@SuperbattleshipYamato no scramble thanks
AK_Grown (Axis) vs. Vold - No bid
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Dutch New Guinea
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
1 fighter moved from Kwangsi to KiangsiPlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
ANZAC undo move 2.
ANZAC undo move 1.
1 infantry placed in Queensland
3 submarines placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
check me for an OOL for sz6 when you set your attack plz
-
Dude - I totally missed your kami orders in forum. I went off of the text and didn’t check for an update before unleashing the hounds on sz6.
I had assumed you saw the file before sending me the text.
We can replay it from that point if you like, just let me know.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
5 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to UkraineCombat - Germans
Battle in Bryansk
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 5 infantry in Bryansk, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Belarus to Western Ukraine
11 armour moved from Belarus to Western Ukraine
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Karelia to Novgorod
1 artillery moved from Finland to Vyborg
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 4 infantry placed in Western Germany
1 transport placed in 112 Sea Zone
3 armour placed in Novgorod
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 armour, 1 bomber and 2 mech_infantrys moved from Central Mongolia to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 armour and 3 mech_infantrys moved from Hopei to Anhwe
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 artilleries and 6 infantry moved from Russia to BryanskCombat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Bryansk
Russians attack with 3 artilleries and 6 infantry
Germans defend with 5 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for Russians: 1 infantry
Battle in Anhwe
Russians attack with 3 armour, 1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys
Japanese defend with 1 artillery, 4 fighters and 4 tactical_bombers
Russians win, taking Anhwe from Japanese with 3 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 66
Casualties for Japanese: 1 artillery, 4 fighters and 4 tactical_bombers
Casualties for Russians: 2 infantry and 4 mech_infantrysNon Combat Move - Russians
1 bomber moved from Anhwe to Novosibirsk
1 fighter moved from Anhwe to Shensi
3 artilleries moved from Vologda to Russia
1 mech_infantry moved from Persia to Trans-JordanPlace Units - Russians
1 artillery and 1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
3 bombers moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 bomber moved from Shantung to Korea
1 armour moved from Manchuria to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 armour, 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 3 armour and 1 mech_infantry
Japanese roll dice for 2 armour, 3 bombers, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 5/7 hits
Chinese roll dice for 3 armour and 1 mech_infantry in Anhwe, round 2 : 3/4 hits
3 armour owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 3 bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 3 armour and 1 mech_infantry
Battle in Korea
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Korea, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Korea to Japan
3 bombers moved from Anhwe to Japan
2 transports moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 armour, 2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,1,1,2,4,6,1,3,1,4,5,6,6,1,4,3,1,4,2
Japanese collect 26 PUs (11 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from ItaliansCombat - Americans
Battle in 106 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Anhwe
3 infantry moved from Chahar to Jehol
1 artillery and 8 infantry moved from Chahar to Jehol
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 11 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Anhwe to HunanPlace Units - Chinese
6 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Tunisia: 1 mech_infantry
EDIT: Changing ownership of Tunisia from Italians to British
EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Libya to Alexandria
1 artillery and 3 infantry moved from Alexandria to Egypt
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Malaya to Sikang
2 armour moved from Yunnan to Sikang
2 mech_infantrys moved from Yunnan to Anhwe
1 artillery and 3 infantry moved from Yunnan to Hunan
3 aaGuns moved from Kiangsi to Kiangsu
2 fighters moved from Sumatra to IndiaPlace Units - British
7 infantry placed in United Kingdom
1 infantry placed in IraqTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
scramble option in Egypt
sorry for the delay
-
ya, scramble all
No worries, I know you’re a busy guy :-D
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 submarines
British defend with 2 destroyers and 2 fighters
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits
British roll dice for 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 destroyers
Casualties for Italians: 2 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 artilleries placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsi to 21 Sea Zone
2 fighters moved from Dutch New Guinea to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in 21 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from 21 Sea Zone to Kwangtung
4 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Malaya to SikangPlace Units - ANZAC
3 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Ukraine to Bryansk
11 armour and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery and 25 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
5 bombers moved from Western Germany to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Scotland
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 14 armour, 1 artillery, 5 bombers, 27 infantry and 10 mech_infantrys
Russians defend with 3 artilleries and 5 infantry
Germans roll dice for 14 armour, 1 artillery, 5 bombers, 27 infantry and 10 mech_infantrys in Bryansk, round 2 : 12/57 hits
Russians roll dice for 3 artilleries and 5 infantry in Bryansk, round 2 : 3/8 hits
5 infantry owned by the Russians , 3 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 1 artillery, 5 bombers, 24 infantry and 10 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for Russians: 3 artilleries and 5 infantryNon Combat Move - Germans
5 bombers moved from Bryansk to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery moved from Vyborg to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to France
2 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
Almost went Gib…
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Rostov
1 bomber moved from Novosibirsk to Rostov
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Rostov from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Rostov to Sikang
1 infantry moved from Russia to Tambov
2 infantry moved from Central Mongolia to Dzavhan
1 fighter moved from Shensi to Russia
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
4 bombers moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New BritainCombat - Japanese
Battle in New Britain
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 infantry, 2 tactical_bombers and 2 transports
Japanese roll dice for 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/15 hits
Units damaged: 4 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 12/17 hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese and 4 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 4 bombers, 2 carriers and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/7 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 8/16 hits
4 carriers owned by the Americans , 4 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship in 6 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 battleship, 3 cruisers, 6 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 8/12 hits
1 tactical_bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking New Britain from ANZAC with 1 battleship, 3 cruisers, 6 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -130
Casualties for Japanese: 2 battleships, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
Casualties for Americans: 4 carriers, 1 destroyer and 1 tactical_bomber
6 fighters owned by the Americans and 1 tactical_bomber owned by the Americans could not land and were killedNon Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
1 artillery moved from Buryatia to AmurPlace Units - Japanese
3 infantry placed in Manchuria
1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,1
Japanese collect 26 PUs (4 lost to blockades); end with 27 PUs total -
Check OOL on SZ6.