Berlin Petersburg.jpg
'14L G40: souL (Axis) v. Soulblighter (Allies +bmb)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from Iraq to Syria
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in Syria
Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits
British roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
Italians attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 bombers moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from Syria to 99 Sea Zone
1 fighter moved from Vologda to Bryansk
1 artillery and 4 infantry moved from Bryansk to RostovPlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Malta : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 9 infantry
Southern Italy : 4 aaGuns, 1 airfield, 4 armour, 13 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 5 mech_infantrys
Bryansk : 1 flag, 1 fighter
Rostov : 1 flag, 1 artillery and 4 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Turkmenistan : 1 flag
Caucasus : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 tactical_bomber and 7 transports
92 Sea Zone : 1 submarine
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 76
Russians : 6 / 12
Japanese : 42 / 43
Americans : 61 / 86
Chinese : 7 / 12
British : 37 / 37
UK_Pacific : 24 / 24
Italians : 23 / 28
ANZAC : 14 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 8 PUs;Combat Move - ANZAC
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - ANZAC
Battle in IraqNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from Queensland to 35 Sea Zone
2 fighters moved from New South Wales to Queensland
11 fighters and 1 tactical_bomber moved from Russia to KweichowPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Kweichow : 11 fighters and 1 tactical_bomber
Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
Philippines : 3 artilleries and 3 infantry
Sumatra : 1 flag, 1 harbour
42 Sea Zone : 1 flag
35 Sea Zone : 3 carriers, 3 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 3 transports
80 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 47 / 76
Russians : 6 / 12
Japanese : 42 / 43
Americans : 61 / 86
Chinese : 7 / 12
British : 37 / 37
UK_Pacific : 24 / 24
Italians : 23 / 28
ANZAC : 16 / 34
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Southern France : 2 infantry
Production/PUs Summary :
Germans : 47 / 76
Russians : 6 / 12
Japanese : 42 / 43
Americans : 61 / 86
Chinese : 7 / 12
British : 37 / 37
UK_Pacific : 24 / 24
Italians : 23 / 28
ANZAC : 16 / 34
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans repair 11 damage on 6 airfields and 5 factory_majors; Remaining resources: 65 PUs;
Germans buy 3 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 artilleries and 62 infantry moved from Bryansk to Russia
3 infantry moved from Tambov to Russia
1 armour moved from Novosibirsk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest PersiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 1 armour, 13 artilleries and 65 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 13 artilleries and 65 infantry in Russia, round 2 : 18/79 hits
Russians roll dice for 1 armour and 2 infantry in Russia, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 13 artilleries and 65 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Rostov to Caucasus
3 armour moved from Volgograd to Caucasus
23 armour and 16 mech_infantrys moved from Bryansk to Caucasus
5 fighters moved from Eastern Poland to Western Germany
5 fighters and 5 tactical_bombers moved from Bryansk to Novgorod
2 bombers moved from Bryansk to Western Germany
3 artilleries and 5 infantry moved from Belarus to Novgorod
2 artilleries and 9 infantry moved from Finland to Karelia
2 aaGuns moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Rostov
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Crete to 99 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Volgograd
3 armour placed in Novgorod
3 infantry placed in Germany
1 artillery, 7 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 66 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Kazakhstan : 1 flag
Cyprus : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 15 infantry and 10 mech_infantrys
Germany : 1 factory_minor and 15 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 5 armour, 7 artilleries, 24 infantry and 1 mech_infantry
Southern Italy : 2 infantry
Belarus : 1 flag, 2 aaGuns
Karelia : 1 flag, 2 artilleries and 9 infantry
Baltic States : 1 flag
Rostov : 2 aaGuns
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 13 artilleries, 1 factory_minor and 65 infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 5 tactical_bombers
Caucasus : 27 armour and 17 mech_infantrys
Smolensk : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 infantry
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 88
Russians : 2 / 0
Japanese : 42 / 43
Americans : 61 / 86
Chinese : 7 / 12
British : 34 / 37
UK_Pacific : 24 / 24
Italians : 23 / 28
ANZAC : 16 / 34
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Combat Move - Russians
5 artilleries and 91 infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 5 artilleries and 91 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 5 artilleries and 91 infantry in Volgograd, round 2 : 22/96 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 5 artilleries and 90 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Samara to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Volgograd : 3 aaGuns, 5 artilleries, 1 factory_minor and 90 infantry
112 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 88
Russians : 4 / 0
Japanese : 42 / 43
Americans : 61 / 86
Chinese : 7 / 12
British : 34 / 37
UK_Pacific : 24 / 24
Italians : 23 / 28
ANZAC : 16 / 34
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 18 times
Average roll : 3,404
Median : 4,000
Variance : 1,092
Standard Deviation : 1,045
Total rolls : 99Germans Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4,333
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
1 was rolled 22 times
2 was rolled 16 times
3 was rolled 9 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3,375
Median : 4,000
Variance : 0,947
Standard Deviation : 0,973
Total rolls : 96 -
I accidentally hit done instead of post. So… pretty standard JPN turn.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 21
Politics - Americans
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 80 PUs;
Americans buy 1 aaGun, 5 artilleries, 1 bomber, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters and 3 tactical_bombers moved from Southern France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
5 carriers, 8 destroyers, 3 fighters, 23 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Southern France to Germany -
I am going to roll on the forum. Also an ool would be nice.
