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    Posts made by Colt45554

    • RE: Major IC in Romania

      @oysteilo:

      Maybe it is something like this the OP had in mind.
      G1: Major
      G2: Carrier, destroyer, 5 transports
      G3: Put 10 units in Caucasus
      G4: Repeat

      But here is the catch. I think it is impossible to defend this black sea fleet long term. You build 10 bombers with USA and blow it up. Even the UK might be able to blow it up by UK 5 or 6.

      Rus turn 2 could attack with its starting air and sink dd at least and then UK could be able to finish it off with Med air forces and India’s that it would stage in Egypt after seeing G1 buy. Lookin at 2 tacs, 3 figs available, unless we are involving UK1 Taranto, which muddies things somewhat, perhaps.

      posted in Axis & Allies Global 1940
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      @Colt45:

      As long as my 100 percent battle in St. Petersburg doesn’t go awry, I’m finally starting to like my situation.

      Won’t be 100 percent if i decide I need to take denmark this turn but still should have very good odds vs soviets.

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      As long as my 100 percent battle in St. Petersburg doesn’t go awry, I’m finally starting to like my situation.

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Italians
                  Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 bomber moved from Southern Italy to United Kingdom

      Combat - Italians
                  Strategic bombing raid in United Kingdom
                      Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                      Bombing raid in United Kingdom causes 5 damage total.

      Non Combat Move - Italians
                  1 bomber moved from United Kingdom to Normandy Bordeaux
                  1 artillery moved from Normandy Bordeaux to France
                  1 artillery moved from Holland Belgium to France
                  1 artillery and 2 infantry moved from Northern Italy to Western Germany
                  4 infantry moved from Northern Italy to France
                  1 infantry moved from Northern Italy to Southern Italy
                  1 infantry moved from Volgograd to Kazakhstan
                  1 fighter moved from France to Southern Italy

      Place Units - Italians
                  3 infantry placed in Southern Italy
                  1 destroyer placed in 97 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Western Germany: 1 fighter
                  EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                  EDIT: Turning off Edit Mode

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                  Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total

      Territory Summary for Italians :

      Kazakhstan : 1 infantry
          Cyprus : 1 flag, 1 aaGun and 3 infantry
          Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 2 artilleries and 6 infantry
          Western Germany : 1 artillery and 2 infantry
          Northern Italy : 1 factory_major
          Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
          Tambov : 1 flag
          Western Ukraine : 1 flag
          Volgograd : 1 aaGun
          97 Sea Zone : 1 flag, 1 destroyer

      triplea_39941_Ita9.tsvg

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Napoleon 10 - Let Battle Commence!

      @Degrasse:

      The game file is incomplete, appears to be saved at the beginning of the UK combat turn?

      I had to make an edit so i went to uk’s turn so it didnt show all of frances moves again. So that file is for cred.

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Napoleon 10 - Let Battle Commence!

      @wittmann:

      I Thought you would fall into my mind games’ trap amd attack Vienna, like PP would have done. Should have known better!

      Haha not quite yet…

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Napoleon 10 - Let Battle Commence!

      TripleA Manual Gamesave Post for game: Napoleonic Empires, version: 4.1

      Game History

      Round: 8

      Combat Move - UnitedKingdom
                  Turning on Edit Mode
                  EDIT: Removing units owned by France from Ile-de-France: 1 Fusiliers and 1 Howitzer
                  EDIT: Adding units owned by France to Anjou: 1 Fusiliers and 1 Howitzer
                  EDIT: Turning off Edit Mode

      triplea_39697_Uni8.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Napoleon 10 - Let Battle Commence!

