• Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                5 infantry moved from East Europe to South Europe
                2 fighters moved from Karelia S.S.R. to South Europe

    Combat - Russians
                Battle in South Europe
                    Russians attack with 2 fighters and 5 infantry
                    Germans defend with 1 aaGun, 1 factory and 4 infantry
                        AA guns fire in South Europe :  0/2 hits
                        Russians roll dice for 2 fighters and 5 infantry in South Europe, round 1 :  4/7 hits
                        Germans roll dice for 4 infantry in South Europe, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 4 infantry owned by the Germans lost in South Europe
                    Russians win, taking South Europe from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Ukraine S.S.R. to Caucasus
                1 armour and 5 infantry moved from Karelia S.S.R. to East Europe
                1 armour moved from Evenki National Okrug to Karelia S.S.R.
                2 infantry moved from Russia to Evenki National Okrug
                1 infantry moved from Russia to Novosibirsk
                2 infantry moved from Russia to Kazakh S.S.R.
                2 fighters moved from South Europe to Karelia S.S.R.

    Place Units - Russians
                3 infantry placed in Russia
                3 armour and 1 infantry placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Caucasus : 1 flag, 2 infantry
        East Europe : 1 flag, 1 armour and 7 infantry
        Evenki National Okrug : 1 flag, 2 infantry
        Finland Norway : 1 flag
        Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 factory, 2 fighters and 1 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        Novosibirsk : 1 flag, 2 infantry
        Russia : 1 flag, 1 aaGun, 1 factory and 3 infantry
        South Europe : 1 flag, 1 aaGun, 1 factory and 4 infantry
        Ukraine S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 34 / 35
        Germans : 21 / 34
        British : 23 / 24
        Japanese : 39 / 49
        Americans : 30 / 30

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.314
            Median : 3.000
            Variance : 0.460
            Standard Deviation : 0.678
            Total rolls : 51

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.318
            Median : 3.000
            Variance : 1.238
            Standard Deviation : 1.113
            Total rolls : 22

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to South Europe
                1 armour moved from Germany to South Europe
                1 fighter moved from Germany to South Europe

    Combat - Germans
                Battle in South Europe
                    Germans attack with 1 armour, 1 fighter and 4 infantry
                    Russians defend with 1 aaGun, 1 factory and 4 infantry
                    Germans win, taking South Europe from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 fighter moved from South Europe to Germany
                1 armour moved from Kenya-Rhodesia to Anglo Sudan Egypt

    Place Units - Germans
                11 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 27 PUs; end with 28 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :4

    Purchase Units - British
                British buy 1 factory and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to North Sea Zone
                1 armour moved from United Kingdom to North Sea Zone
                4 infantry moved from North Sea Zone to West Europe
                1 armour moved from North Sea Zone to West Europe
                1 fighter moved from North Sea Zone to West Europe

    Non Combat Move - British

    Place Units - British
                1 factory placed in West Europe
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 7 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Persia to Caucasus
                1 armour moved from Persia to Caucasus
                1 armour moved from India to Caucasus
                1 armour moved from India to Kazakh S.S.R.
                1 armour moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from China to Novosibirsk
                1 armour moved from French Indo China to Novosibirsk
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                1 armour moved from French Indo China to Kazakh S.S.R.
                1 fighter moved from India to Caucasus

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 2 armour and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 3 armour
                    Russians defend with 2 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Japanese attack with 2 armour, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Caucasus from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Caucasus to Persia
                2 transports moved from West US Sea Zone to North Pacific Sea Zone
                2 battleships, 1 carrier, 2 fighters and 1 submarine moved from West US Sea Zone to West Panama Sea Zone

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in French Indo China
                1 armour and 2 infantry placed in Japan
                1 transport placed in Japan Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from West US to Alaska
                      Americans take Alaska from Japanese
                2 armour and 4 infantry moved from East US to East US Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                2 armour, 1 carrier, 4 infantry and 4 transports moved from East US Sea Zone to North Sea Zone
                2 armour and 4 infantry moved from North Sea Zone to West Europe
                1 fighter moved from East Europe to North Sea Zone
                4 infantry moved from West US to West Canada

