@simon33 Scramble?
17L MrCunego (L) vs Talleyrand19 (X) - BM2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
1 marine moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 marine and 1 mech_infantry moved from 113 Sea Zone to Norway
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
12 artilleries and 21 infantry moved from Kazakhstan to Samara
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
3 mech_infantrys moved from Volgograd to Samara
1 fighter moved from Western Germany to 125 Sea Zone
8 bombers moved from Western Germany to NorwayCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 8 bombers, 1 infantry, 1 marine and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Norway from British with 8 bombers, 1 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 12 artilleries, 22 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Samara from Russians with 1 armour, 12 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 aaGuns moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
4 mech_infantrys moved from Germany to Eastern Poland
15 mech_infantrys moved from Baltic States to Eastern Poland
4 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Holland Belgium to Western Germany
8 bombers moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 fighter and 1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour and 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Bryansk to Rostov
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Karelia to Baltic States
1 fighter moved from Russia to Rostov
4 fighters moved from Bryansk to Rostov
1 infantry moved from Ukraine to RostovCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 5 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Bessarabia to Rostov
3 artilleries and 14 infantry moved from Ukraine to Rostov
2 artilleries and 6 infantry moved from Bryansk to Rostov
5 fighters moved from Rostov to Russia
7 artilleries and 9 infantry moved from Bryansk to Russia
1 mech_infantry moved from Timguska to Yakut S.S.R.
1 mech_infantry moved from Yenisey to Yakut S.S.R.
5 infantry moved from Novosibirsk to Urals
1 armour and 6 mech_infantrys moved from Novgorod to Finland
2 fighters moved from Baltic States to Finland
2 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to NovgorodPlace Units - Russians
2 armour and 1 infantry placed in Novgorod
Russians undo move 1.
2 armour and 8 infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 bomber, 5 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to 4 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Suiyuyan to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter moved from Manchuria to 19 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from 4 Sea Zone to Japan
1 mech_infantry moved from Sikang to Caucasus
12 mech_infantrys moved from Kazakhstan to Northwest Persia
1 fighter and 7 tactical_bombers moved from Volgograd to Northwest Persia
1 mech_infantry moved from Tsinghai to Caucasus
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from Japan to French Indo China
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to Northwest PersiaPlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 bomber placed in Japan
2 mech_infantrys placed in Manchuria
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,2,4,3,2,2,3,4,1,6,4,6,5,2,4,3,1,2,1,6,5,3,6,5,4,4,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Soviet Far East to Amur
3 bombers moved from Soviet Far East to AmurCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Amur
Americans attack with 3 bombers and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans win, taking 35 Sea Zone from Japanese, taking Amur from Japanese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
3 bombers moved from Amur to Buryatia
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from British Columbia to 1 Sea Zone
1 mech_infantry moved from Alaska to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 aaGuns and 2 infantry moved from British Columbia to Alaska
2 mech_infantrys moved from Western United States to Alaska
3 infantry moved from Western United States to British Columbia
3 bombers moved from Western United States to Buryatia
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 8 fighters moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Tobruk to Egypt
1 bomber moved from Novgorod to Russia
2 fighters moved from United Kingdom to GibraltarPlace Units - Americans
3 carriers, 2 destroyers and 1 transport placed in 101 Sea Zone
1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - British
5 fighters moved from United Kingdom to 113 Sea Zone
6 fighters moved from Novgorod to 113 Sea Zone
1 infantry moved from India to Burma
1 bomber moved from Iraq to Burma -
need scramble orders from germany
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fuck me, I’m bad at counting, no scram
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - British
British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
5 fighters moved from United Kingdom to 113 Sea Zone
6 fighters moved from Novgorod to 113 Sea Zone
1 infantry moved from India to Burma
1 bomber moved from Iraq to BurmaCombat - British
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 113 Sea Zone
British attack with 11 fighters
Germans defend with 1 carrier, 2 destroyers, 1 fighter and 3 transports
British win with 10 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 1 carrier, 2 destroyers, 1 fighter and 3 transports
Casualties for British: 1 fighterNon Combat Move - British
10 fighters moved from 113 Sea Zone to Finland
1 armour and 3 mech_infantrys moved from Yenisey to Buryatia
2 fighters moved from Ukraine to Iraq
1 bomber moved from Burma to India
12 infantry and 2 mech_infantrys moved from West India to Eastern Persia
2 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 infantry and 2 mech_infantrys placed in Iraq
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
2 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Non Combat Move - Italians
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Changing ownership of Bessarabia from Italians to Russians
EDIT: Turning off Edit Mode
2 transports placed in 95 Sea Zone
1 infantry and 1 marine placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Bessarabia: 1 infantry
EDIT: Changing ownership of Bessarabia from Russians to Italians
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to Iraq
6 fighters moved from Novgorod to Russia
1 fighter moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Malaya to IndiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
8 bombers moved from Western Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 infantry and 19 mech_infantrys moved from Eastern Poland to Baltic States
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 8 bombers, 4 infantry and 20 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 8 bombers, 3 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
8 bombers moved from Baltic States to Western Germany
3 aaGuns, 1 armour, 12 artilleries, 20 infantry and 3 mech_infantrys moved from Samara to VolgogradPlace Units - Germans
2 bombers placed in Germany
3 infantry placed in Volgograd
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans undo move 1.
2 bombers placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
3 fighters moved from Russia to Caucasus
4 mech_infantrys moved from Finland to Norway
2 fighters moved from Finland to Norway
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
5 artilleries and 10 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Finland to NorwayCombat - Russians
Battle in Norway
Russians attack with 2 fighters and 5 mech_infantrys
Germans defend with 1 infantry, 1 marine and 2 mech_infantrys
Russians win, taking Norway from Germans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry, 1 marine and 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Ukraine
Russians attack with 5 artilleries and 10 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 fighters and 2 infantry
Japanese defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Iraq
3 fighters moved from Caucasus to Iraq
10 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Bryansk
3 artilleries and 4 infantry moved from Russia to Smolensk
1 mech_infantry moved from Rostov to Smolensk
1 armour moved from Russia to Ukraine
1 armour and 3 mech_infantrys moved from Russia to Smolensk
5 infantry moved from Urals to Vologda
3 mech_infantrys moved from Yakut S.S.R. to Buryatia
3 mech_infantrys moved from Buryatia to Amur
2 fighters moved from Norway to Novgorod
1 armour and 3 mech_infantrys moved from Finland to Novgorod
1 infantry moved from Belarus to NovgorodPlace Units - Russians
1 fighter and 2 infantry placed in Novgorod
2 artilleries, 4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
gonna call it quits here, good game, I just fucked up the Norway thing way too many times in one game haha…good play by you…
I’m up for a rematch with same sides (or we can switch sides), if you want, let me know! I’ll post results later today
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Hi Talleyrand
Thanks for a good game. The allies airforce has been the difference in this game. They have been able to make impact a lot of places both defense and offense.
I have a couple of non-league game going on at the moment that I would like to finish. But maybe we will meet up later this season
Best regards
MrCunego