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    Topics created by Krychek

    • K

      Ash vs Kry 2012 Game 3 - AA50 '41 LL NOs NT BID

      Play Boardgames
      • • • Krychek
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      K

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :5

      Purchase Units - Japanese
                  Japanese buy 2 fighters and 5 submarines; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 destroyer moved from 50 Sea Zone to 61 Sea Zone
                  1 destroyer moved from 50 Sea Zone to 60 Sea Zone
                  2 carriers moved from 50 Sea Zone to 53 Sea Zone
                  1 infantry moved from French Indo-China Thailand to Burma
                  1 artillery moved from French Indo-China Thailand to Burma
                  4 fighters moved from 50 Sea Zone to 56 Sea Zone
                  2 fighters moved from 50 Sea Zone to 57 Sea Zone
                  2 fighters moved from Japan to 57 Sea Zone
                  1 bomber moved from French Indo-China Thailand to 60 Sea Zone
                  1 fighter moved from French Indo-China Thailand to 61 Sea Zone
                  1 armour moved from Stanovoj Chrebet to Buryatia S.S.R.
                  2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.

      Combat - Japanese
                  Battle in 61 Sea Zone
                      Japanese attack with 1 destroyer and 1 fighter
                      British defend with 1 destroyer
                          Japanese roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 1 :  1/1 hits
                          British roll dice for 1 destroyer in 61 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the British lost in 61 Sea Zone
                      Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in 60 Sea Zone
                      Japanese attack with 1 bomber and 1 destroyer
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 bomber and 1 destroyer in 60 Sea Zone, round 1 :  1/0 hits
                          Americans roll dice for 1 destroyer in 60 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Americans lost in 60 Sea Zone
                      Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 57 Sea Zone
                      Japanese attack with 4 fighters
                      Americans defend with 1 carrier, 2 fighters and 1 transport
                          Japanese roll dice for 4 fighters in 57 Sea Zone, round 1 :  2/0 hits
                          Americans roll dice for 1 carrier, 2 fighters and 1 transport in 57 Sea Zone, round 1 :  2/1 hits
                          1 fighter owned by the Americans , 1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 57 Sea Zone
                          Japanese roll dice for 2 fighters in 57 Sea Zone, round 2 :  1/0 hits
                          Americans roll dice for 1 fighter and 1 transport in 57 Sea Zone, round 2 :  1/1 hits
                          1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 57 Sea Zone
                          1 transport owned by the Americans lost in 57 Sea Zone
                      Japanese win with 1 fighter remaining. Battle score for attacker is 11
                      Casualties for Japanese: 3 fighters
                      Casualties for Americans: 1 carrier, 2 fighters and 1 transport
                  Battle in 56 Sea Zone
                      Japanese attack with 4 fighters
                      Americans defend with 4 destroyers and 1 transport
                          Japanese roll dice for 4 fighters in 56 Sea Zone, round 1 :  2/0 hits
                          Americans roll dice for 4 destroyers and 1 transport in 56 Sea Zone, round 1 :  2/1 hits
                          2 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 56 Sea Zone
                          Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 :  1/0 hits
                          Americans roll dice for 2 destroyers and 1 transport in 56 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 56 Sea Zone
                          Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 :  1/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Americans lost in 56 Sea Zone
                          1 transport owned by the Americans lost in 56 Sea Zone
                      Japanese win with 1 fighter remaining. Battle score for attacker is 9
                      Casualties for Japanese: 3 fighters
                      Casualties for Americans: 4 destroyers and 1 transport
                  Battle in Burma
                      Japanese attack with 1 artillery and 1 infantry
                      British defend with 1 infantry
                          Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 :  1/1 hits
                          British roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Burma
                      Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Buryatia S.S.R.
                      Japanese attack with 1 armour and 2 infantry
                      British defend with 1 artillery
                          Japanese roll dice for 1 armour and 2 infantry in Buryatia S.S.R., round 1 :  1/1 hits
                          Russians roll dice for 1 artillery in Buryatia S.S.R., round 1 :  0/1 hits
                          1 artillery owned by the British lost in Buryatia S.S.R.
                      Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 artillery

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 fighter moved from 56 Sea Zone to 53 Sea Zone
                  1 fighter moved from 57 Sea Zone to 53 Sea Zone
                  1 fighter moved from 61 Sea Zone to 50 Sea Zone
                  1 transport moved from 50 Sea Zone to 49 Sea Zone
                  1 bomber moved from 60 Sea Zone to Japan

      Place Units - Japanese
                  5 submarines placed in 62 Sea Zone
                  2 fighters placed in Japan
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 53 Sea Zone: 1 carrier
                  EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 carrier
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 cruiser
                  EDIT: Adding units owned by Japanese to 59 Sea Zone: 1 cruiser
                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 battleship
                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 battleship
                  EDIT: Adding units owned by Japanese to 53 Sea Zone: 2 battleships
                  EDIT: Adding units owned by Japanese to 53 Sea Zone: 2 carriers and 1 submarine
                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 carrier
                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 carrier
                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Japanese to 52 Sea Zone: 1 submarine
                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 fighter
                  EDIT: Adding units owned by Japanese to Japan: 1 fighter
                  EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 transport
                  EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Japanese collect 32 PUs; end with 32 PUs total
                  Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

      Territory Summary for Japanese :