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.1

      Game History

      Round: 8

      Politics - France

      Combat Move - France
                  1 Brigantine and 1 Cutter moved from SZ64 to SZ72
                  1 Hussars moved from Salzburg to Zala
                        France take Zala from AustrianEmpire
                  1 Chasseurs moved from Bohemia to Moravia
                        France take Moravia from AustrianEmpire
                  2 Fusilierss and 1 Howitzer moved from Ile-de-France to Picardy
                  1 Chasseurs, 1 Hussars and 1 Marines moved from Brittany to Normandy
                  2 Dragoonss and 1 Horse_Artillery moved from Bohemia to Hungary
                  5 Dragoonss and 3 Horse_Artillerys moved from Rhine to Saxony

      Purchase Units - France
                  France buy 2 Cutters, 1 Encampment, 5 Fusilierss, 4 Howitzers and 1 Ney; Remaining resources: 0 PUs;

      Combat - France
                  Battle in Hungary
                      France attack with 2 Dragoonss and 1 Horse_Artillery
                      Russia defend with 1 Dragoons
                      France win, taking Hungary from AustrianEmpire with 2 Dragoonss remaining. Battle score for attacker is 1
                      Casualties for France: 1 Horse_Artillery
                      Casualties for Russia: 1 Dragoons
                  Battle in Normandy
                      France attack with 1 Chasseurs, 1 Hussars and 1 Marines
                      UnitedKingdom defend with 1 Fusiliers
                      France win, taking Normandy from UnitedKingdom with 1 Chasseurs and 1 Marines remaining. Battle score for attacker is 0
                      Casualties for UnitedKingdom: 1 Fusiliers
                      Casualties for France: 1 Hussars
                  Battle in Saxony
                      France attack with 5 Dragoonss and 3 Horse_Artillerys
                      KingdomOfPrussia defend with 1 Fusiliers
                      France win, taking Saxony from KingdomOfPrussia with 5 Dragoonss and 3 Horse_Artillerys remaining. Battle score for attacker is 4
                      Casualties for KingdomOfPrussia: 1 Fusiliers
                  Battle in Picardy
                      France attack with 2 Fusilierss and 1 Howitzer
                      UnitedKingdom defend with 1 Fusiliers
                      France win, taking Picardy from UnitedKingdom with 2 Fusilierss remaining. Battle score for attacker is 0
                      Casualties for UnitedKingdom: 1 Fusiliers
                      Casualties for France: 1 Howitzer

      Non Combat Move - France
                  1 Chasseurs, 1 General, 1 Grenadiers and 1 Marines moved from Brittany to Anjou
                  2 Hussarss moved from Brittany to Ile-de-France
                  3 Cuirassierss and 5 Dragoonss moved from Bavaria to Bohemia
                  1 Howitzer moved from Slovenia to Salzburg
                  1 Fusiliers and 1 Howitzer moved from Rhine to Bavaria
                  1 Dragoons moved from Rhine to Bohemia
                  3 Dragoonss and 3 Horse_Artillerys moved from Ile-de-France to Rhine
                  1 Ney moved from Palestine to SZ90
                  1 Barque and 1 Ney moved from SZ90 to SZ82
                  1 Ney moved from SZ82 to Smyrna

      Place Units - France
                  1 Encampment placed in Bohemia
                  5 Fusilierss, 4 Howitzers and 1 Ney placed in Ile-de-France
                  2 Cutters placed in SZ86

      Turn Complete - France
                  France collect 78 PUs; end with 78 PUs total
                  Objective Balancing Income for balanced game: France met a national objective for an additional -6 PUs; end with 72 PUs

      Territory Summary for France :

      Normandy : 1 Chasseurs and 1 Marines
          Tyrol : 1 flag
          SZ82 : 1 Barque
          Saxony : 1 flag, 5 Dragoonss and 3 Horse_Artillerys
          Anjou : 1 Chasseurs, 1 General, 1 Grenadiers and 1 Marines
          Bohemia : 1 flag, 3 Artillerys, 4 Cuirassierss, 7 Dragoonss, 1 Encampment, 4 Grenadierss and 3 Horse_Artillerys
          Lombardy : 1 flag
          Picardy : 2 Fusilierss
          Zala : 1 flag, 1 Hussars
          SZ86 : 2 Cutters
          Hungary : 1 flag, 2 Dragoonss
          Egypt : 1 flag, 1 Encampment and 1 Fusiliers
          Venetia : 1 flag
          Helvetica : 1 flag
          Moravia : 1 flag, 1 Chasseurs
          Lebanon : 1 flag
          Ile-de-France : 1 Capital, 6 Fusilierss, 4 Howitzers, 2 Hussarss, 1 Mortella_Tower and 1 Ney
          Salzburg : 1 flag, 1 Howitzer
          Liguria : 1 flag
          Sinai : 1 flag
          Bavaria : 1 flag, 1 Fusiliers and 1 Howitzer
          Rhine : 1 flag, 3 Dragoonss and 3 Horse_Artillerys
          Provence : 1 flag
          Palestine : 1 flag
          SZ72 : 1 Brigantine and 1 Cutter
          Smyrna : 1 Ney
          Champagne : 1 Fortress and 1 Fusiliers
          Syria : 1 flag
          Slovenia : 1 flag, 1 Fusiliers

      triplea_39697_Fra8.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Napoleon 10 - Let Battle Commence!