    Place Units - Americans
                1 armour and 2 fighters placed in East US

    Turn Complete - Americans
                Americans collect 32 PUs; end with 33 PUs total

    Territory Summary for Americans :

    Alaska : 1 flag, 1 armour
        East US : 1 flag, 1 armour, 1 factory and 2 fighters
        Hawaiian Islands : 1 flag, 1 infantry
        Midway : 1 flag, 1 infantry
        West Canada : 1 flag, 1 aaGun and 4 infantry
        West Europe : 1 flag, 2 armour and 4 infantry
        West US : 1 flag, 1 aaGun and 1 factory
        North Sea Zone : 1 flag, 1 carrier, 1 fighter and 4 transports

    Production/PUs Summary :

    Russians : 21 / 35
        Germans : 27 / 28
        British : 23 / 23
        Japanese : 44 / 46
        Americans : 32 / 33

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 4 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Karelia S.S.R. to Kazakh S.S.R.
                2 armour moved from Karelia S.S.R. to Novosibirsk
                2 infantry moved from Evenki National Okrug to Novosibirsk
                3 infantry moved from Russia to Kazakh S.S.R.
                1 armour moved from East Europe to Caucasus
                1 infantry moved from Karelia S.S.R. to Caucasus
                2 fighters moved from Karelia S.S.R. to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 2 armour and 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 infantry in Caucasus, round 1 :  3/4 hits
                        Japanese roll dice for 2 armour and 1 infantry in Caucasus, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 2 armour and 3 infantry
                    Japanese defend with 3 armour
                        Russians roll dice for 2 armour and 3 infantry in Kazakh S.S.R., round 1 :  0/5 hits
                        Japanese roll dice for 3 armour in Kazakh S.S.R., round 1 :  1/3 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                        Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Japanese roll dice for 3 armour in Kazakh S.S.R., round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                        Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 :  2/3 hits
                        Japanese roll dice for 2 armour in Kazakh S.S.R., round 3 :  0/2 hits
                        2 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 armour
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour and 2 infantry
                    Japanese defend with 2 armour
                        Russians roll dice for 2 armour and 2 infantry in Novosibirsk, round 1 :  1/4 hits
                        Japanese roll dice for 2 armour in Novosibirsk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                        Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to Karelia S.S.R.

    Place Units - Russians
                5 infantry placed in Russia
                4 armour placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Caucasus : 1 flag, 1 armour
        East Europe : 1 flag, 7 infantry
        Finland Norway : 1 flag
        Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour, 1 factory and 2 fighters
        Kazakh S.S.R. : 1 flag, 2 armour and 1 infantry
        Novosibirsk : 1 flag, 2 armour and 1 infantry
        Russia : 1 flag, 1 aaGun, 1 factory and 5 infantry
        Ukraine S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 28 / 28
        Germans : 27 / 28
        British : 23 / 23
        Japanese : 37 / 46
        Americans : 32 / 33

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.432
            Median : 3.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 37

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.435
            Median : 3.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Anglo Sudan Egypt to Syria Jordan
                1 infantry moved from Anglo Sudan Egypt to Syria Jordan
                1 armour moved from South Europe to West Europe
                1 armour moved from Germany to West Europe
                1 fighter moved from Germany to West Europe
                10 infantry moved from Germany to West Europe
                3 infantry moved from South Europe to West Europe
                1 infantry moved from Germany to West Europe
                1 infantry moved from Germany to West Europe

    Combat - Germans
                Battle in Syria Jordan
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Syria Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in West Europe
                    Germans attack with 2 armour, 1 fighter and 15 infantry
                    British defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 6 infantry; Americans defend with 2 armour and 4 infantry
                    2 armour owned by the Germans retreated to Germany
                    British win with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 15 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 2 armour and 4 infantry

    Non Combat Move - Germans
                1 fighter moved from West Europe to Germany
                1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt

