@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L - '41 - Bold (allies +3) vs. Botider, -tech, +NO
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UK8 - with 36 buys 5 inf, bat, save 1
CM
bst (inf) - 2 inf (nwy), 4 ftr (euk), 2 ftr (cau)
nwe () - inf (nwy) via z5combat:
bst - 2 inf, 6 ftr vs. inf
Rolls: 2@1 6@3; Total Hits: 52@1: (1, 6)6@3: (3, 4, 3, 2, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
bst twol
NC
z51 - inf (aus), trn, des (z39), sub (z42)
z39 - aa (aus)
z5 - 2 trn, des, cru, 3 acc, bat (z3), 6 ftr (bst)
z18 - sub (z8)
nwy - inf, art (gbr)
per - aa (kaz)place bat (z5)
place 2 inf (nwy)
place 3 inf (gbr)collect 30, has 31
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with bat placed in z5
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man, i gotta tell ya, i have no clue how to proceed here. so many possibilities,… all of them fraught with danger! :|
italy 8
purchase
2 inf, rtl, arm, 2 trn… spend $29combat
nonenoncombat
inf egy > tj
inf, arm egy > ind via trn sz34 > sz35
2 ftr sz34 > ind
dd, ca sz34 > sz37
inf egy > bur via trn sz34 > sz37
bb, ca, cv sz34 > sz15
4 inf, rtl, arm ita > fra
inf, rtl ger > fra
arm blk > fra
inf, rtl blk > gerdeployment
2 trn > sz14
2 inf, rtl, arm > itacollect
$25 -
even after the inopportune fall of a strong britain, i think the axis is in trouble. :|
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USA8 - with 48 buys 2 ftr, 2 acc
CM
z31 (des) - sub, 6 ftr (z39)
z38 (des) - des (z39), 4 bom (aus)combat:
z31 - sub, 6 ftr vs. des
Rolls: 1@2 6@3; Total Hits: 01@2: (3)6@3: (4, 6, 5, 5, 4, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
:-o i don’t know how i do it.
z31 r2
Rolls: 1@2 6@3; Total Hits: 41@2: (1)6@3: (6, 2, 5, 2, 5, 2)
Rolls: 1@2; Total Hits: 11@2: (2) -
that’s the story of my A&A life in a nutshell right there. :roll:
z31 cwlo sub
z38 - des, 4 bom vs. des
Rolls: 1@2 4@4; Total Hits: 31@2: (3)4@4: (3, 6, 1, 3)
Rolls: 1@2; Total Hits: 01@2: (3) -
z38 cwol
NC
z51 - 3 trn, 14 des, 3 acc (z39), 6 ftr (z31), trn, des, acc, 2 ftr (z56), sub (z52), trn (z42)
car - art (aus), 2 inf (z39), 2 inf (wca), 2 ftr (sol), 4 bom (z38), inf (nze)
eve - 2 ftr (cau)place 2 ftr, 2 acc (z56)
collect 48, has 48
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even after the inopportune fall of a strong britain, i think the axis is in trouble. :|
i fear you may be right. you had a pretty healthy lead until that faux pas… but at least the germans are pretty healthy and can make a fight of it. i don’t know about the japs - they’ve got their hands full right now.
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germany 9
purchase
4 inf, 5 arm, ftr… spend $47, save $17combat
bst (2 inf)
2 inf, 4 ftr pol
2 bmb gerepl (2 inf)
9 inf, rtl, 5 arm polukr ( )
inf bulnwe (inf)
2 inf, 4 ftr fra
2 ftr ger -
bst
2 inf @ 1, 4 ftr @ 3, 2 bmb @ 4
Rolls: 2@1 4@3 2@4; Total Hits: 42@1: (4, 6)4@3: (4, 3, 2, 1)2@4: (2, 5)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (5, 1) -
bst taken w/ loss of inf
epl
8 inf @ 1, inf/rtl @ 2, 5 arm @ 3
Rolls: 8@1 2@2 5@3; Total Hits: 48@1: (3, 3, 5, 1, 6, 5, 4, 5)2@2: (2, 3)5@3: (5, 3, 5, 1, 6)
vs
2 inf @ 2
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
you’re hitting at 50%… chipping away.
epl taken w/ loss of inf
ukr taken w/out oppositionnwe
2 inf @ 1, 6 ftr @ 3
Rolls: 2@1 6@3; Total Hits: 62@1: (1, 1)6@3: (4, 1, 1, 5, 2, 1)
vs
inf @ 2
Rolls: 1@2; Total Hits: 01@2: (3) -
liberated w/out loss
noncombat
5 ftr nwe > fra
ftr nwe > ger
4 ftr, 2 bmb bst > ger
5 inf, rtl ger > cze
2 arm ger > epl
aa pol > epl
4 inf, 2 rtl, 8 arm bul > epl
5 inf fra > gerdeployment
4 inf, 5 arm, ftr > gercollect
$44 + $17 saved = $61 -
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R9 - with 34 buys 2 acc, save 6
CM
ukr (inf) - inf, bom (cau)
combat:
ukr - inf, bom vs. inf
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
ukr twol
NC
per - 16 inf, 2 art, aa (cau), bom (ukr)
euk - aa (rus)
bel - inf (rus)
eve - 4 inf, art, aa (nov)
nov - 5 inf (rus)place 2 acc (z5)
collect 24, has 30
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on second thought, do this.
ukr twol
NC
per - 16 inf, 2 art (cau), bom (ukr)
euk - aa (rus)
bel - inf (rus)
eve - 4 inf, art, aa (nov)
kaz - 4 inf (rus), aa (cau), 6 arm (per)
nov - inf (rus)
z51 - sub (z42)place 2 acc (z5)
collect 24, has 30
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on THIRD thought, do this.
NC
per - 16 inf, 2 art (cau), bom (ukr)
euk - aa (cau)
bel - aa (rus)
eve - 4 inf, art, aa (nov)
kaz - 5 inf (rus), 6 arm (per)
nov - inf (rus)
z51 - sub (z42)place 2 acc (z5)
collect 24, has 30





