So my latest strategy with the Allies was highly experimental but successful. First off, let me say that many house rules were used. We’ve never used house rules before, so we just recently began the journey of spicing up the game. The most notable house rules we used in this game were the Neutral Block rule, transport trucks, transport planes, and a Generals rule (Japan, Germany, U.S. , Russia, and U.K. each get randomly selected commanders with different perks) Now, onto the strategy that I call “Operation Roaring Bear”: At the beginning of the game, I sent 2 Russian infantry south. Britain bombed out Iraq, so Russia marched one man into Persia and Iraq at the same time. In Africa, the U.K. used aircraft to destroy the Italians without taking their territory. Russia was able to take all those normally useless Italian territories and turn them into sweet sweet 3ipc bonuses a piece. At the same time, 1 Russian infantry boarded a British transport and sailed to Brazil. The Americans used a handful of heavy bombers to destroy all the South American armies, and the Russians collected a nice chunk of change. It was pretty hilarious to have Moscow entirely surrounded and still collect enough money for 10-12 infantry per turn. Then after the Germans failed to take the city, the Russians steamrolled across Europe.
W