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.1

      Game History

      Round: 7

      Combat Move - OttomanEmpire
                  1 Fusiliers moved from Albania to Bosnia
                        OttomanEmpire take Bosnia from Russia
                  1 Fusiliers moved from Transylvania to Lodomeria
                  2 Dragoonss and 1 Hussars moved from Wallachia to Lodomeria
                  3 Artillerys, 2 Fusilierss, 1 Howitzer, 1 Hussars and 7 Mariness moved from Moldavia to Lodomeria
                  1 Fusiliers and 1 Howitzer moved from Bulgaria to SZ93
                  2 Barques, 1 Fusiliers and 1 Howitzer moved from SZ93 to SZ97
                  1 Fusiliers and 1 Howitzer moved from SZ97 to Astrakahn
                  1 Fusiliers moved from Bulgaria to SZ93
                  1 Barque, 1 Frigate and 1 Fusiliers moved from SZ93 to SZ94
                  1 Fusiliers moved from SZ94 to Bessarabia
                  1 Marshal moved from Constantinople to Lodomeria

      Purchase Units - OttomanEmpire
                  OttomanEmpire buy 1 Dragoons, 1 Frigate, 1 Fusiliers, 1 Howitzer, 2 Hussarss and 1 Marines; Remaining resources: 0 PUs;

      Combat - OttomanEmpire
                  Battle in Bessarabia
                      OttomanEmpire attack with 1 Fusiliers
                      Russia defend with 1 Fusiliers
                      OttomanEmpire win, taking Bessarabia from Russia with 1 Fusiliers remaining. Battle score for attacker is 4
                      Casualties for Russia: 1 Fusiliers
                  Battle in Astrakahn
                      OttomanEmpire attack with 1 Fusiliers and 1 Howitzer
                      Russia defend with 1 Fusiliers
                      OttomanEmpire win, taking Astrakahn from Russia with 1 Fusiliers and 1 Howitzer remaining. Battle score for attacker is 4
                      Casualties for Russia: 1 Fusiliers
                  Battle in Lodomeria
                      OttomanEmpire attack with 3 Artillerys, 2 Dragoonss, 3 Fusilierss, 1 Howitzer, 2 Hussarss, 7 Mariness and 1 Marshal
                      AustrianEmpire defend with 1 General; Russia defend with 5 Artillerys, 1 Cuirassiers, 2 Dragoonss, 5 Fusilierss and 1 Howitzer
                      OttomanEmpire win, taking Lodomeria from KingdomOfPrussia with 2 Artillerys, 2 Dragoonss, 1 Fusiliers, 7 Mariness and 1 Marshal remaining. Battle score for attacker is 43
                      Casualties for OttomanEmpire: 1 Artillery, 2 Fusilierss, 1 Howitzer and 2 Hussarss
                      Casualties for Russia: 5 Artillerys, 1 Cuirassiers, 2 Dragoonss, 5 Fusilierss and 1 Howitzer

      Non Combat Move - OttomanEmpire
                  1 Fusiliers moved from Serbia to Transylvania
                  1 Dragoons moved from Constantinople to Wallachia
                  1 Artillery moved from Sinop to Lazes
                  1 Fusiliers moved from Kiutayeh to Sinop
                  3 Fusilierss and 1 Howitzer moved from Constantinople to Bulgaria
                  1 Cutter moved from SZ80 to SZ72
                  1 Brigantine and 1 Cutter moved from SZ64 to SZ72

      Place Units - OttomanEmpire
                  1 Fusiliers and 1 Howitzer placed in Bulgaria
                  1 Frigate placed in SZ92
                  1 Dragoons, 2 Hussarss and 1 Marines placed in Constantinople

