@barnee
Thank you - looks like that did the trick!
Belochai v Bretters G40 Balanced Mod 3
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 fighter and 11 infantry; Remaining resources: 8 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from Malaya to 42 Sea Zone 1 bomber moved from India to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 tactical_bomber moved from India to 42 Sea Zone 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry moved from India to West India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers British defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters; ANZAC defend with 1 submarine Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier and 1 cruiser in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the British, 2 submarines owned by the Japanese and 1 carrier owned by the British lost in 42 Sea Zone 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated 1 submarine owned by the Japanese retreated to 37 Sea Zone British win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 2 submarines Casualties for British: 1 carrier and 1 cruiser Battle in West India Japanese attack with 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry British defend with 1 artillery, 4 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 7 artilleries, 9 infantry and 1 mech_infantry in West India, round 2 : 5/18 hits, 5.67 expected hits UK_Pacific roll dice for 1 artillery, 4 infantry and 1 mech_infantry in West India, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 4 infantry owned by the British lost in West India Japanese roll dice for 1 armour, 7 artilleries, 8 infantry and 1 mech_infantry in West India, round 3 : 7/17 hits, 5.50 expected hits UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 7 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry 2 fighters owned by the British could not land and were killed Non Combat Move - Japanese 1 fighter moved from 42 Sea Zone to Malaya 2 tactical_bombers moved from 42 Sea Zone to Malaya 2 bombers moved from 42 Sea Zone to India 1 infantry moved from Sikang to Kazakhstan Place Units - Japanese 1 fighter placed in India 10 infantry placed in Japan 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,5,5,1,2,1,3 Japanese collect 35 PUs (9 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 UK_Pacific regular : -1.33 British regular : 0.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 battleships moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Shensi to Novosibirsk 1 bomber moved from Korea to Novosibirsk 1 bomber moved from Korea to French Indo China Combat - Americans Battle in Celebes Battle in Kwangtung Battle in Hainan Battle in Novosibirsk Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in French Indo China Americans attack with 1 bomber, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Kwangsi 5 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Novosibirsk to Kansu 1 armour moved from Jehol to Suiyuyan 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 1 infantry placed in Korea 1 destroyer and 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 artillery placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.33 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Sikang 3 artilleries and 3 infantry moved from Shensi to Kansu Place Units - Chinese 5 infantry placed in Sikang 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 battleships moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Shensi to Novosibirsk 1 bomber moved from Korea to Novosibirsk 1 bomber moved from Korea to French Indo China Combat - Americans Battle in Celebes Battle in Kwangtung Battle in Hainan Battle in Novosibirsk Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in French Indo China Americans attack with 1 bomber, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Kwangsi 5 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Novosibirsk to Kansu 1 armour moved from Jehol to Suiyuyan 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 1 infantry placed in Korea 1 destroyer and 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 artillery placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Sikang 3 artilleries and 3 infantry moved from Shensi to Kansu Place Units - Chinese 5 infantry placed in Sikang 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Equatorial Africa to Egypt 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Egypt 1 battleship moved from 42 Sea Zone to 54 Sea Zone Combat - British Battle in Egypt British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 2.17 expected hits Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits, 2.00 expected hits Italians roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 5 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 6 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Italians: 3 infantry Battle in Northwest Persia British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 aaGun moved from Persia to Eastern Persia 1 armour, 7 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt 2 aaGuns moved from Persia to Iraq 4 mech_infantrys moved from Trans-Jordan to Egypt 1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 airfield, 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,4,4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,4 British collect 34 PUs (3 lost to blockades); end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 1.33 Germans regular : 0.33 British regular : -4.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 2 battleships moved from 33 Sea Zone to 36 Sea Zone 1 bomber moved from Shensi to Novosibirsk 1 bomber moved from Korea to Novosibirsk 1 bomber moved from Korea to French Indo China Combat - Americans Battle in Celebes Battle in Kwangtung Battle in Hainan Battle in Novosibirsk Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Novosibirsk, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Novosibirsk Americans win, taking Celebes from Japanese, taking Kwangtung from Japanese, taking Hainan from Japanese with 1 bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Battle in French Indo China Americans attack with 1 bomber, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 2 battleships in French Indo China, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Kwangsi 5 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 25 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu 1 bomber moved from Novosibirsk to Kansu 1 armour moved from Jehol to Suiyuyan 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Americans 1 infantry placed in Korea 1 destroyer and 1 transport placed in 6 Sea Zone 1 transport placed in 10 Sea Zone 1 submarine and 3 transports placed in 101 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 artillery placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 3 battleships EDIT: Adding units owned by Americans to 36 Sea Zone: 3 battleships EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Sikang Non Combat Move - Chinese 5 infantry moved from Yunnan to Kwangsi 10 infantry moved from Szechwan to Sikang 3 artilleries and 3 infantry moved from Shensi to Kansu Place Units - Chinese 5 infantry placed in Sikang 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French Equatorial Africa to Egypt 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Egypt 