / 20
Japanese : 57 / 71
Americans : 61 / 81
Chinese : 3 / 5
British : 34 / 42
UK_Pacific : 9 / 3
Italians : 21 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Combat Move - British
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Scotland to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 armour moved from Algeria to Libya
1 bomber moved from Egypt to Libya
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Libya
British attack with 1 armour and 1 bomber
Italians defend with 1 artillery
British roll dice for 1 armour and 1 bomber in Libya, round 1 : 1/2 hits
Italians roll dice for 1 artillery in Libya, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 3/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 8 fighters and 2 infantry
Germans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
AA guns fire in Normandy Bordeaux : 2/6 hits
2 fighters owned by the British lost in Normandy Bordeaux
British roll dice for 2 artilleries, 6 fighters and 2 infantry in Normandy Bordeaux, round 1 : 6/10 hits
Germans roll dice for 2 aaGuns, 2 artilleries and 7 infantry in Normandy Bordeaux, round 1 : 3/9 hits
2 infantry owned by the British , 4 infantry owned by the Germans , 1 artillery owned by the British and 2 aaGuns owned by the Germans lost in Normandy Bordeaux
6 fighters owned by the British retreated
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 aaGuns and 5 infantry
Casualties for British: 2 artilleries, 2 fighters and 2 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Algeria to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to Scotland
2 infantry moved from Scotland to United Kingdom
2 infantry moved from Algeria to Morocco
1 bomber moved from Libya to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Egypt
3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to IndiaPlace Units - British
1 destroyer and 2 submarines placed in 81 Sea Zone
1 transport placed in 110 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
British undo move 1.
2 submarines placed in 81 Sea Zone
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for British :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield, 1 fighter and 2 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
81 Sea Zone : 2 submarines
Persia : 1 flag
91 Sea Zone : 1 fighter and 1 tactical_bomber
110 Sea Zone : 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 45 / 59
Russians : 20 / 20
Japanese : 56 / 71
Americans : 61 / 81
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 10 / 0
Italians : 20 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 45 / 59
Russians : 20 / 20
Japanese : 56 / 71
Americans : 61 / 81
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 10 / 8
Italians : 20 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Jeff - my Italian turn wouldn’t post to A&A.org, and it didn’t roll the UK subs in the Med. I’ll roll them here, and edit IPCs accordingly.
Rolls: 6@3; Total Hits: 26@3: (6, 1, 6, 1, 5, 5) -
Well that was lucky. I had 26 IPCs, -2 CO = 24.
The error message was Missing refresh header after login, for whatever that’s worth -
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Italians
Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
1 artillery and 3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 armour moved from Urals to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Samara
Italians take Samara from Russians
1 armour moved from Urals to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Yenisey
Italians take Yenisey from RussiansCombat - Italians
Battle in Rostov
Italians attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 2 artilleries and 3 infantry in Rostov, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Rostov, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Tambov, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 3 infantry moved from Ukraine to Bryansk
2 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Tambov to Ukraine
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bryansk: 1 fighter
EDIT: Removing units owned by Italians from Ukraine: 1 fighter
EDIT: Adding units owned by Italians to Ukraine: 1 aaGun
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs (6 lost to blockades); end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 26 to 24
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Yenisey : 1 flag, 1 armour
Timguska : 1 flag
France : 2 infantry
Northern Italy : 1 artillery, 1 factory_major and 7 infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery, 1 fighter and 3 infantry
Rostov : 1 flag, 2 artilleries and 3 infantry
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 armour and 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Samara : 1 flag, 1 armour
Greece : 1 flag
97 Sea Zone : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 59
Russians : 13 / 20
Japanese : 56 / 71
Americans : 61 / 81
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 10 / 8
Italians : 27 / 24
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thank you sir - I was lost :-D
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It looks like you already rolled for it and lost 5 according to the text above.
I’ll add your 2 ipcs back.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 armour in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 armour
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 13 / 20
Japanese : 53 / 71
Americans : 61 / 81
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 10 / 8
Italians : 27 / 26
ANZAC : 13 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter
110 Sea Zone : 1 cruiser, 1 destroyer and 2 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 13 / 20
Japanese : 53 / 71
Americans : 61 / 81
Chinese : 3 / 5
British : 35 / 41
UK_Pacific : 10 / 8
Italians : 27 / 26
ANZAC : 13 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





