I really like naval bases, :-DI like to built about 6-12 subs on the west Coast on my first few turns and it’s really nice when I advance my carrier task force from Hawaii to the Marshalls, I like sending some of my subs to Midway to keep the Japs from going around my force and taking Pearl. :-DAnd the Naval base really helps there.
Carrier-based fighter movement
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If at the start of my turn I have a sea area containing one carrier and two fighters (and no island bases), the fighters are obviously landed on the carrier.
Now, say I move the carrier into an adjacent sea area during Combat Movement. Do the fighters have to use one of their four movement points to enter the sea area (i.e. move independently), or can they move in with the carrier and launch within the sea zone?
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Aircraft of the same nation as the carrier do not move as ‘cargo’ on the carrier. Allied aircraft are cargo. They move independently of the carrier.