    Place Units - Germans
                8 infantry placed in Germany
                1 infantry placed in South Europe

    Turn Complete - Germans
                Germans collect 28 PUs; end with 29 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :5

    Purchase Units - British
                British buy 2 armour and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to North Sea Zone
                1 battleship, 1 carrier, 3 infantry and 3 transports moved from North Sea Zone to Baltic Sea Zone
                3 infantry moved from Baltic Sea Zone to Germany
                2 armour and 4 infantry moved from West Europe to Germany
                1 fighter moved from West Europe to Germany

    Combat - British
                Battle in Germany
                    British attack with 2 armour, 1 fighter and 7 infantry
                    Germans defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 11 infantry
                        AA guns fire in Germany :  0/1 hits
                        British roll dice for 1 battleship in Germany, round 1 :  0/1 hits
                        British roll dice for 2 armour, 1 fighter and 7 infantry in Germany, round 1 :  3/10 hits
                        Germans roll dice for 2 armour, 1 fighter and 11 infantry in Germany, round 1 :  6/14 hits
                        6 infantry owned by the British and 3 infantry owned by the Germans lost in Germany
                        British roll dice for 2 armour, 1 fighter and 1 infantry in Germany, round 2 :  3/4 hits
                        Germans roll dice for 2 armour, 1 fighter and 8 infantry in Germany, round 2 :  2/11 hits
                        1 infantry owned by the British , 1 armour owned by the British and 3 infantry owned by the Germans lost in Germany
                        British roll dice for 1 armour and 1 fighter in Germany, round 3 :  2/2 hits
                        Germans roll dice for 2 armour, 1 fighter and 5 infantry in Germany, round 3 :  3/8 hits
                        1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Germany
                    Germans win with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is -19
                    Casualties for Germans: 8 infantry
                    Casualties for British: 2 armour, 1 fighter and 7 infantry

    Non Combat Move - British

    Place Units - British
                2 armour and 4 infantry placed in West Europe

    Turn Complete - British
                British collect 22 PUs; end with 23 PUs total

    Territory Summary for British :

    Australia : 1 flag, 2 infantry
        United Kingdom : 1 flag, 1 aaGun and 1 factory
        West Europe : 1 flag, 1 aaGun, 2 armour, 1 factory and 4 infantry
        Baltic Sea Zone : 1 flag, 1 battleship, 1 carrier and 3 transports

    Production/PUs Summary :

    Russians : 28 / 28
        Germans : 28 / 29
        British : 22 / 23
        Japanese : 37 / 46
        Americans : 32 / 33

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.529
            Median : 4.000
            Variance : 0.540
            Standard Deviation : 0.735
            Total rolls : 51

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.788
            Standard Deviation : 0.888
            Total rolls : 34

    British Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 8 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 armour moved from French Indo China to Novosibirsk
                3 armour moved from India to Kazakh S.S.R.
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                1 fighter moved from Persia to Kazakh S.S.R.
                1 armour moved from Japan to Japan Sea Zone
                2 infantry moved from Japan to Japan Sea Zone
                1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to Hawaii Sea Zone
                1 armour moved from Hawaii Sea Zone to Hawaiian Islands
                2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
                2 battleships, 1 carrier, 2 fighters and 1 submarine moved from West Panama Sea Zone to Hawaii Sea Zone
                2 fighters moved from Hawaii Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 3 armour
                    Russians defend with 2 armour and 1 infantry
                    Russians win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Japanese: 3 armour
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 3 armour and 1 fighter
                    Russians defend with 2 armour and 1 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 2 armour and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kazakh S.S.R. to Yakut S.S.R.
                2 transports moved from North Pacific Sea Zone to Japan Sea Zone
                2 fighters moved from Hawaiian Islands to Hawaii Sea Zone

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in French Indo China
                2 armour and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from North Sea Zone to South Europe