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I’m going max defense then by cost. If you get to my carriers losing their lives, we’ll talk.
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And scramble, of course.
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Battle for Z6. I am going to loose, but one try where one can :-D.
US is attacking with 48 units, 53 HP:
5 Carriers
23 Submarines
8 Destroyers
5 fighters
5 tactical Bombers
2 BombersJapan is defending with 44 units, 55 HP (not counting transports):
6 Submarines
9 Destroyers
7 Carriers
2 Cruisers
4 Battleships
11 fighters
5 tactical BombersUS:
Rolling for 23 submarines:
Rolls: 23@2; Total Hits: 623@2: (3, 4, 1, 2, 6, 2, 3, 6, 6, 2, 6, 3, 4, 3, 4, 6, 4, 1, 3, 2, 6, 5, 3)Rolling for 8 destroyers, 5 fighters, 5 tactical bombers, 2 bombers:
Rolls: 8@2; Total Hits: 48@2: (2, 2, 4, 4, 1, 6, 3, 1)
Rolls: 5@3; Total Hits: 45@3: (3, 1, 2, 4, 1)
Rolls: 7@4; Total Hits: 47@4: (3, 1, 6, 3, 2, 5, 5)Japan:
Rolling for 6 submarines:
Rolls: 6@1; Total Hits: 06@1: (6, 2, 3, 5, 5, 4)Rolling for 9 destroyers, 7 carriers, 2 cruisers, 4 battleships, 11 fighters, 5 tactical bombers
Rolls: 16@2; Total Hits: 516@2: (2, 6, 4, 1, 3, 6, 2, 6, 3, 2, 6, 5, 3, 2, 6, 4)
Rolls: 7@3; Total Hits: 27@3: (6, 6, 1, 6, 5, 4, 2)
Rolls: 15@4; Total Hits: 915@4: (4, 3, 1, 5, 5, 6, 3, 3, 1, 3, 6, 1, 6, 6, 2) -
US 18 hits, Japan 16 hits.
US loses all 5 carriers. Remaining 6 hits go to submarines. US has the following units left: 37 units, 37 HP:
17 Submarines
8 Destroyers
5 fighters
5 tactical Bombers
2 BombersJapan has 7 carriers and 4 battleships. Each of those take 1 damage. 6 Japanese submarines and 1 destroyer are destroyed. Japan is has the following units left: with 37 units, 37 HP (not counting transports):
8 Destroyers
7 Carriers (each 1 hit)
2 Cruisers
4 Battleships (each 1 hit)
11 fighters
5 tactical BombersUS:
Rolling for 17 submarines:
Rolls: 23@2; Total Hits: 723@2: (1, 2, 2, 6, 5, 6, 5, 5, 6, 5, 2, 5, 5, 4, 1, 6, 5, 2, 6, 6, 2, 5, 4)Rolling for 8 destroyers, 5 fighters, 5 tactical bombers, 2 bombers:
Rolls: 8@2; Total Hits: 28@2: (1, 3, 1, 6, 4, 6, 4, 6)
Rolls: 5@3; Total Hits: 15@3: (6, 5, 2, 6, 4)
Rolls: 7@4; Total Hits: 57@4: (1, 5, 3, 1, 4, 4, 5) -
hmm forgot to change the number of submarines in the dice roll. The last 6 rolls don’t count. This means a total of 13 hits. I purposely haven’t roll for the Japanese jet as officially you need to decide casualties before rolling and we reached the carrier stage.
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7 destroyers, 2 ftr, 2 carrier.
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K then rolling for the Japanese:
Rolling for 8 destroyers, 7 carriers, 2 cruisers, 4 battleships, 11 fighters, 5 tactical bombers
Rolls: 15@2; Total Hits: 415@2: (4, 3, 1, 6, 6, 1, 1, 5, 6, 5, 2, 5, 5, 4, 4)
Rolls: 7@3; Total Hits: 67@3: (3, 2, 2, 3, 5, 1, 1)
Rolls: 15@4; Total Hits: 1115@4: (4, 4, 4, 4, 6, 5, 4, 3, 2, 1, 5, 2, 1, 5, 2) -
13 hits btw not 11 and 2 carriers were already damaged. You selected 11 casualties.
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2 more carrier
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US 13 hits, Japan 21 hits.
US loses 13 submarines and 8 destroyers. US has the following units left: 16 units, 16HP:
4 Submarines
5 fighters
5 tactical Bombers
2 BombersJapan loses 7 destroyers, 2 fighters and 2 carriers. Japan is has the following units left: with 24 units, 24 HP (not counting transports):
1 Destroyers
3 Carriers (each 1 hit)
2 Cruisers
4 Battleships (each 1 hit)
9 fighters
5 tactical BombersRolling for 4 submarines, 5 fighters 5 tactical bombers and 2 bombers
Rolls: 4@2; Total Hits: 14@2: (5, 5, 1, 5)
Rolls: 5@3; Total Hits: 45@3: (4, 3, 2, 2, 2)
Rolls: 7@4; Total Hits: 37@4: (6, 3, 2, 5, 5, 3, 6) -
8 more hits.
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Dd, 2 cruisers, 5 tac.