1 battleship moved from 42 Sea Zone to 54 Sea Zone Combat - British Battle in Egypt British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/7 hits, 2.17 expected hits Italians roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/6 hits, 2.00 expected hits Italians roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Egypt, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 5 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Egypt, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Egypt British roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 6 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Italians: 3 infantry Battle in Northwest Persia British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 aaGun moved from Persia to Eastern Persia 1 armour, 7 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt 2 aaGuns moved from Persia to Iraq 4 mech_infantrys moved from Trans-Jordan to Egypt 1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 airfield, 2 infantry and 1 mech_infantry placed in Iraq 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,4,4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,4 British collect 34 PUs (3 lost to blockades); end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 1.33 Germans regular : 0.33 British regular : -4.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Greece to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Volgograd to 96 Sea Zone 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk 1 bomber moved from 81 Sea Zone to Greece 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Ukraine to Rostov 1 armour moved from Volgograd to Ukraine 1 armour moved from Kazakhstan to Volgograd 1 aaGun, 1 artillery and 1 infantry moved from Kazakhstan to Volgograd Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Volgograd 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Greece to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Non Combat Move - Italians 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Tobruk 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Volgograd to 96 Sea Zone 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Tobruk 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk 1 bomber moved from 81 Sea Zone to Greece 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Ukraine to Rostov 1 armour moved from Volgograd to Ukraine 1 armour moved from Kazakhstan to Volgograd 1 aaGun, 1 artillery and 1 infantry moved from Kazakhstan to Volgograd Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 infantry and 1 mech_infantry placed in Volgograd 3 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Java, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Bryansk to Belarus Germans take Belarus from Russians 5 mech_infantrys moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Baltic States to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod 1 bomber moved from Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 7/22 hits, 7.33 expected hits Russians roll dice for 1 armour, 10 artilleries and 4 mech_infantrys in Novgorod, round 2 : 6/15 hits, 5.17 expected hits 4 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 10/16 hits, 6.33 expected hits Russians roll dice for 1 armour and 7 artilleries in Novgorod, round 3 : 3/8 hits, 2.83 expected hits 1 armour owned by the Russians, 7 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 3 infantry and 6 mech_infantrys Casualties for Russians: 1 armour, 10 artilleries and 4 mech_infantrys Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Ukraine 2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun moved from Poland to Baltic States 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 infantry moved from Tambov to Rostov Place Units - Germans 1 armour, 1 artillery and 2 infantry placed in Germany 1 armour, 1 artillery and 1 infantry placed in Ukraine 4 armour and 2 mech_infantrys placed in Germany 3 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 3.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 artillery and 1 infantry moved from Vyborg to Novgorod 1 infantry moved from Bryansk to Belarus Germans take Belarus from Russians 5 mech_infantrys moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Baltic States to Novgorod 1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod 1 bomber moved from Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry, 10 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 7/22 hits, 7.33 expected hits Russians roll dice for 1 armour, 10 artilleries and 4 mech_infantrys in Novgorod, round 2 : 6/15 hits, 5.17 expected hits 4 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 3 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 10/16 hits, 6.33 expected hits Russians roll dice for 1 armour and 7 artilleries in Novgorod, round 3 : 3/8 hits, 2.83 expected hits 1 armour owned by the Russians, 7 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Germans: 3 infantry and 6 mech_infantrys Casualties for Russians: 1 armour, 10 artilleries and 4 mech_infantrys Non Combat Move - Germans 1 bomber moved from Novgorod to Western Germany 1 bomber moved from Novgorod to Ukraine 2 fighters and 2 tactical_bombers moved from Volgograd to Ukraine 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun moved from Poland to Baltic States 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 infantry moved from Tambov to Rostov Place Units - Germans 1 armour, 1 artillery and 2 infantry placed in Germany 1 armour, 1 artillery and 1 infantry placed in Ukraine 4 armour and 2 mech_infantrys placed in Germany 3 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 3.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Western Ukraine Russians take Bryansk from Germans Russians take Western Ukraine from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 fighter and 1 tactical_bomber moved from Vologda to Belarus 1 fighter moved from Vologda to Samara 2 infantry moved from Vologda to Samara Combat - Russians Battle in Belarus Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Vologda to Russia 1 fighter moved from Belarus to Russia 2 aaGuns and 18 infantry moved from Manchuria to Jehol Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : -0.17
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from West India to Eastern Persia 4 artilleries and 4 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from West India to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 fighter moved from India to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from India to 19 Sea Zone 1 bomber moved from India to 44 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 armour, 5 artilleries and 5 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer, 2 submarines and 2 transports