      Turn Complete - OttomanEmpire
                  OttomanEmpire collect 41 PUs; end with 41 PUs total

      Territory Summary for OttomanEmpire :

      Astrakahn : 1 flag, 1 Fusiliers and 1 Howitzer
          Wallachia : 1 Dragoons
          Bosnia : 1 Fusiliers
          SZ98 : 1 flag
          Armenia : 1 flag
          Lazes : 1 Artillery
          Transylvania : 1 flag, 1 Fusiliers
          SZ97 : 2 Barques
          Lodomeria : 1 flag, 2 Artillerys, 2 Dragoonss, 1 Fusiliers, 1 General, 7 Mariness and 1 Marshal
          SZ92 : 1 Frigate
          Constantinople : 1 Capital, 1 Dragoons, 1 Fortress, 2 Hussarss and 1 Marines
          Sinop : 1 Fusiliers
          Bulgaria : 4 Fusilierss, 1 General and 2 Howitzers
          SZ73 : 1 flag
          SZ72 : 1 Brigantine and 2 Cutters
          SZ94 : 1 Barque and 1 Frigate
          Croatia : 1 flag
          Bessarabia : 1 Fusiliers
          Anatolia : 1 Mortella_Tower
          Thessaly : 1 Fortress

      triplea_39697_Ott7.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Napoleon 10 - Let Battle Commence!

      We clash again, sir. Max D or round-by-round?

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Napoleon 10 - Let Battle Commence!

      TripleA Move Summary for game: Napoleonic Empires, version: 4.1

      Game History

      Round: 7

      Combat Move - OttomanEmpire
                  1 Fusiliers moved from Albania to Bosnia
                        OttomanEmpire take Bosnia from Russia
                  1 Fusiliers moved from Transylvania to Lodomeria
                  2 Dragoonss and 1 Hussars moved from Wallachia to Lodomeria
                  3 Artillerys, 2 Fusilierss, 1 Howitzer, 1 Hussars and 7 Mariness moved from Moldavia to Lodomeria
                  1 Fusiliers and 1 Howitzer moved from Bulgaria to SZ93
                  2 Barques, 1 Fusiliers and 1 Howitzer moved from SZ93 to SZ97
                  1 Fusiliers and 1 Howitzer moved from SZ97 to Astrakahn
                  1 Fusiliers moved from Bulgaria to SZ93
                  1 Barque, 1 Frigate and 1 Fusiliers moved from SZ93 to SZ94
                  1 Fusiliers moved from SZ94 to Bessarabia
                  1 Marshal moved from Constantinople to Lodomeria

      triplea_39697_Ott7.tsvg

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Anybody for a w.a.w. team game

      I’d do both if there’s room for me

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese buy 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  4 infantry moved from Kwangtung to Kwangsi
                  2 bombers moved from Kwangtung to Chahar
                  1 infantry moved from Anhwe to Chahar
                  1 artillery and 1 infantry moved from Kiangsi to Hunan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                  1 tactical_bomber moved from Kiangsu to Kwangsi
                  1 tactical_bomber moved from Kiangsu to Kwangsi
                  1 armour and 1 mech_infantry moved from Anhwe to Hopei
                  1 tactical_bomber moved from Anhwe to Hopei

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      British defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry
                  Battle in Hopei
                      Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 2 infantry
                      Japanese win, taking Hopei from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Chahar
                      Japanese attack with 2 bombers and 1 infantry
                      Russians defend with 1 mech_infantry
                      Japanese win with 2 bombers remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 mech_infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      Japanese attack with 1 fighter, 4 infantry and 3 tactical_bombers
                      British defend with 1 artillery and 3 infantry
                      Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for British: 1 artillery and 3 infantry
                      Casualties for Japanese: 3 infantry

      Non Combat Move - Japanese
                  1 artillery and 1 infantry moved from Kiangsi to Kiangsu
                  1 mech_infantry moved from Jehol to Manchuria
                  1 aaGun and 1 mech_infantry moved from Anhwe to Kiangsu
                  1 tactical_bomber moved from Hopei to Manchuria
                  1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                  1 fighter and 3 tactical_bombers moved from Kwangsi to Kiangsu
                  2 bombers moved from Chahar to Buryatia
                  1 infantry moved from Amur to Manchuria
                  2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Philippines to Japan
                  1 tactical_bomber moved from Philippines to 6 Sea Zone
                  1 infantry moved from Kwangtung to Kiangsi