    Combat - Americans
                Battle in South Europe
                    Americans attack with 1 fighter
                    Germans defend with 1 aaGun, 1 factory and 1 infantry
                        AA guns fire in South Europe :  0/1 hits
                        Americans roll dice for 1 fighter in South Europe, round 1 :  1/1 hits
                        Germans roll dice for 1 infantry in South Europe, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in South Europe
                    Americans win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from South Europe to West Europe
                1 carrier and 4 transports moved from North Sea Zone to East US Sea Zone
                4 infantry moved from West Canada to West US
                1 aaGun moved from West US to East US
                1 aaGun moved from West Canada to West US
                1 armour moved from Alaska to West US

    Place Units - Americans
                1 bomber and 6 infantry placed in West US

    Turn Complete - Americans
                Americans collect 31 PUs; end with 31 PUs total

    Territory Summary for Americans :

    East US : 1 flag, 1 aaGun, 1 armour, 1 factory and 2 fighters
        Midway : 1 flag, 1 infantry
        West Europe : 1 flag, 1 fighter
        West US : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 10 infantry
        East US Sea Zone : 1 flag, 1 carrier and 4 transports

    Production/PUs Summary :

    Russians : 24 / 28
        Germans : 28 / 29
        British : 22 / 23
        Japanese : 42 / 42
        Americans : 31 / 31

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from East Europe to South Europe
                      Russians take South Europe from Germans
                6 infantry moved from East Europe to Germany
                1 fighter moved from Karelia S.S.R. to Germany
                1 fighter moved from Karelia S.S.R. to Germany
                4 armour moved from Karelia S.S.R. to Germany
                1 armour moved from Caucasus to Persia
                      British take Persia from Japanese
                1 armour moved from Persia to Kazakh S.S.R.
                2 infantry moved from Russia to Kazakh S.S.R.
                1 armour moved from Novosibirsk to Evenki National Okrug
                3 infantry moved from Russia to Evenki National Okrug

    Combat - Russians
                Battle in Evenki National Okrug
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Evenki National Okrug, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Evenki National Okrug, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Evenki National Okrug
                        Russians roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Evenki National Okrug
                    Russians win, taking Evenki National Okrug from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 1 :  1/3 hits
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Battle in Germany
                    Russians attack with 4 armour, 2 fighters and 6 infantry
                    Germans defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
                        AA guns fire in Germany :  0/2 hits
                        Russians roll dice for 4 armour, 2 fighters and 6 infantry in Germany, round 1 :  5/12 hits
                        Germans roll dice for 2 armour, 1 fighter and 3 infantry in Germany, round 1 :  2/6 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Germany
                        Russians roll dice for 4 armour, 2 fighters and 4 infantry in Germany, round 2 :  4/10 hits
                        Germans roll dice for 1 fighter in Germany, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Germany
                    Russians captures 29PUs while taking Germans capital
                    Russians win, taking Germany from Germans with 4 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 armour, 1 fighter and 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 fighters moved from Germany to Karelia S.S.R.

    Place Units - Russians
                2 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 73 PUs total

    Territory Summary for Russians :

    East Europe : 1 flag
        Evenki National Okrug : 1 flag, 1 armour and 2 infantry
        Finland Norway : 1 flag
        Germany : 1 flag, 1 aaGun, 4 armour, 1 factory and 3 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 1 factory and 2 fighters
        Kazakh S.S.R. : 1 flag, 1 armour and 2 infantry
        Russia : 1 flag, 1 aaGun, 2 armour, 1 factory and 6 infantry
        South Europe : 1 flag, 1 aaGun, 1 factory and 1 infantry
        Ukraine S.S.R. : 1 flag

    Production/PUs Summary :

    Russians : 44 / 73
        Germans : 12 / 0
        British : 23 / 23
        Japanese : 37 / 42
        Americans : 31 / 31

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.298
            Median : 4.000
            Variance : 1.196
            Standard Deviation : 1.093
            Total rolls : 47

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Russians Combat
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.156
            Median : 3.500
            Variance : 1.097
            Standard Deviation : 1.047
            Total rolls : 32

