Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
11L-Ol'Blood&Guts(Axis) vs. The Desert Journalist (Allies) +6 Bid, NO's, no tech
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Yeah, I know that feeling of balancing out. Usually if someone/I does a risky battle one round, if they attempt to do it another round later on, it comes back to bite 'em in the butt. That’s how I’ve lost a couple close games.
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US 1
With $40, buy 1 AC, 2 CAs, save $2Combat:
Sz 53
1 dest Sz 44
1 ftr Hawaii/Sz 44/WUSSz 61
1 bber WUS -
Sz 53
1 dest, 3 ftrs vs 1 dest
Rolls: 1@2 3@3; Total Hits: 11@2: (6)3@3: (1, 4, 6)
Rolls: 1@2; Total Hits: 11@2: (1) -
NC
1 bber to Fuk
1 AC Sz 44-56
3 ftrs to Sz 56
1 inf W/CUS to WCan
1 inf, 1 art EUS to UK via 1 dest/trns Sz 10-8
1 ftr/bber EUS to Sz 56/WUSPlacement
1 AC, 2 CAs Sz 56US collects $48 + $2 saved = $50
China
Collect 3 inf
Combat:
Kia
1 inf SuiNC
NonePlacement
1 inf Sik/Nin/Sui -
Ger2-Buy: 3 inf, art, ftr, dd, cv…save 0
CM
- 4inf ftr Nwy => Fin inf
- inf art 3arm Ukr/3arm Epl/2bmr Ger/ftr Blk => Cau 7inf 2art 2arm
Fin
A-4inf ftr
Rolls: 4@1 1@3; Total Hits: 04@1: (5, 6, 5, 3)1@3: (6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Fin-2
A-3inf ftr
Rolls: 3@1 1@3; Total Hits: 03@1: (3, 4, 4)1@3: (6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
:?
Fin-3
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Fin lwlo 2inf
Cau
aa gun
Rolls: 1@1 2@1; Total Hits: 01@1: (3)2@1: (2, 5) -
Cau
A-inf art 6arm ftr 2bmr
Rolls: 2@2 7@3 2@4; Total Hits: 52@2: (4, 4)7@3: (6, 1, 1, 1, 6, 1, 6)2@4: (4, 6)
D-7inf 2art 2arm
Rolls: 9@2 2@3; Total Hits: 49@2: (2, 5, 4, 3, 5, 2, 6, 3, 1)2@3: (4, 2) -
Cau-2
A-4arm ftr 2bmr
Rolls: 5@3 2@4; Total Hits: 45@3: (3, 2, 3, 4, 4)2@4: (6, 3)
D-2inf 2art 2arm:
Rolls: 4@2 2@3; Total Hits: 34@2: (2, 4, 5, 1)2@3: (3, 6) -
Cau-3
A-arm ftr 2bmr
Rolls: 2@3 2@4; Total Hits: 12@3: (2, 5)2@4: (5, 6)
D-2arm
Rolls: 2@3; Total Hits: 22@3: (3, 2) -
Well the dice are definitely not favoring the European Axis at all early on!
Cau hwlo 7inf 2art arm
NCM
2bmr Cau => Bul
cru sz6 => sz5
ftr Fin => sz5
inf art Ger => Fra
3inf Epl => Ukr
2inf 2art Bst => Epl
trn sz15 => sz16Mobilize
3inf art in Ger
dd cv ftr in sz6Collect: 45
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Russia 2
With $33, buy 3 inf, 1 art, 4 armCombat:
Fin
4 inf, 1 art KarBST/Pol
1 arm Kar blitzes throughFin
4 inf, 1 art vs 2 inf
Rolls: 3@1 2@2; Total Hits: 03@1: (6, 2, 5)2@2: (4, 5)
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Fin 2
Rolls: 3@1 2@2; Total Hits: 03@1: (2, 6, 5)2@2: (5, 3)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Fin 3
Rolls: 2@1 2@2; Total Hits: 22@1: (1, 2)2@2: (1, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
Thank you.
NC
1 inf Kar to BST
1 inf EUkr to Cauc
1 inf Belo to EUkr
4 inf Russia to Cauc
1 inf Novo to Chi
1 inf Eve to Novo
4 inf Yak to EvePlacement
2 inf, 2 arm Cauc
1 inf, 1 art, 2 arm RussiaRussia collects $37
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Jap-2 2 cv, bmr, inf…save 0
CM
- 2inf Sum/2ftr sz 37 => Sud bmr ftr
- inf Bor+art Phi via trn/2inf Kwa => Fuk inf bmr
- inf Bor => Bur
- inf Iwo+art Jap via trn/arm Phi+inf Jap via trn/ftr sz62 => Bry 3inf
- 2inf Jap/ftr sz62 => Kia inf
- 3inf Man/ftr sz62 => Sui inf
- 2inf Yun/2inf Hup => Sik inf
8- 3ftr FIC/ftr sz62 => sz48 dd
Sud
A-2inf 2ftr
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 5)2@3: (5, 3)
D-ftr bmr
Rolls: 1@1 1@4; Total Hits: 01@1: (5)1@4: (6) -
Sud-2
A-2inf 2ftr
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 2)2@3: (1, 6)
D-ftr
Rolls: 1@4; Total Hits: 11@4: (1) -
Sud twlo inf
Fuk
A-3inf art
Rolls: 2@1 2@2; Total Hits: 22@1: (2, 5)2@2: (2, 1)
D-bmr inf
Rolls: 1@1 1@2; Total Hits: 11@1: (4)1@2: (1) -
Fuk twlo inf
Bry
A-2inf art arm ftr
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (3, 6)2@3: (4, 2)
D-3inf
Rolls: 3@2; Total Hits: 13@2: (4, 1, 5)





