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    TimmyBravo

    @TimmyBravo

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    Best posts made by TimmyBravo

    • RE: Global 1942 Scenario by Larry Harris

      Ahhh… Two years absent from the wonderful world of AA , and I return to find a scenario for G42! Very pleased to see this :)
      Last version I played was HBG’s G39, awesome yet frustrating at times.

      I have only so much time to dive into the posts on this forum… Are there any friendly ppl here who could direct me to threads containing AAR’s of G42 along with other setups/scenarios?

      Thanks in advance.

      Tomorrow a friend an myself will start up a game. I can not begin to say how much I look forward to this :D

      Happy gaming, folks!

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo

    Latest posts made by TimmyBravo

    • RE: Global 1942 Scenario by Larry Harris

      Got another  question. Setup for territory:Germany says 1 Strat. Bombers. Is this a mistake in the plural sense or should Germany have two or more Bombers at their disposal?
      Same question for territory:Japan on Fighters and Strat.Bombers.

      Thanks again

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: Global 1942 Scenario by Larry Harris

      Ahhh… Two years absent from the wonderful world of AA , and I return to find a scenario for G42! Very pleased to see this :)
      Last version I played was HBG’s G39, awesome yet frustrating at times.

      I have only so much time to dive into the posts on this forum… Are there any friendly ppl here who could direct me to threads containing AAR’s of G42 along with other setups/scenarios?

      Thanks in advance.

      Tomorrow a friend an myself will start up a game. I can not begin to say how much I look forward to this :D

      Happy gaming, folks!

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: A plea!! Please help me play my favorite game.

      Dear frustrated General.  :mrgreen:

      I often find myself in the same predicament, so I’d like to share a few things that has worked well:

      The ultimate choice: Find likeminded people, who don’t mind spending their time on boardgames. I posted a few threads on a couple of boardgame forums in my country, and was fortunate enough to get new friends - amazingly enough with social antennas and a healty realtionship to soap and water!

      Have different players control nations that go after one another. I.E US/UK
      Attempt to have purchase ready before nation prior to you finish up. (Give leeway for changes ofc… I usually have Germany/Japan and US ready way ahead of my turn, changing as I see fit until I start combat moves)
      Set a time limit for different nations, buy a chessclock or something similar. Agree on a set time for nations, longer for the bigger nations etc. In certain parts of the game, Italy and Anzac will usually not affect each other… they might be taken at the same time. Russia and US while not at war can also do their stuff as Japan/UK does its - when deemed appropriate.
      Designate a guy as bank/IPC tracker/nat.objective/convoy raiding
      Let newcomers settle in with smaller nations
      If you are playing with 4 or more, cut down on discussions, try to start with an agreed startegy, have someone be commander in chief ;) Also, haggling about rules could take a looong time sorting out, so make sure you all are more or less into them. (ambiguous as they often are…)

      Hope that is somewhat helpful, best of luck on your games!

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: Is it possible to win as the allies after sealion?

      So is it possible to win as the allies after sea lion?

      It is very much possible. This weekend I played against a friend, and decided to go for London/Calcutta. Both of us have like 20+ global games, so level of experience is past the newbie stadium ;)
      I took both capitols round 4. However, Russia seeded massively into China, and actually liberated Calcutta later on - round 7ish. US went 80/20 pac/atl and harassed Japan big time, convoy raiding Tokyo, leading up to a huge naval battle outside of Hong Kong. Really smart blocking moves preventing return for Japanese navy to Tokyo… Utter failure for Japan (dices sooo not going my way), resulting in Japan loosing all ther naval forces after 2 more rounds.
      The US then went 100% atlantic…
      By that time I had Italy making about 50IPC, taken Africa, and middle east, pressing up to Caucasus, but loosing pace as a result of US pressure in the mediterranean.
      Germany took London, with heavy casualties. Ended up with a huge battle in Eastern Poland where I routed USSR, but he kept his airforce, and managed to turtle Moscow, reinforced with Anzac fighters, and US mech/tanks from French Indochina.
      Dice failed me twice on attacking Moscow, and from there it was downhill :p By far the biggest, most exciting game I ever had. Would like to see the outcome had Japan not been taken out the way it was. The game was wide open until Moscow. Odds were more or less 50-50, but then again, dice can never be trusted!!

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: Factories

      @wittman:

      Thank you both. Do either of you think the US, and possibly Russia, should have IPCs and movements frozen until attacked? This would better reflect axis surprise attacks.

      Now that is an interesting idea! Out of historical context the thing that really bugged me when playing as japan is the lack of a potent surprise attack, and the same ability to dig deep into Russia as Germany. Of course, playing as the Axis there is a limit to me wanting a true historical setting ;)
      Would have been fun to see a discussion on pro’s and con’s for your suggestion, or even tweaking it to a stack limit or limited action radius, similar to what the US already has in the Atlantic.
      Good thinking, even though it may not happen - officially ;)

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: A valuable lesson in humility

      LOL, funniest post in a while :D

      Oh, give them time… They’ll get back at you  :mrgreen:

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: AAG40 FAQ

      @Krieghund:

      1.  You’re right - Korea is the only option.

      2.  The defender fighters will fire, killing transports with any hits, as they have no other target.  If both attacking transports are killed, the battle is over, as no units remain that can hit each other or retreat.  If any attacking transports survive, the attacker may retreat.  There is no way the attacker can win this sea battle, as no units that could hit the fighters were brought to the battle, so bringing the transports along was pointless.

      What happens to the defending transport varies with the outcome of the battle.  If the subs get three or more hits on the initial attack, it will be sunk.  If it survives the first round and the attacker retreats, it will live.  If the battle ends with only attacking subs and defending fighters in the sea zone, it will be sunk.

      In any case, the fighters will land on New Zealand after the battle is over.

      Thanks, Krieg! Much appreciated :D

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: AAG40 FAQ

      Hi, all!

      So, after last nights very long global alpha +2 game, I have a couple of questions…

      1. Where exactly can Japan build another major IC? My opponents built one in China. I know that Alpha +2 states Major IC is possible only in an originally controlled territory. And per the Pac40 rulebook, all mainland territories are considered originally chinese. My reasoning is that Korea is the only option for Japan and its major IC… I’d really appreciate a ruling on that matter, as my opponents did not accept my arguments and built a Major IC. (don’t remember which territory, the one north of Kwangtung, I believe… was getting very late… ;) )

      2. Japan controls New Zealand. The seazone is occupied by 1CV, 2fighters and 1 transport. 2 guys on New Zealand. As the US, I have 4 subs, 2 transports and 4 guys to attack. Question is… I surprise strike the carrier, and then what???
      -remaining fighters sink my transports and then land?

      • remaining fighters only land to defend New Zealand
      • or something completely different??  :mrgreen:

      In advance, thanks!

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: AAG40 FAQ

      Hi all!

      UK has 2 nat.obj. Who collects those as UK economy is split between London and Calcutta? We figured that it should end up in London, but I’d like to hear opinions/official answer.

      Thanks :D

      posted in Axis & Allies Global 1940
      TimmyBravoT
      TimmyBravo
    • RE: AA50 Rules Errata and Q+A

      Dear Krieg ;)

      Last game saw a lively discussion concerning a combat move where I, as UK, attacked the German fleet. I attacked with only bombers and fighters, Germany had 1 carrier, 2 fighters, 1 cruiser and 4 subs. 2 transports as well.

      My question: Can Germany use his subs as casualties when I attack with only air units?
      TB

      posted in Axis & Allies Anniversary Edition
      TimmyBravoT
      TimmyBravo