Just trying to set up a new forum for a private game.
Maxi vs. Toyls
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Vil du scramble?
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nej tak
:-) -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 2 marines and 4 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 bombers moved from Western Germany to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from Bulgaria to Greece 1 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 1 artillery moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 1/6 hits, 2,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Scotland Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 1 fighter and 1 infantry; French defend with 2 infantry AA fire in Scotland : 0/3 hits, 0,50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/6 hits, 2,83 expected hits British roll dice for 1 aaGun, 1 fighter and 3 infantry in Scotland, round 2 : 0/4 hits, 1,67 expected hits 1 aaGun owned by the British, 2 infantry owned by the French and 1 infantry owned by the British lost in Scotland Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 3 : 4/6 hits, 2,83 expected hits British roll dice for 1 fighter in Scotland, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Scotland Germans win, taking Scotland from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for British: 1 aaGun, 1 fighter and 1 infantry Casualties for French: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone 1 submarine moved from 106 Sea Zone to 108 Sea Zone 3 aaGuns, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 bombers moved from Scotland to Western Germany 5 armour moved from France to Western Germany 1 armour moved from France to Germany 8 infantry moved from Germany to Slovakia Hungary 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary 4 mech_infantrys moved from France to Germany 2 artilleries moved from France to Western Germany 4 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany 5 armour moved from Western Germany to Germany Place Units - Germans 1 carrier and 4 transports placed in 112 Sea Zone 1 bomber and 2 marines placed in Western Germany Germans undo move 1. 4 transports placed in 113 Sea Zone 1 carrier placed in 112 Sea Zone Germans undo move 2. 4 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 45 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 5 armour EDIT: Adding units owned by Germans to Western Germany: 5 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,00 British : -1,33 AA fire in Scotland : : -0,50 Neutral_Allies : 0,67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Manchuria Combat - Russians Battle in Manchuria Russians attack with 2 infantry Japanese defend with 3 fighters and 1 tactical_bomber Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2,50 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 3 : 4/4 hits, 2,50 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 10 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Ulaanbaatar 1 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Kazakhstan to Tsinghai 2 mech_infantrys moved from Kazakhstan to Shensi 2 armour moved from Kazakhstan to Shensi 1 artillery and 13 infantry moved from Belarus to Baltic States 2 artilleries and 5 infantry moved from Novgorod to Baltic States 2 aaGuns moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 armour moved from Ukraine to Belarus Place Units - Russians 1 armour and 2 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Russians : -0,50 Japanese : 0,00 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 armour, 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Ulaanbaatar 1 artillery and 1 infantry moved from Chahar to Central Mongolia 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery and 3 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia 2 fighters moved from Manchuria to Ulaanbaatar 1 artillery and 1 infantry moved from Amur to Buryatia 5 infantry and 1 mech_infantry moved from Amur to Sakha Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Ulaanbaatar Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Ulaanbaatar, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Hunan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 3/4 hits, 1,00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Buryatia Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 artillery in Buryatia, round 5 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Buryatia Russians win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sakha Japanese attack with 5 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 5 infantry and 1 mech_infantry in Sakha, round 2 : 1/6 hits, 1,00 expected hits Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sakha Japanese win, taking Sakha from Russians with 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 8 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/14 hits, 7,67 expected hits Chinese roll dice for 8 infantry in Yunnan, round 2 : 3/8 hits, 2,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Chinese win with 3 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol 1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol 2 fighters moved from Ulaanbaatar to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Amur to Sakha Place Units - Japanese 1 factory_minor placed in Shantung 1 artillery placed in Japan 2 transports placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese : 1,67 Russians : -0,33 Japanese : -2,83 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 3 mech_infantrys moved from Central United States to Southeast Mexico 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 fighter moved from Philippines to Guam Non Combat Move - Americans Place Units - Americans 2 artilleries and 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Western United States to Central United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 3 mech_infantrys moved from Central United States to Southeast Mexico 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Western United States to Southeast Mexico 1 fighter moved from Philippines to Guam Non Combat Move - Americans Place Units - Americans 2 artilleries and 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 marine placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 3 infantry moved from Yunnan to Hunan 1 fighter moved from Burma to Hunan Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hunan Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Kenya 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan 1 bomber moved from Malta to Kenya 1 battleship moved from 39 Sea Zone to 76 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland EDIT: 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 3 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Malta to Algeria 4 infantry moved from Brazil to British Guiana Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Scotland British attack with 1 fighter and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kenya British attack with 1 artillery, 1 bomber and 3 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Belgian Congo 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 fighter moved from Scotland to United Kingdom Place Units - British 10 infantry placed in United Kingdom 2 artilleries placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Germans : -0,33 British : -0,50 Italians : 0,00 Chinese : 0,33 Japanese : 2,33 -
Skidt med kina:-)
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Som om de overhovedet var med i krigen:)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1,67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Libya 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from 98 Sea Zone to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 aaGun, 1 armour and 2 infantry moved from Yugoslavia to Romania 3 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 submarines placed in 93 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,83 British : 0,17 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter moved from Sumatra to India 2 fighters moved from Western Australia to Sumatra 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - GermansCombat Hit Differential Summary :
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Du har postet en manual gamesave for tyskland runde 3, istedet for frankrig??
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@Maxiheimer ja fik fejlda jeg postede
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@Maxiheimer alså et play by forum, men manuelt post:-)
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Western Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 3 artilleries, 4 infantry and 2 marines moved from 110 Sea Zone to United Kingdom Combat - GermansCombat Hit Differential Summary :
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Vil du scramble ved england?
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nej vil jegikke
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 transports moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Germany to 113 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 3 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 artilleries moved from Western Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 armour, 2 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 2 armour, 3 artilleries, 4 infantry and 2 marines moved from 110 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 3 artilleries, 3 bombers, 4 fighters, 4 infantry, 2 marines and 5 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry AA fire in United Kingdom : 1/12 hits, 2,00 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 armour, 3 artilleries, 3 bombers, 3 fighters, 4 infantry, 2 marines and 5 tactical_bombers in United Kingdom, round 2 : 13/22 hits, 10,67 expected hits British roll dice for 4 aaGuns, 1 fighter, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/17 hits, 6,00 expected hits 4 aaGuns owned by the British, 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 10 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans roll dice for 2 armour, 3 bombers, 3 fighters, 1 marine and 5 tactical_bombers in United Kingdom, round 3 : 10/14 hits, 8,17 expected hits British roll dice for 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/7 hits, 2,67 expected hits 1 mech_infantry owned by the British, 2 tactical_bombers owned by the Germans, 5 infantry owned by the British, 1 fighter owned by the British and 1 marine owned by the Germans lost in United Kingdom Germans captures 37PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 2 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 3 artilleries, 1 fighter, 4 infantry, 2 marines and 2 tactical_bombers Casualties for British: 4 aaGuns, 1 fighter, 15 infantry and 1 mech_infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium 3 bombers moved from United Kingdom to Western Germany 2 artilleries and 10 infantry moved from Slovakia Hungary to Poland 3 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Germany to Poland 3 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 1 submarine moved from 108 Sea Zone to 110 Sea Zone Place Units - Germans 4 infantry placed in Western Germany 2 armour, 5 infantry and 3 mech_infantrys placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 86 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Germans : 4,00 British : 2,33 AA fire in United Kingdom : : -1,00 -
Den blev lidt rigeligt dyr:grimacing:





