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Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
Yeah… my luck has been up there this game.
Ita9:
Purchase:
2 inf 4 arm
combat:
2 inf fra, arm ita -> nwe
3 inf ger, ftr fra -> pol
nwe
a
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (4)
nwe twol
pol
a
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 1, 5)1@3: (2)
d
Rolls: 1@2; Total Hits: 11@2: (1)
pol twlo inf
ncm:
2 inf 2 art ita, ftr pol -> fra
2 inf fra -> ger
mobilize:
2 inf 4 arm ita
trn 16 -> 14 load aa lib -> 16 unload cau
collect:
16+5=21, has 21
America turn 9
Purchase
48 IPC
transport
4 fighters
save 1 IPC
Combat Moves
EGY (empty) v infantry (Z31)
Noncombat Moves
fighter from EAF to RUS
2 fighters from Z31 to RHO
3 destroyers, 6 ac, 8 fighters from Z31 to Z34
4 fighters from AUS to Z34
bomber from AUS to RHO
4 fighters from Z56 to AUS
Mobilize
transport, 4 fighters in Z56
Income
38 + 10 NO + 1 saved = 49
Ger10:
Purchase:
4 dmg ger 2 inf 8 arm
combat:
arm bul -> bst
arm bul -> bel
2 arm bul -> euk
euk
a
Rolls: 2@3; Total Hits: 22@3: (2, 2)
d
Rolls: 1@2; Total Hits: 11@2: (2)
euk twlo inf
ncm:
12 arm ger -> epl
mobilize:
2 inf 8 arm ger
collect:
31+15=46, has 46
Soviet turn 10
Purchase
18 IPC
6 infantry
Combat Moves
EUK (tank, AA) v infantry, artillery (RUS)
KAZ (empty) v tank (RUS) blitz back to RUS
ARC (infantry) v infantry, 2 fighters (RUS)
dice
ARC
A - infantry, 2 fighters
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (2, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
ARC taken with infantry, 2 fighters
EUK
A - infantry, artillery
Rolls: 2@2; Total Hits: 02@2: (4, 5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (1)
EUK round 2
A - artillery
Rolls: 1@2; Total Hits: 01@2: (5)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6)
EUK round 3
A - artillery
Rolls: 1@2; Total Hits: 01@2: (3)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6)
EUK round 4
A - artillery
Rolls: 1@2; Total Hits: 01@2: (6)
D - tank
Rolls: 1@3; Total Hits: 11@3: (1)
Your good fortune just won’t end I guess as you just picked up another very unlikely result as that tank survives. it will be a miracle if I pull this one out.
Noncombat Moves
2 tanks from ARC to RUS
2 fighters from ARC to RUS
Mobilize
6 infantry in RUS
Income
12
Jpn10:
Purchase:
3 inf 3 art 4 arm cv ftr dd
combat:
arm nov -> kaz -> nov
ncm:
inf ura, 2 inf eve, inf art chi -> nov
inf art nin -> chi
3 inf sui, arm man, 2 ftr jpn -> nin
3 arm ind -> cau
inf art man -> sui
ftr jpn -> 62
2 inf bur -> fic
mobilize:
2 inf 2 art cau, 3 arm ind, inf art arm man, cv ftr dd 62
collect:
56+15=71, has 71
Britain turn 10
Purchase
33 IPC
6 infantry
tank
fighter
Combat Moves
BST (tank) v infantry, artillery (KAR)
BEL (tank) v infantry, artillery (KAR)
Z16 (transport, 2 cruisers, battleship) v 4 fighters (Z5), 4 fighters (RUS), bomber (KAR)
LIB (empty) v infantry (ALG) walkin
BLK (empty) v infantry (ALG) using Z12 transport
dice
BST
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (2, 3)
D - tank
Rolls: 1@3; Total Hits: 11@3: (3)
BST taken with artillery
BEL
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (1, 6)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6)
BEL taken with infantry, artillery
Z16
A - 8 fighters, bomber
Rolls: 8@3 1@4; Total Hits: 58@3: (3, 2, 3, 5, 5, 6, 2, 2)1@4: (5)
D - 2 cruisers, battleship
Rolls: 2@3 1@4; Total Hits: 32@3: (3, 1)1@4: (2)
would anything less than 3/3 on defense have been possible? i guess the dice insist on thwarting me at every single turn.
Z16 taken with 6 fighters
Noncombat Moves
4 fighters from Z16 to RUS
2 fighters from Z16 to Z14
2 ac from Z12 to Z14
2 infantry, 2 tanks from GBR to ALG
artillery from ALG to LIB
ac, battleship, 5 transports from Z5 to Z6
AA gun from KAR to GBR
Mobilize
6 infantry, tank in GBR
fighter in Z6
Income
33 + 10 NO = 43
:| the incredible number of aircraft alone I have lost this game to incredible AA and defensive fire is staggering. good golly. i need to catch a break very soon, maybe i’m forgetting but I can’t think of one I’ve caught yet.
It would’ve been early if you did.
Ita10:
Purchase:
4 inf art arm
combat:
2 inf ger, arm nwe -> blk
2 inf pol, ftr fra -> bst
bst
a
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 2)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5)
blk
a
Rolls: 2@1 1@3; Total Hits: 22@1: (5, 1)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4)