@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Fortress (Allies) vs MiamiUMike (Axis) - 9 Bid to Allies - G40 2nd Edition
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 41 / 72
Russians : 39 / 45
Japanese : 46 / 44
Americans : 55 / 75
Chinese : 10 / 16
British : 32 / 34
UK_Pacific : 7 / 7
Italians : 17 / 32
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 21 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 27 times
6 was rolled 23 times
Average roll : 3.779
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 122Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 4.423
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 26Germans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.688
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Chinese Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3.740
Median : 4.000
Variance : 0.816
Standard Deviation : 0.904
Total rolls : 50Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.385
Median : 3.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Egypt to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Southern ItalyCombat - Italians
Battle in Persia
Battle in Iraq
Italians attack with 3 armour and 1 fighter
British defend with 1 armour and 1 mech_infantry
Italians win, taking Persia from British, taking Iraq from British with 3 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 armour and 1 mech_infantry
British win with 1 armour remaining. Battle score for attacker is -21
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery, 1 bomber and 3 infantryNon Combat Move - Italians
1 fighter moved from Iraq to 81 Sea Zone
5 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
France : 1 flag, 2 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
80 Sea Zone : 1 flag, 1 transport
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 1 transport
Iraq : 1 flag, 3 armour
81 Sea Zone : 1 flag, 1 fighter, 1 submarine and 1 transport
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 2 aaGuns, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 41 / 72
Russians : 39 / 45
Japanese : 46 / 44
Americans : 55 / 75
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sub orders for philippine sea, please
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Please submerge…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to SikangPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Korea : 1 flag, 2 fighters
Sikang : 1 flag, 1 fighter
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 cruiser
54 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 41 / 72
Russians : 39 / 45
Japanese : 46 / 44
Americans : 55 / 75
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 41 / 72
Russians : 39 / 45
Japanese : 46 / 44
Americans : 55 / 75
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Scamble?
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Of course! :lol: All 3 fighters need to get their butts in the air!!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Baltic States to Romania
2 artilleries and 10 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Germany to Romania
6 armour and 2 mech_infantrys moved from Belarus to Romania
1 infantry moved from Eastern Poland to Romania
7 infantry moved from Belarus to Novgorod
4 artilleries moved from Baltic States to Novgorod
3 artilleries moved from Belarus to Novgorod
2 transports moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Romania
1 bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Anglo Egyptian Sudan
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Novgorod
Germans attack with 7 artilleries and 7 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 7 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Romania
Germans attack with 9 armour, 3 artilleries, 1 bomber, 11 infantry and 5 mech_infantrys
Russians defend with 2 aaGuns, 8 artilleries and 18 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -39
Casualties for Germans: 9 armour, 3 artilleries, 1 bomber, 11 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns, 7 artilleries and 18 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
British defend with 2 destroyers, 3 fighters and 3 transports
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 2 destroyers, 3 fighters and 3 transportsNon Combat Move - Germans
1 bomber and 2 fighters moved from 110 Sea Zone to France
4 artilleries moved from Germany to Slovakia Hungary
1 fighter and 2 tactical_bombers moved from Egypt to Northern Italy
1 fighter moved from Egypt to Northern Italy
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 aaGuns moved from Belarus to Novgorod
6 artilleries and 6 infantry moved from Belarus to Novgorod
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Germany to France
1 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Northern Italy
2 submarines moved from 98 Sea Zone to 72 Sea ZonePlace Units - Germans
3 armour and 4 mech_infantrys placed in Germany
1 artillery and 1 fighter placed in France
1 artillery placed in Germany
Germans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Germans undo move 2.
1 artillery placed in France
1 fighter placed in Western Germany
1 destroyer and 2 submarines placed in 112 Sea Zone
1 artillery placed in FranceTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 1 infantry
Slovakia Hungary : 1 flag, 4 artilleries
Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 flag, 3 armour, 1 factory_major and 4 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 2 fighters, 2 infantry and 2 tactical_bombers
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 13 artilleries, 1 factory_minor, 1 harbour and 12 infantry
112 Sea Zone : 1 flag, 1 destroyer and 3 submarines
125 Sea Zone : 1 flag
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 2 transports
72 Sea Zone : 1 flag, 2 submarines
81 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 58
Russians : 37 / 45
Japanese : 46 / 44
Americans : 55 / 75
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow - got hosed big time in Romania - including losing the bomber to AA fire - then, whiffing badly in round 1. But - I did take down all of the UK ships and planes and still had mine left alive - so, in the immortal words of the Black Knight…“Alright then, we’ll call it a draw!”
MM
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What are you going to do? Bleed on me? :lol:
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Holding my daughter in my arms for the first time and getting to watch that movie with the remastered audio were the two moments that changed my life! When it was on VHS, the audio would go from barely audible to blaring. The DVD made the experience 100 times better!