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :6

    Combat Move - Germans
                1 armour moved from Syria Jordan to Caucasus
                      Germans take Persia from British
                      Germans take Caucasus from Russians
                1 infantry moved from Syria Jordan to Persia
                1 infantry moved from Anglo Sudan Egypt to Syria Jordan

    Combat - Germans

    Non Combat Move - Germans

    Turn Complete - Germans


  • Test summary from TripleA, engine version: 1.6.1.2, time: 13:11:11


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 submarine moved from Karelia Sea Zone to Baltic Sea Zone
                1 transport moved from Karelia Sea Zone to Baltic Sea Zone
                1 armour moved from Karelia S.S.R. to East Europe
                1 armour moved from Russia to East Europe
                1 fighter moved from Karelia S.S.R. to East Europe
                1 armour moved from Russia to East Europe
                2 infantry moved from Karelia S.S.R. to East Europe
                1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
                5 infantry moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Russia to Ukraine S.S.R.

    Combat - Russians
                Battle in East Europe
                    Russians attack with 3 armour, 1 fighter and 2 infantry
                    Germans defend with 1 armour, 1 fighter and 3 infantry
                    Russians win, taking East Europe from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 1 fighter and 3 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 fighter and 6 infantry
                    Germans defend with 2 armour, 1 fighter and 3 infantry
                    1 infantry owned by the Russians retreated to Karelia S.S.R.
                    Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Baltic Sea Zone
                    Russians attack with 1 submarine and 1 transport
                    Germans defend with 1 submarine and 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine and 1 transport
                    Casualties for Russians: 1 transport

    Non Combat Move - Russians
                1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                1 fighter moved from East Europe to Karelia S.S.R.
                1 infantry moved from Russia to Caucasus
                3 infantry moved from Russia to Karelia S.S.R.
                2 infantry moved from Evenki National Okrug to Novosibirsk
                1 armour moved from Soviet Far East to Novosibirsk
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                2 infantry moved from Yakut S.S.R. to Novosibirsk

    Place Units - Russians
                1 armour and 6 infantry placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from West Spain Sea Zone to East Canada Sea Zone
                1 fighter moved from West Europe to North Sea Zone
                1 fighter moved from Finland Norway to North Sea Zone
                1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone
                1 armour moved from South Europe to Central Mediteranean Sea Zone
                1 armour and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
                1 fighter moved from Germany to North Sea Zone
                1 bomber moved from Germany to West Mediteranean Sea Zone
                1 battleship moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
                4 infantry moved from Germany to East Europe
                2 infantry moved from South Europe to East Europe
                1 armour moved from Ukraine S.S.R. to East Europe
                1 infantry moved from Algeria to French West Africa
                      Germans take French West Africa from British
                1 armour moved from Libya to French Equatorial Africa
                      Germans take French Equatorial Africa from British
                1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
                1 infantry moved from Libya to Anglo Sudan Egypt
                1 armour moved from East Mediteranean Sea Zone to Anglo Sudan Egypt