      Borneo : 1 flag
          Burma : 1 flag, 1 artillery and 1 infantry
          Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
          East Indies : 1 flag
          French Indo-China Thailand : 1 flag, 1 armour
          Fukien : 1 flag
          Iwo Jima : 1 flag, 1 infantry
          Japan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 2 infantry
          Kwangtung : 1 flag
          Philippine Islands : 1 flag
          Soviet Far East : 1 flag
          Stanovoj Chrebet : 1 flag, 4 infantry
          Yunnan : 1 flag
          36 Sea Zone : 1 flag, 1 transport
          49 Sea Zone : 1 flag, 1 transport
          50 Sea Zone : 1 flag, 1 transport
          52 Sea Zone : 1 flag, 1 submarine
          53 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 fighters and 1 submarine
          59 Sea Zone : 1 flag, 1 cruiser
          60 Sea Zone : 1 flag, 1 destroyer
          61 Sea Zone : 1 flag, 1 destroyer
          62 Sea Zone : 1 flag, 5 submarines

      Production/PUs Summary :

      Germans : 27 / 39
          Russians : 25 / 26
          Japanese : 32 / 37
          British : 34 / 54
          Italians : 9 / 9
          Chinese : 8 / 0
          Americans : 43 / 53

    • K

      Ash vs Kry 2012 Game 2 - AA50 '41 LL NOs No Tech

      Play Boardgames
      • • • Krychek
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      K

      TripleA Turn Summary for game: World War II v3 1941, version: 1.4

      Game History

      Round :2

      Purchase Units - Italians
                  Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Bulgaria Romania to Belorussia
                  1 fighter moved from Bulgaria Romania to Belorussia

      Combat - Italians
                  Battle in Belorussia
                      Italians attack with 1 armour and 1 fighter
                      Russians defend with 1 infantry
                          Italians roll dice for 1 armour and 1 fighter in Belorussia, round 1 :  1/0 hits
                          Russians roll dice for 1 infantry in Belorussia, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Belorussia
                      Italians win, taking Belorussia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Belorussia to Bulgaria Romania
                  1 infantry moved from Italy to France

      Place Units - Italians
                  2 armour and 2 infantry placed in Italy

      Turn Complete - Italians
                  Italians collect 11 PUs; end with 11 PUs total
                  Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs

      Territory Summary for Italians :

      Belorussia : 1 flag, 1 armour
          France : 1 flag, 1 artillery and 1 infantry
          Italy : 1 flag, 1 aaGun, 2 armour, 1 factory and 2 infantry
          Libya : 1 flag, 1 aaGun and 3 infantry
          Bulgaria Romania : 1 flag, 1 armour, 1 fighter and 1 infantry

      Production/PUs Summary :

      Germans : 33 / 52
          Russians : 24 / 31
          Japanese : 42 / 57
          British : 29 / 29
          Italians : 11 / 16
          Chinese : 1 / 0
          Americans : 38 / 57

    • K

      SHeikil (Axis) Vs Krychekk (Allies) G40 Alpha+2 NO's Low Luck No Tech Game 1

      Play Boardgames
      • • • Krychek
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      K

      G40 Alpha+2
      NO’s
      No Tech
      Low Luck

    • K

      Carrier question! Anybody plz (OR KREIG!)

      Axis & Allies Global 1940
      • • • Krychek
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      GargantuaG

      It has to all be done in the same countries turn, because that’s when you have to land your on your carrier.

    • K

      Japan and Russian war state question

      Axis & Allies Global 1940
      • • • Krychek
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      X

      Japan/Russia has no effect on UK/Anzac relations to Japan.
      UK/Anzac can declare war on Japan “when they want” (so to speak)

    • K

      Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2

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      • • • Krychek
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      JenniferJ

      @Krychek:

      Going to work in 10 mins, be back in 3 hours, playing this turn when I arrives !

      You know I started my first game agaisnt ashkayel by declaring war to the US and I found out that, after 2 early turns of 75+ IPCs, it gets annoying quickly lol !

      Yes.  But I have had decent luck with attacking and stacking the crud outof SZ 26, but it’s very hard to hold momentum given there is no where to land your planes when you get counter attacked!

      SZ 25 should be much better, there is significantly less American equipment that can reach SZ 25, due to lack of landing spaces.  So we shall see.  It is also different that I did not attack the Philippines, so America will be collecting the NO for that…

    • K

      Krychek (Axis) Vs Ashkayel (Allies) G40 Alpha+2 NO's No Tech Low Luck Game 1

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      • • • Krychek
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      AshkayelA

      Moi j’ai pas ben ben appris de choses depuis cette game, j’en ai pas joué 8 avec Cmdr Jenn ;)

      Nice job, j’imagine tu vas m’éclater next game !

    • K

      Exil Gov and ACME Wall

      Axis & Allies Global 1940
      • • • Krychek
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      K

      Can someone points me out where I can find ruels about ACME Wall (For China) and exiled gov. I can’t seem to find anywhere :(

    • K

      France and Sea Zone 93/112

      Axis & Allies Global 1940
      • • • Krychek
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      KrieghundK

      All French units belong to France.  None are neutral.

    • K

      Little and quick question about Scrambles

      Axis & Allies Global 1940
      • • • Krychek
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      Dark_DestroyerD

      @Krychek:

      Can you point me out where I can see these rules changes please ?

      http://www.axisandallies.org/forums/index.php?topic=21859.0

      absorb everything alpha+2 has, it’ll up the gameplay

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