Kannst du mir deine Emailadresse geben? Darüber machen wir die Termine aus.
@Panther Sure, it is just the only standard A&A Edition I’m aware of, that features opposing forces in the same territory at setup.
Sino-Sovjet Pact - darn, that’s WarRoom. Sovjet-Mongolian Defense Pact from the Global40 rules is what I meant
thanks for answering
It says so in the setup, just seems a bit weird, as well as the Japanese sub together with the US fleet starting in the same sea zone.
Another question, does the Sino-Sovjet Pact still apply or are Japan and Russia at War. The rules state
“ALL Powers begin the game AT WAR. Both the Soviet Union and the US may attack anyone from the onset of the game.”
which doesn’t sepcifically adress this, but it reads like no penalty for attacking JAP/USSR
I’ve got two questions
Is Celebes really still British or is that a typo?
And will this setup also work for Europe/Pacific alone?
It sounds like the Europe side leans very much towards the Allies, whereas Japan is favored in the Pacific-
The starting ressources are as follows
even if this is desecrating a corpse
Anyone here still interested? https://www.axisandallies.org/forums/index.php?topic=41848.0
wir suchen noch ein, zwei Mitspieler fuer unsere Axis&Allies Runde in Muenchen (sind 33-36 Jahre alt). Gespielt wird meistens AA42.2 oder AAE40, selten auch mal WW1.
Termine sind Freitags oder Samstag (oder vor Feiertagen), je nachdem wann sich genug Spieler finden, was z.Z. leider nur so alle zwei Monate klappt.
Fuer A&A Miniatures koennten wir auch noch Mitspieler brauchen [Und ab Ende des Jahres dann fuer War Room].
It’s not that easy, since units are assigned to command stacks and you will have more than just one commad stack in a given area, e.g. for movement purposes, since you can’t reorganize them in the moving phase. Also there is a limit of 8 units per command counter, so i.e. the Eastern Front will see multiple commad stacks battling each other.
So you’d need some measure of securely attaching the plastic units to the command counter and be able to move them without messing them up, maybe some sort of multiunit base with a command flag in the middle, replacing the counter.
Depending whom you play with, it’ll also lead to accusations as to which command stack the unit in the territory belongs/-ed to and such.
It’s going to be a hassle and need some custom components, but feel free to do it.
I didn’t even know you could back without an account.
Anyway, you can always ask the creators, they see who has backed and should be able to help you out.