    Combat - Germans
                Battle in North Sea Zone
                    Germans attack with 3 fighters
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 3 fighters in North Sea Zone, round 1 :  0/3 hits
                        British roll dice for 1 battleship and 1 transport in North Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 3 fighters in North Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship and 1 transport in North Sea Zone, round 2 :  1/2 hits
                        1 transport owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in North Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 battleship and 1 transport
                Battle in East Europe
                    Germans attack with 1 armour and 6 infantry
                    Russians defend with 2 armour
                        Germans roll dice for 1 armour and 6 infantry in East Europe, round 1 :  1/7 hits
                        Russians roll dice for 2 armour in East Europe, round 1 :  1/2 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                        Germans roll dice for 1 armour and 5 infantry in East Europe, round 2 :  2/6 hits
                        Russians roll dice for 1 armour in East Europe, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                    Germans win, taking East Europe from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 armour
                Battle in West Mediteranean Sea Zone
                    Germans attack with 1 battleship and 1 bomber
                    British defend with 1 battleship
                        Germans roll dice for 1 battleship and 1 bomber in West Mediteranean Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 battleship in West Mediteranean Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the British lost in West Mediteranean Sea Zone
                    Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 24
                    Casualties for British: 1 battleship
                Battle in East Canada Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        Germans roll dice for 1 submarine in East Canada Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British lost in East Canada Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 transport
                Battle in East Mediteranean Sea Zone
                    Germans attack with 1 fighter and 1 transport
                    British defend with 1 submarine
                        British roll dice for 1 submarine in East Mediteranean Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 transport in East Mediteranean Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the British lost in East Mediteranean Sea Zone
                    Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 submarine
                Battle in Anglo Sudan Egypt
                    Germans attack with 2 armour and 1 infantry
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 2 armour and 1 infantry in Anglo Sudan Egypt, round 1 :  1/3 hits
                        British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Anglo Sudan Egypt
                        Germans roll dice for 2 armour and 1 infantry in Anglo Sudan Egypt, round 2 :  0/3 hits
                        British roll dice for 1 armour in Anglo Sudan Egypt, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Anglo Sudan Egypt
                        Germans roll dice for 2 armour in Anglo Sudan Egypt, round 3 :  2/2 hits
                        British roll dice for 1 armour in Anglo Sudan Egypt, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anglo Sudan Egypt
                    Germans win, taking Anglo Sudan Egypt from British with 2 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from West Mediteranean Sea Zone to West Europe
                1 fighter moved from East Mediteranean Sea Zone to South Europe
                2 fighters moved from North Sea Zone to West Europe
                2 armour moved from West Europe to Germany
                1 infantry moved from West Europe to Germany

    Place Units - Germans
                1 armour and 2 infantry placed in South Europe
                1 fighter and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs total

    Territory Summary for Germans :

    Anglo Sudan Egypt : 1 flag, 2 armour
        East Europe : 1 flag, 1 armour and 4 infantry
        Finland Norway : 1 flag, 1 armour and 3 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag, 1 infantry
        Germany : 1 flag, 1 aaGun, 4 armour, 1 factory, 1 fighter and 4 infantry
        South Europe : 1 flag, 1 aaGun, 1 armour, 1 factory, 1 fighter and 2 infantry
        West Europe : 1 flag, 1 aaGun, 1 bomber, 2 fighters and 1 infantry
        East Canada Sea Zone : 1 flag, 1 submarine
        East Mediteranean Sea Zone : 1 flag, 1 transport
        West Mediteranean Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Russians : 24 / 28
        Germans : 36 / 36
        British : 26 / 30
        Japanese : 25 / 25
        Americans : 36 / 36

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.558
            Standard Deviation : 0.747
            Total rolls : 44

    Germans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.516
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 31

    Russians Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.700
            Median : 3.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :1

    Purchase Units - British
                British buy 1 carrier and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to West Mediteranean Sea Zone
                1 bomber moved from United Kingdom to East Canada Sea Zone
                1 infantry moved from Syria Jordan to Anglo Sudan Egypt
                2 infantry moved from India to Indian Ocean Sea Zone
                2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
                2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
                1 fighter moved from India to Anglo Sudan Egypt

    Combat - British
                Battle in West Mediteranean Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship
                    British win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 fighter
                Battle in Anglo Sudan Egypt
                    British attack with 1 fighter and 3 infantry
                    Germans defend with 2 armour
                    British win, taking Anglo Sudan Egypt from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 armour
                Battle in East Canada Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 submarine
                    British win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 infantry moved from South Africa to Kenya-Rhodesia
                1 infantry moved from West Canada to East Canada
                1 fighter moved from Anglo Sudan Egypt to Syria Jordan
                1 bomber moved from East Canada Sea Zone to United Kingdom
                1 fighter moved from West Mediteranean Sea Zone to Gibraltar