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LOL - I have the fortune to work for a small company that sometimes allows us to do some things that normally you wouldn’t see - like watching that very movie last Friday afternoon in our meeting area :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Russians
Russians buy 3 armour, 6 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 fighter moved from Russia to Belarus
1 fighter moved from Nenetsia to Belarus
1 tactical_bomber moved from Nenetsia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour and 2 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
4 artilleries and 13 infantry moved from Vologda to Smolensk
6 infantry moved from Russia to Bryansk
1 aaGun, 3 artilleries and 13 infantry moved from Russia to Smolensk
2 aaGuns and 13 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Belarus to RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
4 artilleries placed in Russia
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUsTerritory Summary for Russians :
Romania : 1 flag
Norway : 1 flag, 1 infantry
Bryansk : 1 flag, 6 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
Ukraine : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
Vologda : 1 flag, 2 aaGuns and 13 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Smolensk : 1 flag, 1 aaGun, 7 artilleries and 26 infantry
Bulgaria : 1 flag, 1 artillery
115 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 3 artilleriesProduction/PUs Summary :
Germans : 39 / 58
Russians : 41 / 58
Japanese : 46 / 44
Americans : 55 / 75
Chinese : 10 / 16
British : 28 / 34
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
4 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from Japan to Manchuria
4 fighters moved from Japan to Manchuria
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
2 bombers moved from Kwangsi to Manchuria
1 armour and 3 infantry moved from 19 Sea Zone to Manchuria
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Kwangsi to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 mech_infantrys moved from Jehol to Manchuria
1 armour moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 mech_infantrys moved from Kwangsi to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Kwangsi to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 7 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers
Chinese defend with 5 infantry; Americans defend with 2 artilleries and 3 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 7 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Jehol
2 fighters moved from 19 Sea Zone to Jehol
2 tactical_bombers moved from 19 Sea Zone to Jehol
3 fighters moved from Manchuria to 20 Sea Zone
1 tactical_bomber moved from Manchuria to 20 Sea Zone
2 bombers, 4 fighters and 5 tactical_bombers moved from Manchuria to Jehol
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Jehol to AnhwePlace Units - Japanese
3 infantry placed in Kiangsu
1 destroyer, 1 fighter and 1 tactical_bomber placed in 20 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs (14 lost to blockades); end with 36 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Jehol : 1 flag, 1 aaGun, 2 bombers, 6 fighters, 1 mech_infantry and 6 tactical_bombers
Manchuria : 1 flag, 1 armour and 2 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
21 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 39 / 58
Russians : 41 / 58
Japanese : 50 / 36
Americans : 55 / 75
Chinese : 6 / 16
British : 28 / 34
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 3 aaGuns, 2 armour, 2 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers, 3 fighters and 2 tactical_bombers moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 submarines moved from 105 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Gibraltar
Americans attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 2 infantry and 2 mech_infantrys in Gibraltar, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 1 submarine in 19 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 3 fighters in 19 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Manchuria
Americans attack with 2 bombers, 3 fighters and 2 tactical_bombers
Japanese defend with 1 armour and 2 mech_infantrys
Americans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in Manchuria, round 1 : 5/7 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Manchuria, round 1 : 3/3 hits
1 armour owned by the Japanese , 1 tactical_bomber owned by the Americans , 2 bombers owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Manchuria
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Americans: 2 bombers and 1 tactical_bomberNon Combat Move - Americans
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Wake Island to 17 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
3 fighters moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Manchuria to Korea
3 fighters moved from Manchuria to Korea
2 fighters moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
3 transports moved from 6 Sea Zone to 8 Sea ZonePlace Units - Americans
3 aaGuns placed in Korea
3 transports placed in 10 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 6 fighters, 1 harbour and 1 tactical_bomber
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
10 Sea Zone : 1 flag, 4 transports
19 Sea Zone : 1 flag, 1 destroyer
18 Sea Zone : 1 flag, 1 destroyer
17 Sea Zone : 1 flag
7 Sea Zone : 1 flag, 1 destroyer and 1 submarine
8 Sea Zone : 1 flag, 3 transports
6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
Central United States : 1 flag, 1 armour, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 infantry and 2 mech_infantrys
Morocco : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Brazil : 1 flag
91 Sea Zone : 1 flag, 2 destroyers, 3 submarines and 5 transportsProduction/PUs Summary :
Germans : 38 / 58
Russians : 41 / 58
Japanese : 50 / 36
Americans : 56 / 76
Chinese : 6 / 16
British : 28 / 34
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.931
Median : 3.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 artillery moved from Hopei to Shensi
Chinese take Shensi from Japanese
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 9 infantry
Kweichow : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 38 / 58
Russians : 41 / 58
Japanese : 46 / 36
Americans : 56 / 76
Chinese : 10 / 17
British : 28 / 34
UK_Pacific : 7 / 7
Italians : 21 / 40
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.340
Median : 3.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 47Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.875
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.867
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22 -
I hit twice in egypt. OOL, please
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a map would be nice, no?
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I must say - in Africa, you have had ALL of the luck just about ALL of the time - you hit twice with 2 at 1 and 1 at 3? I will lose inf, tac
MM





