Nothing to see here(Axis) vs. JamesAleman(Allies)


  • **China 4:

    Production: 12**

    3 artillery

    Combat Move:

    To Kwe: 2 inf,art,ftr-Yun vs inf,mech

    Combat:

    Kwe: 2 inf,art,ftr vs inf,mech
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (2)2@2: (2, 6)1@3: (6)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

    04eChina_NothingtoseeherevsJamesAleman.AAM


  • Kwe: inf,art,ftr vs mech
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 1)1@3: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Kwe taken, China loses 1 inf, Japan inf, mech

    Non Combat Moves:

    To Yun 6inf,3art-Sze; ftr-Kwe

    Placement:

    Yun: 3 artillery
    Collection: 10

    04eChina_NothingtoseeherevsJamesAleman.AAM


  • **Uk turn 4:

    Production:**

    London: 33
    6 artillery=24
    3 infantry=9
    24+9=33

    India: 15
    5 infantry=15

    Combat Move:

    To z92: 2 Battleships,trn-z91 (2 inf-gib)
    To Alg: 2 inf-Gib, 2 ftr-z91; 2 BB-z92 vs inf,art
    To z91: trn-z106 (inf,arm-Que)
    To Morocco: inf,arm
    To Alx: inf-Egy
    To z80: trn-z71 (2inf-Saf); trn-z81(arm,inf-Egy)
    To Irq: 3inf,arm-z81-Egy,Saf; 2inf-Npr; 2ftr,tac-Egy vs 4 inf
    To Trj: 2 art,mech,5 inf-Egy vs inf,arm
    To Fic: inf-Sia; 3ftr,tac-Sze vs inf,art
    To z42: BB,CA,2 DD vs transport autokill

    Combat:

    Alg: 2inf,2ftr,2bb vs inf,art
    DiceRolls: 2@1 2@3 2@4; Total Hits: 32@1: (4, 2)2@3: (1, 3)2@4: (1, 6)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)
    Irq: 5inf,arm,2ftr,tac vs 4 inf
    DiceRolls: 5@1 3@3 1@4; Total Hits: 25@1: (2, 3, 6, 5, 3)3@3: (5, 3, 4)1@4: (4)
    DiceRolls: 4@2; Total Hits: 24@2: (2, 5, 4, 2)
    Trj: 5inf,mech,2art vs inf,arm
    DiceRolls: 4@1 4@2; Total Hits: 04@1: (2, 6, 2, 3)4@2: (3, 5, 3, 3)
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
    Fic: inf,3ftr,tac vs inf,art
    DiceRolls: 1@1 3@3 1@4; Total Hits: 21@1: (1)3@3: (4, 6, 4)1@4: (4)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 4)

    04fUK_NothingtoseeherevsJamesAleman.AAM


  • Trj: 5inf,mech,2art vs inf,arm
    DiceRolls: 4@1 4@2; Total Hits: 34@1: (4, 6, 3, 2)4@2: (1, 1, 2, 5)
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6)

    Irq: 3inf,arm,2ftr,tac vs 2 inf
    DiceRolls: 3@1 3@3 1@4; Total Hits: 23@1: (6, 5, 3)3@3: (2, 1, 6)1@4: (5)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)


  • Trj: italy lost inf,arm UK lost nothing
    Alg: italy lost inf,art UK lost inf
    Irq: Germany lost 4inf, UK lost 2 inf
    Fic: Japan lost inf,art UK lost nothing

    Because of bad luck on malta, UK also restores its territory NO

    Non Combat Moves:

    To z92: 2ca,cv,dd-z91
    To z91: transport-z106(inf,art-Que)
    To Mor: inf,art-Que
    To Gib: 2ftr-Alg; 2 ftr-UK
    To Egy: 2ftr,tac-Irq
    To Yun: 3mech-Ind; 3inf,art,aagun-Bur; 3ftr,tac-Fic
    To z42: ftr-Bur
    To Ind: 5 inf-Bur

    Placement:
    UK: 6 artillery
    Egy: 3 infantry
    Ind: 5 infantry
    Collection:
    London: 42
    India: 10

    Notes:

    2 ftr scramble to defend Transports in z91 from a bomber; leaving 1 ftr to scramble in z92 versus other 3 German air units

    3 ftr scramble in z92 if Germany ignores z91

    04fUK_NothingtoseeherevsJamesAleman.AAM


  • Anzac turn 4/ France turn 4

    Production: 24

    Destroyer=8
    2 Transports=14
    Save 2 IPCs
    8+14=22+2=24

    Combat Moves:

    To z42: Cruiser-Bombard
    Jav: 4inf,art,CA-z42;  vs inf
    To z55: ftr-z42; 3ftr-Que vs DD
    Combat:

    Jav: 4inf,art,cruiser vs inf
    DiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 1, 3)2@2: (5, 5)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    z55: 4ftr vs dd
    DiceRolls: 4@3; Total Hits: 24@3: (3, 5, 1, 5)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    04gAnz_NothingtoseeherevsJamesAleman.AAM


