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    billius

    @billius

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    Location williamsburg,va Age 24

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    Latest posts made by billius

    • RE: German Basics

      i like to look to the sea for victory.

      posted in Blogs
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      billius
    • Units

      i like to ues tac bomber and tank destroyers. i always wonder why the “new” aa games miss these units. :-P

      posted in House Rules
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      billius
    • RE: German Factory Placement

      adding a factory for germany is a must!where to put that factory depends on how you play.if you want to pressure the USA and UK deploy in west Europe. if you want to reinforce the USSR deploy near the front.if you want to link up with japan deploy in Egypt or India. most of the time your own attacks will show were to deploy. :wink:

      posted in Axis & Allies Revised Edition
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      billius
    • Units

      if you had to put one type of unit above the rest as top priorly; what type of unit? :wink:

      posted in Axis & Allies Revised Edition
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      billius
    • RE: Can you win in 3 turns?

      you can win in 3, SEALION. to pull it off just do some action(to hide your true plan) with USSR and UK. save your money and then pow! :wink:

      posted in Axis & Allies Europe
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      billius
    • RE: German Naval Threat

      a mobile army is a threat to every one. the germans must have this to win.the germans have a mass of land forces and a good number of subs in place at the start of the game. build their navy and become mobile: victory is yours. :wink:

      posted in Axis & Allies Europe
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      billius
    • RE: Germany strategy, impossible to beat…..

      for one, give the allies the sea? you do realize that this long march to moscow will leave openings for counter attack via sea landings. to me if the u.s. and u.k can not land troops; they are little or no threat. after this takes place u.s.s.r. is ready for a focused land attack. :wink:

      posted in Axis & Allies Europe
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      billius
    • Aircraft carriers

      Can anyone help me or am I over looking the role of a carrier for any nation. I just can not find a use for a carrier. In many of the past forms, there has been great ideas for all of the playing pieces, but I can not remember one for a carrier. At a cost of 18 ipc’s per carrier, what do you get? I am a strong believer in that controlling the sea’s in the game is a key to victroy for the axis or allied players. Therefore the destroyer is king of the high sea to me. I am hoping that someone might have some insight for me. :wink:

      posted in Axis & Allies Europe
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      billius