    Place Units - British
                1 carrier and 1 submarine placed in North Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 32 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone
                2 infantry moved from Philippines to Philippines Sea Zone
                2 infantry and 1 transport moved from Philippines Sea Zone to North Australia Sea Zone
                1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone
                2 infantry moved from North Australia Sea Zone to Australia
                1 fighter moved from Caroline Islands Sea Zone to Australia
                1 battleship moved from Japan Sea Zone to Hawaii Sea Zone
                1 bomber moved from Japan to Hawaii Sea Zone
                2 infantry moved from Kwangtung to China
                1 infantry moved from French Indo China to India
                      Japanese take India from British
                1 infantry moved from French Indo China to China
                1 fighter moved from Manchuria to China
                1 fighter moved from French Indo China to China
                1 fighter moved from Japan to China

    Combat - Japanese
                Battle in Australia
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Australia, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Australia
                        Japanese roll dice for 1 fighter and 2 infantry in Australia, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Australia, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Australia
                    Japanese win, taking Australia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in China
                    Japanese attack with 3 fighters and 3 infantry
                    Americans defend with 1 fighter and 2 infantry
                        Japanese roll dice for 3 fighters and 3 infantry in China, round 1 :  2/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in China, round 1 :  0/3 hits
                        2 infantry owned by the Americans lost in China
                        Japanese roll dice for 3 fighters and 3 infantry in China, round 2 :  2/6 hits
                        Americans roll dice for 1 fighter in China, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in China
                    Japanese win, taking China from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Hawaii Sea Zone
                    Japanese attack with 1 battleship, 1 bomber and 1 submarine
                    Americans defend with 1 carrier, 1 fighter and 1 submarine
                        Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in Hawaii Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 bomber in Hawaii Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans , 1 bomber owned by the Japanese and 1 submarine owned by the Japanese lost in Hawaii Sea Zone
                        Japanese roll dice for 1 battleship in Hawaii Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Americans and 1 battleship owned by the Japanese lost in Hawaii Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 battleship, 1 bomber and 1 submarine
                    Casualties for Americans: 1 carrier and 1 submarine
                    1 fighter owned by the Americans forced to land in Hawaiian Islands

    Non Combat Move - Japanese
                1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone
                1 fighter moved from Australia to North Australia Sea Zone
                2 infantry moved from Japan to Japan Sea Zone
                2 infantry moved from Japan Sea Zone to Manchuria
                1 fighter moved from Philippines to French Indo China
                2 fighters moved from China to French Indo China
                1 fighter moved from China to Manchuria

    Place Units - Japanese
                3 infantry placed in Japan
                2 transports placed in Japan Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total

    Territory Summary for Japanese :

    Australia : 1 flag, 2 infantry
        Borneo Celebes : 1 flag, 1 infantry
        Caroline Islands : 1 flag, 1 infantry
        China : 1 flag, 2 infantry
        East Indies : 1 flag, 1 infantry
        French Indo China : 1 flag, 3 fighters
        India : 1 flag, 1 infantry
        Japan : 1 flag, 1 aaGun, 1 armour, 1 factory and 4 infantry
        Manchuria : 1 flag, 1 fighter and 5 infantry
        New Guinea : 1 flag, 1 infantry
        Okinawa : 1 flag, 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        Wake Island : 1 flag, 1 infantry
        Japan Sea Zone : 1 flag, 3 transports
        North Australia Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 transport

    Production/PUs Summary :

    Russians : 24 / 28
        Germans : 34 / 36
        British : 23 / 32
        Japanese : 32 / 32
        Americans : 34 / 36

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.533
            Median : 3.000
            Variance : 0.897
            Standard Deviation : 0.947
            Total rolls : 30

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.632
            Standard Deviation : 0.795
            Total rolls : 20

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 carrier and 1 factory; Remaining resources: 3 PUs;

    Non Combat Move - Americans
                2 infantry moved from East US to East US Sea Zone
                2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
                2 infantry moved from North Sea Zone to United Kingdom
                1 fighter moved from East US to North Sea Zone
                1 fighter moved from West US to North Sea Zone
                1 fighter moved from Hawaiian Islands to Alaska
                2 infantry moved from West US to West US Sea Zone
                1 battleship moved from West US Sea Zone to Alaska Sea Zone
                2 infantry and 1 transport moved from West US Sea Zone to Alaska Sea Zone
                2 infantry moved from Alaska Sea Zone to Alaska
                1 bomber moved from East US to United Kingdom