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from West India to Eastern Persia 4 artilleries and 4 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from West India to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 fighter moved from India to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from India to 19 Sea Zone 1 bomber moved from India to 44 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 armour, 5 artilleries and 5 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer, 2 submarines and 2 transports ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.33 ANZAC regular : -0.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 armour moved from West India to Eastern Persia 4 artilleries and 4 infantry moved from West India to Eastern Persia 1 artillery and 1 infantry moved from West India to Eastern Persia 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 fighter moved from India to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 bomber moved from India to 19 Sea Zone 1 bomber moved from India to 44 Sea Zone Combat - Japanese Battle in Eastern Persia Japanese attack with 1 armour, 5 artilleries and 5 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 19 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer, 2 submarines and 2 transports ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC and Japanese reach a stalemate . Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports Casualties for Japanese: 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya 1 mech_infantry moved from West India to Eastern Persia 2 artilleries and 3 infantry moved from West India to India 1 bomber moved from 44 Sea Zone to Malaya 1 bomber moved from 19 Sea Zone to Okinawa Place Units - Japanese 1 fighter placed in Japan 1 bomber placed in Japan 3 infantry placed in Malaya 1 fighter, 1 infantry and 1 tactical_bomber placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,1,5,4 Japanese collect 30 PUs (1 lost to blockades); end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.67 ANZAC regular : -0.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from French Indo China to Siam Americans take Siam from Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 bomber moved from Kwangsi to Okinawa Combat - Americans Battle in Borneo Battle in Philippines Battle in Formosa Battle in Okinawa Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 bomber Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 bomber in Okinawa, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Okinawa Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 bomber moved from Okinawa to Kiangsu 1 bomber moved from Kansu to Kiangsu 1 armour moved from Suiyuyan to Szechwan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 5 battleships, 1 destroyer and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 106 Sea Zone to 103 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands 1 carrier, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 90 Sea Zone Place Units - Americans 1 factory_minor placed in Kwangtung 1 transport placed in 6 Sea Zone 1 armour and 1 infantry placed in Korea 3 fighters placed in French Indo China 1 destroyer and 2 submarines placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Kiangsu 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from French Indo China to Siam Americans take Siam from Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 bomber moved from Kwangsi to Okinawa Combat - Americans Battle in Borneo Battle in Philippines Battle in Formosa Battle in Okinawa Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 bomber Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Okinawa, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 bomber in Okinawa, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Okinawa Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Formosa from Japanese, taking Okinawa from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 bomber moved from Okinawa to Kiangsu 1 bomber moved from Kansu to Kiangsu 1 armour moved from Suiyuyan to Szechwan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 5 battleships, 1 destroyer and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 106 Sea Zone to 103 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands 1 carrier, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 90 Sea Zone Place Units - Americans 1 factory_minor placed in Kwangtung 1 transport placed in 6 Sea Zone 1 armour and 1 infantry placed in Korea 3 fighters placed in French Indo China 1 destroyer and 2 submarines placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Kiangsu 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Non Combat Move - British 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Persia 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Iraq 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 battleship moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 106 Sea Zone to 101 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Iraq 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 37 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Egypt 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Caucasus Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 1 artillery in Caucasus, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Caucasus Italians roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Caucasus, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -8 Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 armour Italians roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 tactical_bomber moved from Southern Italy to Tobruk 1 bomber moved from Egypt to Tobruk 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 infantry placed in Volgograd 1 bomber, 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 British AA : -0.17 Russians regular : 0.83
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 42 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Queensland to Philippines 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 77 PUs; Germans buy 3 armour, 1 bomber, 2 fighters, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 5 artilleries and 5 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Novgorod to Bryansk 1 artillery moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 110 Sea Zone to 103 Sea Zone 1 submarine moved from 91 Sea Zone to 90 Sea Zone 1 fighter moved from 91 Sea Zone to 90 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 90 Sea Zone 1 fighter moved from 91 Sea Zone to 103 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone 1 artillery moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod Combat - Germans Battle in 103 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 103 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 90 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 90 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Germans attack with 6 armour, 6 artilleries, 6 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 6 artilleries, 6 infantry and 9 mech_infantrys in Bryansk, round 2 : 7/27 hits, 8.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 6 armour, 6 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Baltic States to Volgograd 1 fighter moved from 103 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone 1 fighter moved from 90 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 bomber moved from Ukraine to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 armour moved from Germany to 114 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod 4 armour and 2 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 1 mech_infantry placed in Germany 1 bomber placed in Western Germany 2 fighters and 1 tactical_bomber placed in Novgorod 2 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -0.33 Germans regular : -1.33