Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsIronfish (Axis) vs ShrimpBoatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Denmark to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Denmark to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
2 cruisers moved from 113 Sea Zone to 110 Sea Zone
4 armour and 4 infantry moved from Germany to 113 Sea Zone
4 armour, 4 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Holland Belgium to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 8 artilleries, 2 bombers, 13 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 8 artilleries, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 51
Casualties for French: 2 infantry
Casualties for Germans: 13 infantry
Casualties for British: 5 aaGuns, 1 artillery, 1 fighter and 15 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 aaGuns, 1 armour and 2 infantry moved from Poland to Slovakia Hungary
1 aaGun, 3 armour, 3 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
2 armour and 4 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Holland Belgium to Slovakia Hungary
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
2 bombers moved from United Kingdom to Germany
3 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
2 destroyers placed in 110 Sea Zone
1 armour and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
3 fighters and 1 tactical_bomber moved from Eastern Poland to Finland
2 armour and 1 mech_infantry moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Finland from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Finland to Karelia
7 infantry moved from Baltic States to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
6 armour moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 cruiser moved from 113 Sea Zone to 115 Sea ZonePlace Units - Russians
3 armour placed in Ukraine
2 armour and 1 infantry placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 battleship, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 mech_infantrys moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Kweichow to Hopei
1 submarine moved from 33 Sea Zone to 45 Sea ZoneCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Americans win with no units remaining. Battle score for attacker is -7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries and 3 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 aaGun and 8 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
1 bomber moved from India to KwangsiPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 battleship and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 bombers, 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 2 cruisers, 2 destroyers, 1 submarine and 13 transports
1 submarine owned by the Germans Submerged
Americans win with 3 bombers remaining. Battle score for attacker is 110
Casualties for Germans: 2 cruisers, 2 destroyers and 13 transports
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from 110 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 cruiser moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,3,5,3
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
5 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 23 PUs;
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from India to Shan State
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from Persia to Italian SomalilandCombat - British
Battle in Italian Somaliland
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 3 bombers
EDIT: Cleaning up during movement phase
1 fighter moved from Suiyuyan to Tsinghai
1 fighter moved from Persia to India
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Italian Somaliland to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 tactical_bomber moved from Persia to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Eire to ScotlandPlace Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,2,5,5,2,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eire: 3 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Romania
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Yugoslavia
Italians attack with 1 armour, 3 artilleries and 5 infantry
Neutral_Allies defend with 5 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Romania
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
3 aaGuns moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 7 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Italians collect 2 PUs from War Bonds; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries, 3 fighters and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 81 PUs;
Germans buy 1 armour, 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
9 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 bomber moved from Germany to Novgorod
1 bomber moved from Germany to NovgorodCombat - Germans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Scotland
Germans attack with 2 armour and 3 artilleries
British defend with 1 airfield and 1 mech_infantry
Germans win, taking Scotland from British with 2 armour and 3 artilleries remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Poland
Germans attack with 9 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Germany
2 bombers moved from Novgorod to Germany
1 fighter moved from Southern Italy to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Southern Italy to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to Germany
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Germany
1 submarine moved from 106 Sea Zone to 108 Sea ZonePlace Units - Germans
1 cruiser and 2 destroyers placed in 110 Sea Zone
2 artilleries and 8 infantry placed in Germany
1 armour, 1 fighter and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Russians buy 8 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
2 artilleries moved from Eastern Poland to Poland
2 armour moved from Eastern Poland to Poland
3 fighters and 1 tactical_bomber moved from Karelia to Poland
2 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 2 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians win, taking Poland from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 9 infantry
Casualties for Russians: 1 armour, 2 artilleries and 2 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
3 armour moved from Ukraine to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Northwest Persia to Iraq
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 fighter moved from Poland to Eastern PolandPlace Units - Russians
2 armour and 1 artillery placed in Ukraine
3 armour placed in Novgorod
3 armour placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 mech_infantrys moved from Kiangsi to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Jehol to Chahar
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to SumatraCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Philippines from Americans, taking Chahar from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 aaGun and 7 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Jehol
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
3 fighters moved from Caroline Islands to ManchuriaPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 57 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
2 bombers moved from Eire to 108 Sea Zone
1 bomber moved from Eire to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 108 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to French West Africa
1 bomber moved from 108 Sea Zone to Tunisia
1 bomber moved from 108 Sea Zone to Eastern United States
1 tactical_bomber moved from Eastern United States to 86 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 16 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Shensi
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
4 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Tsinghai to Burma
1 aaGun moved from India to Burma
6 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria
1 armour, 2 artilleries and 2 mech_infantrys moved from Egypt to Alexandria
1 armour and 3 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 123 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour moved from Eastern United States to Central United StatesPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries and 4 infantry moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to LibyaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Romania
Italians attack with 1 armour, 3 artilleries and 4 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Libya from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 aaGun moved from Yugoslavia to Romania
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Italians collect 3 PUs from War Bonds; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 4 fighters and 4 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Tunisia to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French





