Thanks.
Posts made by ch0senfktard
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Battle of Okinawa - Beachhead questions…
There’s quite the confusion with me and my buds when it comes to the amphibious assault rules.
If the landing units defeat the defending inland units, do they stay on the beach or move up to the desired zone in the same turn? Will a landing force have to STOP at a beach if there are NO enemies inland present? And lastly, do landing units have to fight inland enemies of EVERY adjacent inland zone or only the inland zone they wish to invade? Thanks.
Oh, one more thing - at the very beginning of the game - are the US land units at the set up considered loaded on the transports?
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RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!
Will there be transports included in the Axis Minor set 2?
I ask since the picture on the main page of HBG doesn’t show a transport yet the list on the set page includes a transport.
Also, it says the set would have 30 pieces, but counting all of them leads to 32. -
RE: Ch0senfktard vs Dlex G40 - Test Game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 tactical_bomber moved from Germany to France
2 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 bomber moved from Germany to Bessarabia
3 infantry moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea ZoneAirborne Attack Move - Germans
Battle in France
Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 7 infantry and 1 mech_infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Eastern Poland
Germans attack with 6 armour and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 6 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Baltic States
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 3 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from France to Southern Italy
3 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from Bessarabia to Germany
1 tactical_bomber moved from Baltic States to Germany
1 tactical_bomber moved from Germany to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
RE: Ch0senfktard vs Dlex G40 - Test Game
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 tactical_bomber moved from Germany to France
2 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 bomber moved from Germany to Bessarabia
3 infantry moved from Poland to Baltic States
1 fighter moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone -
RE: Ch0senfktard vs Dlex G40 - Test Game
Test summary from TripleA, engine version: 1.8.0.3, time: 00:44:03
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Ch0senfktard vs Dlex G40 - Test Game
Alrighty, time to see how this whole PBF works.
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RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!
Getting me all excited here.
Man, can’t wait. Hope I get some before my next game. -
RE: Mechanized Infantry for Germany
ch0senfktard - VERY interesting concept with the artillery…upgrades all those 1 infantry to 2 or les infantry…that’s nice…I will run some mock battles through the battle calculator later using that concept…I like it…
Yeah, I used to do all tanks when I first played.
Then I decided that having artillery instead would be a hell lot better than tanks, as long as you got infantry to upgrade.
But that’s battle performance, I like units getting to the front lines quick, so I stuck with tanks after turn 1.
Then at some point I incorporated Mechs and I personally found it to be more successful than just using tanks.
If there was an option for SPG units, I would probably use a Tank/SPG/Mech combo, but eh.Since Artillery are slow moving, I found them best for round one, since I don’t usually invade Russia until Round 3. But even if I invade in Round 2, those Artillery will just be 1 space behind my main army and its just a turn away from reinforcing a stack before it goes to Moscow.
@ItIsILeClerc:Results: Building 21ARM before the attack on Moscow gives the exact same result as building 31MECH instead. Building 11ARM + 15MECH however (~50/50 IPC allocation), gives slightly better results.
Try doing 13 Tanks + 12 Mechs.
Thats 126 IPCs like your examples give, see how it goes. I remember doing 1-1 buys instead of 50/50 IPC buys when I used to play Germany. -
RE: Mechanized Infantry for Germany
That’s what I always do when I’m going all against Russia.
If I’m not doing a Sea Lion feint on round 1, then my purchase is 7 Artillery.
Every purchase after round 1 is half tanks, half mechs pushing towards Moscow.
Of course, might have to change it up a bit as the game progresses, but I find Mechs & Tanks my most common German units. -
RE: Game Aids A&A 1940 Global 2nd Edition
@IKE:
Got the Set-Ups printed out, now I have nice large, easy to read set up cards.
Beautiful, I love them, thank you so much for making them. Beats having a lame few pages of printer paper with the game set up on them by a long shot.Did you make the changes to reflect 2nd edition setups? There were changes to units.
Think ya should read the thread title again :wink:
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RE: Game Aids A&A 1940 Global 2nd Edition
Got the Set-Ups printed out, now I have nice large, easy to read set up cards.
Beautiful, I love them, thank you so much for making them. Beats having a lame few pages of printer paper with the game set up on them by a long shot. -
RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!
@coachofmany:
We WILL start shipping on Monday May 5th. we have had many QC issues with this set.
We are very sorry.And with that news, I just had to order another 3 Jap expansion sets, for a total of 6.
The thought of having only 6 of HBG’s Japanese subs & destroyers instead of 12 was killing me.
MUST replace everything OOB with HBG… -
RE: Field Marshal COMBAT DICE now IN STOCK
Have they been getting shipped out yet?
I can’t wait for the email! :-D -
RE: HBG - Axis & Allies Parts/Accessories and Custom Piece Sets Store!
Every single time I set up France which is done last, I pull the pieces out and go to put the first tank on the board and go :-( oh yeah they’re Russians. So yeah being able to step back and look at the whole board and smile at how just awesomely cool it looks would be really kick ass. I hate blue Russians so much I’ve toyed with the idea of using the French units from A&A14.
http://www.historicalboardgaming.com/France_c_209.html
Why not use a Stuart… or perhaps even a hellcat to replace that T-34?
Sure, still isn’t historically accurate, but certainly is better than France using Russian stuff. -
Ch0sen (axis)
Continuing a formerly F2F game.
Here’s the file, bud. So, shall we do a PBF or live?
latest game.tsvg -
RE: New Global War Expansion Sets need voting on.
No, that’s a KV-2.
But it’s pretty much the same thing, with exception to the turret and gun.