  • Jav: Japan loses Jav, inf, NO: Anzac lost nothing
    z55: Japan loses dd, Anzac lost ftr
    Non combat Move:

    To z42: 3ftr-z55
    To Que: 2 art,3inf-Sau
    To Trj: inf-Egy
    France:
    To Egy: inf-Sud; ftr-Gib (if Italy does not attack Egypt by air then add these French Units before Germany’s turn)

    Placement:

    z54: 2 transports, Destroyer

    Collection: 21

    19+2 saved=21

    Notes:

    OOL Yun: 3inf-UK,6inf-China,art-UK,6art-China,2bmbr-US,3mech-UK,tac-UK,3ftr-UK,ftr-China
    OOL z42: US-BB-Dam, UK-BB-Dam, 4CV-Dam, 2 subs, 2dd-UK, dd-US, 4CV-sink, CA-UK, 2CA-US, tac-US,CA-Anz, ftr-UK,2ftr-US,3fr-anz,UK-BB-sink,US-BB-Sink,3 trn
    OOL: Trj: UK inf, Anz inf, UK art
    OOL: z92: 2BB-Dam, cv-Dam, DD, 2CA, CV, 3 ftr, 2 BB-sink, trn (if Italy hits with sub, remove US sub instead of BB dam)
    OOL: z54: DD-US, DD-Anz, 2 tran-Anz

    04gAnz_NothingtoseeherevsJamesAleman.AAM


  • I3:

    Buy (30):
    1 Tr (7)
    1 Tac (11)
    2 Inf (6)
    1 Tnk (6)

    CM:

    Z96:1DD Z98, 2Fgt Lyb, 2Fgt NIta vs. 1DD

    04hItaly_NothingtoseeherevsJamesAleman.AAM


  • Combat:

    Z96:
    Attacker (1DD, 4Fgt):
    DiceRolls: 1@2 4@3; Total Hits: 21@2: (5)4@3: (5, 3, 4, 1)
    Defender (1DD):
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • NCM:

    To Z97: 1Sub Z95, 1DD, 1BB, 2CA, 2Tr Z98
    To Lyb: 4Inf, 1Art, 1Mec, 1Arm
    To SIta: 4Fgt Z96
    To NIta: 2Tnk SIta
    To Fra: 2 Inf NIta

    Placement:

    NIta: 1Arm
    SIta: 2Inf, 1Tac
    Z97: 1Tr

    Collect:
    17TT=17

    04hItaly_NothingtoseeherevsJamesAleman.AAM


  • G5:

    Buy (62):
    1Inf (3)
    5Art (20)
    1Arm (6)
    1Tr (7)
    1Fgt(10)
    1CV (16)

    CM:
    To Smo: 1Inf Bel
    To Arch: 1Inf Bel, 6Inf, 1Art, 2Arm Nov, 4Arm Epl
    To SUkr: 1Bmb WGer (SBR), 2Inf, 1Art Bes, 1Fgt, 1Tac SIta
    To NUkr: 2Inf, 1Art Epl, 1Fgt WGer

    05aGermany_NothingtoseeherevsJamesAleman.AAM


  • Smo, Arch twol

    Combat:

    Sukr:

    SBR:
    AAGun:
    DiceRolls: 1@1; Total Hits: 01@1: (3)
    Damage (ignore if AA hits):
    Attacker (2Inf, 1Art, 1Fgt, 1Tac):
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (4)2@2: (5, 5)1@3: (4)1@4: (2)
    Defender (2Inf):
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    NUkr:
    Attacker (2Inf, 1Art, 1Fgt):
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (4, 4)1@3: (1)
    Defender (1Inf, 1Art):
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)


  • Oh forgot to actually roll for Damage:
    DiceRolling 1d6:
    (6)

    Rnd2:

    SUkr:
    DiceRolls: 2@2, 1@3 1@4; Total Hits: 32@2,: (2, 6)1@3: (3)1@4: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    NUkr:
    DiceRolls: 1@1 2@2, 1@3; Total Hits: 11@1: (1)2@2,: (5, 4)1@3: (6)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Heading to work, just noticed: I collect 8 IPCs for India, not 10…FIC is worth 2, Japan has 2 ships, it only shows 1 convoy when it should show 2…and I looked at the top instead of the bottom anyway…


  • SBR conducted with 6 Points of Damage
    SUkr twlo 1Inf
    NUkr twlo 1Inf

    Non Combat Movements:

    To Arch: 1AAGun Nov
    To Nov: 4Inf Den, 2Art WGer via 3 Tr Z113
    To Z125: 1Sub Z113
    To Z112: 1DD Z125, 1DD, 1BB, 1CA, 3Tr Z113
    To NIta: 1Art Fra
    To WGer: 1Inf Fra, 1Inf, 1Tac NIta
    To Z97: 1Fgt SIta, 1Tac NIta
    To Ger: 3 Inf WGer
    To Bes: 1Arm Epl, 1Fgt, 1Tac SUkr
    To Epl: 1Fgt NUkr, 2Inf, 2 Art Bes, 4 Art Rom, 1Bmb SUkr

    Placement:
    WGer: 1Fgt
    Z97: 1CV, 1Tr
    Nov: 2Art, 1Arm
    Rom: 3Art, 1Inf

    Collect:
    52 TT+10NO=62ICP

    Deleted the German Sub NO since I see no way you can restore it. I will scramble 1Fgt, 1 Tac if you attack Z112 with planes. I will scramble 3Fighters if you attack Z97. I will scramble one Fighter to Z95 if you make an amphipious assault on SIta or NIta to deny bombard.