      Place Units - Japanese
                  3 infantry placed in Kwangtung
                  3 infantry placed in Kiangsu
                  3 infantry placed in Manchuria
                  1 destroyer and 2 submarines placed in 6 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
                  EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                  Japanese collect 44 PUs (2 lost to blockades); end with 45 PUs total

      Territory Summary for Japanese :

      Shantung : 1 flag
          Kwangsi : 1 flag, 1 infantry
          Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
          Kiangsi : 1 flag, 1 infantry
          Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
          Jehol : 1 flag
          Manchuria : 1 flag, 1 artillery, 1 factory_minor, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
          Hunan : 1 flag, 1 artillery and 1 infantry
          Hopei : 1 flag, 1 armour and 1 mech_infantry
          Anhwe : 1 flag
          Borneo : 1 flag, 3 infantry
          Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
          Philippines : 1 flag, 1 airfield and 1 harbour
          Sakha : 1 flag
          Evenkiyskiy : 1 flag
          Yenisey : 1 flag
          Soviet Far East : 1 flag
          Amur : 1 flag
          Yakut S.S.R. : 1 flag
          Timguska : 1 flag
          Siberia : 1 flag
          Buryatia : 1 flag, 2 bombers
          6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
          Buyant-Uhaa : 1 flag
          Ulaanbaatar : 1 flag

      triplea_39941_Jap9.tsvg

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Politics - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 4 infantry
                  EDIT: Adding units owned by Germans to Denmark: 1 aaGun and 4 infantry
                  EDIT: Turning off Edit Mode

      triplea_39941_Rus9.tsvg

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      Crucial round. Hopefully you have an easier time making the right moves than I did  :lol:

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 5x factory_minor, 3x factory_minor, 4x factory_minor; Remaining resources: 90 PUs;
                  Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 mech_infantry moved from Kazakhstan to Sikang
                        Germans take Sikang from Chinese
                  1 mech_infantry moved from Novosibirsk to Urals
                        Germans take Urals from Russians
                  1 infantry moved from Russia to Vologda
                        Germans take Vologda from Russians
                  1 bomber moved from Volgograd to Persia
                  1 bomber moved from Cyprus to Caucasus
                  1 artillery and 3 infantry moved from Rostov to Caucasus
                  2 bombers moved from Eastern Poland to Caucasus

      Combat - Germans
                  Strategic bombing raid in Persia
                      Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                      Bombing raid in Persia causes 5 damage total.
                  Battle in Caucasus
                      Germans attack with 1 artillery, 3 bombers and 3 infantry
                      British defend with 1 artillery and 2 infantry
                      Germans win, taking Caucasus from British with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 artillery and 2 infantry

      Non Combat Move - Germans
                  1 aaGun moved from Rostov to Caucasus
                  1 bomber moved from Persia to Rostov
                  3 infantry moved from Ukraine to Rostov
                  1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                  2 armour moved from Bryansk to Belarus
                  3 infantry moved from Novgorod to Belarus
                  1 infantry moved from Smolensk to Belarus
                  18 armour and 12 mech_infantrys moved from Russia to Belarus
                  1 infantry moved from Russia to Smolensk
                  3 infantry moved from Russia to Bryansk
                  1 aaGun moved from Russia to Bryansk
                  1 aaGun moved from Russia to Samara
                  1 fighter moved from Volgograd to Belarus
                  1 fighter moved from Ukraine to Belarus
                  1 tactical_bomber moved from Bryansk to Belarus
                  1 tactical_bomber moved from Western Germany to Belarus
                  2 tactical_bombers moved from Western Germany to 113 Sea Zone
                  1 armour moved from Eastern Poland to Belarus
                  2 artilleries and 4 infantry moved from Russia to Smolensk
                  6 artilleries and 8 infantry moved from Russia to Samara
                  1 bomber moved from Southern Italy to Western Germany
                  3 bombers moved from Caucasus to Yugoslavia
                  2 bombers moved from Eastern Poland to Western Germany
                  1 tactical_bomber moved from Bryansk to Belarus