    Place Units - Americans
                1 factory placed in Alaska
                1 carrier placed in West US Sea Zone

    Turn Complete - Americans
                Americans collect 34 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Karelia S.S.R. to East Mediteranean Sea Zone
                10 infantry moved from Karelia S.S.R. to East Europe
                1 fighter moved from Karelia S.S.R. to East Europe
                1 infantry moved from Caucasus to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                1 armour moved from Novosibirsk to India

    Combat - Russians
                Battle in India
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 armour
                Battle in East Mediteranean Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 1 transport
                    Russians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 transport
                Battle in East Europe
                    Russians attack with 1 fighter and 10 infantry
                    Germans defend with 1 armour and 4 infantry
                    Russians win, taking East Europe from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 4 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 fighter moved from East Europe to Karelia S.S.R.
                1 fighter moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
                4 infantry moved from Novosibirsk to Sinkiang
                1 submarine moved from Baltic Sea Zone to North Sea Zone

    Place Units - Russians
                2 armour and 6 infantry placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Classic, version: 1.6.2

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour and 4 infantry moved from Germany to East Europe
                1 armour and 2 infantry moved from South Europe to East Europe
                1 fighter moved from South Europe to North Sea Zone
                1 bomber moved from West Europe to North Sea Zone
                2 fighters moved from West Europe to North Sea Zone
                1 fighter moved from Germany to North Sea Zone

    Combat - Germans
                Battle in North Sea Zone
                    Germans attack with 1 bomber and 4 fighters
                    Russians defend with 1 submarine; British defend with 1 carrier and 1 submarine; Americans defend with 2 fighters and 1 transport
                        Germans roll dice for 1 bomber and 4 fighters in North Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 carrier, 2 fighters and 1 transport in North Sea Zone, round 1 :  1/4 hits
                        1 transport owned by the Americans , 1 submarine owned by the Russians , 1 submarine owned by the British and 1 fighter owned by the Germans lost in North Sea Zone
                        Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 carrier and 2 fighters in North Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Americans , 1 carrier owned by the British and 2 fighters owned by the Germans lost in North Sea Zone
                    retreated to North Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 fighters
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 carrier and 1 submarine
                    Casualties for Americans: 1 fighter and 1 transport
                Battle in East Europe
                    Germans attack with 5 armour and 6 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 5 armour and 6 infantry in East Europe, round 1 :  3/11 hits
                        Russians roll dice for 4 infantry in East Europe, round 1 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe
                        Germans roll dice for 5 armour and 5 infantry in East Europe, round 2 :  4/10 hits
                        Russians roll dice for 1 infantry in East Europe, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in East Europe
                    Germans win, taking East Europe from Russians with 5 armour and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                    1 fighter owned by the Americans forced to land in United Kingdom

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from North Sea Zone to West Europe
                1 infantry moved from French West Africa to Algeria

    Place Units - Germans
                3 armour, 1 fighter and 3 infantry placed in Germany
                Germans undo move 1.
                3 armour, 1 fighter and 3 infantry placed in South Europe

    Turn Complete - Germans
                Germans collect 31 PUs; end with 31 PUs total

    Territory Summary for Germans :

    Algeria : 1 flag, 1 infantry
        East Europe : 1 flag, 5 armour and 5 infantry
        Finland Norway : 1 flag, 1 armour and 3 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Germany : 1 flag, 1 aaGun and 1 factory
        South Europe : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 3 infantry
        West Europe : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 infantry

    Production/PUs Summary :

    Russians : 27 / 30
        Germans : 31 / 31
        British : 23 / 32
        Japanese : 32 / 32
        Americans : 34 / 37

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.524
            Median : 3.000
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 42

    Germans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.414
            Standard Deviation : 0.643
            Total rolls : 30

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

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