    I will make the Japanese turn now since there is very little Russia can do about it. I will possibly redo the parts in the Russian theater after Russias turn or together with Italy depending on how fast you post your turns.

    The Convoydamage of FiC showed as one since the Destroyer was placed to close to Hainan, so the program didn’t count it as being on Z36 corrected that and the Indian Income. I also noticed that Iforgot to declare War on Russia with Italy although I did place a Tank on originally Russian Territory so I also added the marker for that.

    05aGermany_NothingtoseeherevsJamesAleman.AAM
    05aGermany_NothingtoseeherevsJamesAleman.AAM


  • J5:

    Buy (82):
    3Inf (9)
    2Arm (12)
    3Sub (18)
    1Bmb (12)
    1AB (15)
    1CV (16)

    9+12=21+18=39+12=51+15=66+16=82

    Combat Movements:

    To Z80: 1Tac Z41 Autokill 2Tr
    To Ura: 1Inf Tim walk in
    To Eve: 1Inf Yen, 1Arm Yak walk in
    To Shn: 1Inf Mal walk in
    To Sik: 1Inf, 1 Art Tsi
    To Kwe: 1Inf, 1 Art Hun, 2Fgt, 1Tac Ksi vs 1Inf, 1Art
    To Fic: 1Inf, 2Art Kwa, 1Mec, 1Arm Hon, 2Fgt, 2Tac Ksi, 1Fgt, 1Tac Z36 vs 1Inf
    To Z25: 1Sub, 1DD Z6, 2Bmb Jap vs. 1DD

    05cJapan_NothingtoseeherevsJamesAleman.AAM


  • Ura twol
    Eve twol
    Shn twol
    Sik twol

    Kwe (1Inf, 1 Art Hun, 2Fgt, 1Tac Ksi vs 1Inf, 1Art):
    DiceRolls: 2@2 2@3, 1@4; Total Hits: 32@2: (5, 3)2@3,: (1, 1)1@4: (2)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)

    Fic (1Inf, 2Art Kwa, 1Mec, 1Arm Hon, 2Fgt, 2Tac Ksi, 1Fgt, 1Tac Z36 vs 1Inf):
    DiceRolls: 4@2 4@3 3@4; Total Hits: 64@2: (3, 6, 3, 2)4@3: (3, 1, 1, 6)3@4: (2, 3, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)
    Z25 (1Sub, 1DD Z6, 2Bmb Jap vs. 1DD):
    DiceRolls: 2@2 2@4; Total Hits: 32@2: (3, 2)2@4: (1, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Kwe twol
    Fic twol
    Z25 cwlo 1Sub

    I just noticed I didn’t call the Attack on the Aleutans but it is on the Combat move map. Shall I cancel it or are you ok with it going through?

    Non Combat Movements:

    To Ksi: 1Art, 1AAGun Hun, 2Fgt, 1Tac Kwe, 1Art Ksu
    To Jap: 2 Bmb Z25
    To Z20: 1CV, 1DD, 2Tr, Z36, 2Fgt, 1Tac Fic, 1Tac Z41, 1Sub, 1DD Z6
    To Hon: 1Inf, 1Art Ksu, 1Inf, 1Art Jap via Tr Z6, 1Fgt, 3Tac Fic
    To Z79: 1CV Z41, 1Tac Z80
    To Z75: 1CV, 1BB, 1CA, 2Fgt, 1Tr Z41, 1Inf, 1Art Sum

    Placement:
    To Ksu: 2Inf, 1Arm
    To Z20: 1CV
    To Hon: 1AB, 1Inf, 1Arm
    To Z6: 3Subs
    To Jap: 1Bmb

    Collect: 67TT+5NO=72

    05cJapan_NothingtoseeherevsJamesAleman.AAM


  • Notes:

    Z79 OOL: CV, Tac
    Z75 OOL: BB- damaged, Cruiser, Fighter, CV
    If planes attack Z20 Hon will Scramble 1Fgt, 2Tac
    OOL: 1CV-dam, kill 1CV,kill  2DD, kill Fgt, kill Tac if it’s Anazcs turn Damage the second CV before returning to the OOL if after the first CV is destroyed, planes survive land to Fighters on the second CV and surviving Tacs in Hon

    Z97 OOL: BB-dam, after that take out the units with the least Combatvalue first if that is a draw take the cheaper one out first.

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