      Place Units - Germans
                  1 carrier and 1 destroyer placed in 113 Sea Zone
                  3 infantry placed in Ukraine
                  3 infantry placed in Volgograd
                  Germans undo move 3.
                  1 artillery and 2 infantry placed in France
                  3 infantry placed in Volgograd
                  1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys placed in Western Germany
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                  EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
                  EDIT: Turning off Edit Mode

      Turn Complete - Germans
                  Germans collect 66 PUs; end with 66 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

      Territory Summary for Germans :

      Sikang : 1 flag, 1 mech_infantry
          Kazakhstan : 1 flag
          France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
          Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
          Poland : 2 mech_infantrys
          Germany : 1 factory_major
          Belarus : 1 flag, 21 armour, 2 fighters, 4 infantry, 12 mech_infantrys and 3 tactical_bombers
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
          Rostov : 1 flag, 1 artillery, 1 bomber and 3 infantry
          Urals : 1 flag, 1 mech_infantry
          Vyborg : 1 flag
          Eastern Poland : 1 flag
          Bessarabia : 1 flag
          Russia : 1 flag, 1 airfield and 1 factory_minor
          Ukraine : 1 flag, 1 factory_minor and 3 infantry
          Novosibirsk : 1 flag
          Vologda : 1 flag, 1 infantry
          Volgograd : 1 flag, 1 factory_minor and 5 infantry
          Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
          Caucasus : 1 flag, 1 aaGun, 1 artillery and 2 infantry
          Smolensk : 1 flag, 2 artilleries and 5 infantry
          Samara : 1 flag, 1 aaGun, 6 artilleries and 8 infantry
          113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 submarines, 2 tactical_bombers and 3 transports
          Bulgaria : 1 flag
          Greece : 1 flag
          Yugoslavia : 1 flag, 3 bombers
          Finland : 1 flag

      triplea_39941_Ger9.tsvg

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      So very much to do and protect against

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      The trickiest turn I’ve faced in my brief A&A career…

      posted in Play Boardgames
      Colt45554C
      Colt45554
    • RE: Anybody for a w.a.w. team game

      I’d play

      posted in Team Games
      Colt45554C
      Colt45554
    • RE: Colt(Axis) vs Oyst 1940 Global 2E

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Italians
                  1 artillery and 1 infantry moved from France to Normandy Bordeaux
                  1 artillery and 1 infantry moved from France to Holland Belgium
                  1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                        Italians take 97 Sea Zone from British
                  1 fighter moved from Southern Italy to 93 Sea Zone
                  1 bomber moved from Southern Italy to Normandy Bordeaux
                  1 fighter moved from Southern Italy to Holland Belgium

      Combat - Italians
                  Battle in 93 Sea Zone
                      Italians attack with 1 destroyer and 1 fighter
                      Russians defend with 1 submarine
                      Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in Normandy Bordeaux
                      Italians attack with 1 artillery, 1 bomber and 1 infantry
                      Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Holland Belgium
                      Italians attack with 1 artillery, 1 fighter and 1 infantry
                      Americans defend with 1 infantry
                      Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Holland Belgium to France
                  1 fighter moved from 93 Sea Zone to Western Germany
                  1 bomber moved from Normandy Bordeaux to Southern Italy
                  4 infantry moved from Southern Italy to Northern Italy
                  1 infantry moved from Southern Italy to Northern Italy

      Place Units - Italians
                  1 artillery and 2 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 17 PUs total

      Territory Summary for Italians :

      Cyprus : 1 flag, 1 aaGun and 3 infantry
          Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 fighter and 2 infantry
          Western Germany : 1 fighter
          Holland Belgium : 1 artillery
          Northern Italy : 1 artillery, 1 factory_major and 7 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
          Tambov : 1 flag
          Western Ukraine : 1 flag
          Volgograd : 1 aaGun and 1 infantry
          93 Sea Zone : 1 flag, 1 destroyer
          97 Sea Zone : 1 flag

      triplea_39941_Ita8.tsvg

      posted in Play Boardgames
      Colt45554C
      Colt45554
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