Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
11L '41, Ol'Blood&Guts (Axis) vs. Lucky Lindy (Allies+8), Game3, NOs, -tech
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Fully expected to lose the tank, but 3 for 3 on hits at 1??? :cry:
Bel hwlo inf arm, Ger loses arm bmr
NCM
bmr Bel => Ger
ftr Bst => sz14
ftr Kar => Fra
2inf 2art Ger => Pol
5arm Ger => BstMobilize
IC in Fra
4inf 3art arm ftr in GerCollect: 49
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Soviet turn 3
Purchase
33 IPC8 infantry
artillery
tankCombat Moves
LIB (artillery) v bomber (IND)
EPL (empty) v infantry (EUK)
UKR (2 tanks) v 2 infantry (EUK), 3 infantry, tank (CAU), tank, fighter (RUS)
TRJ (empty) v tank (IND)dice
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UKR
A - 5 infantry, 2 tanks, fighter
Rolls: 5@1 3@3; Total Hits: 25@1: (4, 3, 2, 2, 2)3@3: (3, 3, 5)
D - 2 tanks
Rolls: 2@3; Total Hits: 12@3: (5, 3) -
UKR taken with 4 infantry, 2 tanks, fighter
LIB
A - bomber
Rolls: 1@4; Total Hits: 11@4: (2)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (3) -
LIB taken with bomber, not controlled
Noncombat Moves
infantry from RUS to BEL
AA gun from ARC to RUS
infantry from URA to ARC
bomber from LIB to ALG
3 tanks from IND to CAU
AA gun from CAU to UKR
AA gun from RUS to CAU
fighter from UKR to CAU
7 infantry from STC to YAKMobilize
3 infantry, tank in CAU
5 infantry, artillery in RUSIncome
26 + 5 NO = 31 -
Jap3-Buy: IC, 3 arm, 2 dd…save 0
CM
1. 2inf ftr FIC => Bur art
2. inf Yun/2inf Hup/ftr FIC => Sik inf
3. inf Bry => Stc
4. inf Bry => FarBur
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 22@1: (4, 1)1@3: (1)
D-art
Rolls: 1@2; Total Hits: 01@2: (3) -
Bur twol
Sik
A-3inf ftr
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 5, 5)1@3: (3)
D-art
Rolls: 1@2; Total Hits: 11@2: (2) -
Oops…inf in Sik…same result
Sik twlo inf
NCM
ftr Sik/ftr FIC => Nin
2inf Hup => Nin
2inf art arm Bry/inf arm Jap => Car
dd sz50 => sz53
fleet sz50 => sz51
2ftr FIC => sz51Mobilize
IC in FIC
3arm in Man
2dd in sz62Collect: 49
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Was just looking at the map and realized I did not place the IC in France. Use this map.
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Britain turn 3
Purchase
40 IPCac
fighter
transport
3 infantryCombat Moves
sbr KAR with bomber (GBR)
NWY (empty) v infantry, artillery (GIB)
NWE (empty) v infantry (GBR) unload Z6
EGY (infantry) v 2 tanks (ALG), fighter, bomber (PER)
Z53 (destroyer) v bomber (ECA)dice
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KAR bombing
Rolls: 1@6; Total Hits: 11@6: (1)EGY
A - 2 tanks, fighter, bomber
Rolls: 3@3 1@4; Total Hits: 23@3: (1, 6, 2)1@4: (5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
1 damage in KAR
EGY taken with tank, fighter, bomber
Z53
A - bomber
Rolls: 1@4; Total Hits: 11@4: (1)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (6) -
Z53 taken with bomber
Noncombat Moves
bomber from Z53 to ECA
transport, ac, fighter from Z12 to Z6
2 infantry from GBR to NWY
fighter from GBR to Z6
fighter, bomber from EGY to ALG
AA gun from IND to PER
artillery from Z56 to WCA
2 infantry from CNG to SUD
bomber from KAR to GBR
destroyer from Z8 to Z6Mobilize
fighter, ac, transport in Z6
3 infantry in GBRIncome
39 + 5 NO = 44 -
Ita3-Buy: 2 inf, art, 2 arm…save 0
CM
1. inf art Ita/ftr cru bb sz14 => Egy arm
2. inf art Fra => Nwe infEgy
A-inf art ftr cru bb
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 3)2@3: (3, 5)1@4: (1)
D-arm
Rolls: 1@3; Total Hits: 11@3: (3) -
Egy twlo inf
Nwe
A-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Nwe
A-inf art
Rolls: 2@2; Total Hits: 12@2: (5, 2)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Nwe lwlo inf
NCM
cru cv sz14 => sz15
ftr Egy => sz15Mobilize
2inf art 2arm in ItaCollect: 11
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America turn 3
Purchase
48 IPC
transport
2 fighters
battleshipsave 1 IPC
Combat Moves
Z53 (3 transports, cruiser, 3 ac, 5 fighters, battleship) v submarine, 4 destroyers, 3 ac, 2 fighters, battleship (Z56), 4 fighters, bomber (AUS), bomber (ECA)
dice
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I’ve had these go really wrong and really right. Let’s see how this one falls…
You don’t have a destroyer so my submarine has a sneak attack - doesn’t really matter since you have a battleship but…
Z53
A - submarine sneak attack
Rolls: 1@2; Total Hits: 11@2: (2)
A - 3 ac, 4 destroyers, 6 fighters, 2 bombers, battleship
Rolls: 3@1 4@2 6@3 3@4; Total Hits: 93@1: (5, 6, 5)4@2: (4, 6, 5, 4)6@3: (3, 2, 3, 2, 2, 3)3@4: (2, 4, 2)I don’t see any reason for you to take anything but your best defense but just in case we will roll the attack separately.
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:-o!!! :? That was crazy - the airforce went berzerk! Sorry I’ve been calling the battle Z53 instead of Z51.
I think it’s safe to go ahead and roll the defense, you will have one unit left, obviously a fighter or battleship defending at 4. If my submarine survives, we will say it is the fighter so you can’t get hit by a sneak attack.
Z51 defense
D - 3 ac, cruiser, 5 fighters, battleship
Rolls: 3@2 1@3 6@4; Total Hits: 43@2: (3, 4, 6)1@3: (2)6@4: (4, 6, 6, 1, 6, 3)





