'14L G40: souL (Axis) v. Soulblighter (Allies +bmb)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 tactical_bomber moved from Iraq to Syria
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 bombers moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Vologda, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 tactical_bomber moved from Syria to 99 Sea Zone
                1 fighter moved from Vologda to Bryansk
                1 artillery and 4 infantry moved from Bryansk to Rostov

    Place Units - Italians
                1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Malta : 1 flag
        Algeria : 1 flag
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 artillery, 1 factory_major and 9 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 4 armour, 13 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 7 infantry and 5 mech_infantrys
        Bryansk : 1 flag, 1 fighter
        Rostov : 1 flag, 1 artillery and 4 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Turkmenistan : 1 flag
        Caucasus : 1 flag
        99 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 1 tactical_bomber and 7 transports
        92 Sea Zone : 1 submarine
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 76
        Russians : 6 / 12
        Japanese : 42 / 43
        Americans : 61 / 86
        Chinese : 7 / 12
        British : 37 / 37
        UK_Pacific : 24 / 24
        Italians : 23 / 28
        ANZAC : 14 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq

    Combat - ANZAC
                Battle in Iraq

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 fighters moved from Queensland to 35 Sea Zone
                2 fighters moved from New South Wales to Queensland
                11 fighters and 1 tactical_bomber moved from Russia to Kweichow

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for ANZAC :

    Kweichow : 11 fighters and 1 tactical_bomber
        Queensland : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters and 1 harbour
        Philippines : 3 artilleries and 3 infantry
        Sumatra : 1 flag, 1 harbour
        42 Sea Zone : 1 flag
        35 Sea Zone : 3 carriers, 3 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 3 transports
        80 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 76
        Russians : 6 / 12
        Japanese : 42 / 43
        Americans : 61 / 86
        Chinese : 7 / 12
        British : 37 / 37
        UK_Pacific : 24 / 24
        Italians : 23 / 28
        ANZAC : 16 / 34
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 20

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Southern France : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 76
        Russians : 6 / 12
        Japanese : 42 / 43
        Americans : 61 / 86
        Chinese : 7 / 12
        British : 37 / 37
        UK_Pacific : 24 / 24
        Italians : 23 / 28
        ANZAC : 16 / 34
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 21

    Politics - Germans

    Purchase Units - Germans
                Germans repair 11 damage on 6 airfields and 5 factory_majors; Remaining resources: 65 PUs;
                Germans buy 3 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 artilleries and 62 infantry moved from Bryansk to Russia
                3 infantry moved from Tambov to Russia
                1 armour moved from Novosibirsk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Rostov to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 1 armour, 13 artilleries and 65 infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 13 artilleries and 65 infantry in Russia, round 2 :  18/79 hits
                        Russians roll dice for 1 armour and 2 infantry in Russia, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
                    Germans captures 12PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 1 armour, 13 artilleries and 65 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                3 armour moved from Volgograd to Caucasus
                23 armour and 16 mech_infantrys moved from Bryansk to Caucasus
                5 fighters moved from Eastern Poland to Western Germany
                5 fighters and 5 tactical_bombers moved from Bryansk to Novgorod
                2 bombers moved from Bryansk to Western Germany
                3 artilleries and 5 infantry moved from Belarus to Novgorod
                2 artilleries and 9 infantry moved from Finland to Karelia
                2 aaGuns moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Rostov
                2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Crete to 99 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Volgograd
                3 armour placed in Novgorod
                3 infantry placed in Germany
                1 artillery, 7 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 66 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Kazakhstan : 1 flag
        Cyprus : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 15 infantry and 10 mech_infantrys
        Germany : 1 factory_minor and 15 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 5 armour, 7 artilleries, 24 infantry and 1 mech_infantry
        Southern Italy : 2 infantry
        Belarus : 1 flag, 2 aaGuns
        Karelia : 1 flag, 2 artilleries and 9 infantry
        Baltic States : 1 flag
        Rostov : 2 aaGuns
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 13 artilleries, 1 factory_minor and 65 infantry
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 5 tactical_bombers
        Caucasus : 27 armour and 17 mech_infantrys
        Smolensk : 1 flag
        Crete : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 infantry
        127 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 88
        Russians : 2 / 0
        Japanese : 42 / 43
        Americans : 61 / 86
        Chinese : 7 / 12
        British : 34 / 37
        UK_Pacific : 24 / 24
        Italians : 23 / 28
        ANZAC : 16 / 34
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 21

    Combat Move - Russians
                5 artilleries and 91 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 5 artilleries and 91 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                        Russians roll dice for 5 artilleries and 91 infantry in Volgograd, round 2 :  22/96 hits
                        Germans roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 5 artilleries and 90 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Samara to Volgograd

    Turn Complete - Russians

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Volgograd : 3 aaGuns, 5 artilleries, 1 factory_minor and 90 infantry
        112 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 88
        Russians : 4 / 0
        Japanese : 42 / 43
        Americans : 61 / 86
        Chinese : 7 / 12
        British : 34 / 37
        UK_Pacific : 24 / 24
        Italians : 23 / 28
        ANZAC : 16 / 34
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 16 times
                3 was rolled 9 times
                4 was rolled 18 times
                5 was rolled 15 times
                6 was rolled 18 times
            Average roll : 3,404
            Median : 4,000
            Variance : 1,092
            Standard Deviation : 1,045
            Total rolls : 99

    Germans Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,333
            Median : 6,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Russians Combat
                1 was rolled 22 times
                2 was rolled 16 times
                3 was rolled 9 times
                4 was rolled 18 times
                5 was rolled 15 times
                6 was rolled 16 times
            Average roll : 3,375
            Median : 4,000
            Variance : 0,947
            Standard Deviation : 0,973
            Total rolls : 96


  • I accidentally hit done instead of post.  So… pretty standard JPN turn.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 21

    Politics - Americans

    Purchase Units - Americans
                Americans repair 6 damage on 6 factory_minors; Remaining resources: 80 PUs;
                Americans buy 1 aaGun, 5 artilleries, 1 bomber, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                3 fighters and 3 tactical_bombers moved from Southern France to Holland Belgium
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                5 carriers, 8 destroyers, 3 fighters, 23 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 fighters and 2 tactical_bombers moved from Kweichow to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Southern France to Germany


  • I am going to roll on the forum. Also an ool would be nice.


  • I’m going max defense then by cost.  If you get to my carriers losing their lives, we’ll talk.


  • And scramble, of course.


  • Battle for Z6. I am going to loose, but one try where one can :-D.

    US is attacking with 48 units, 53 HP:
    5 Carriers
    23 Submarines
    8 Destroyers
    5 fighters
    5 tactical Bombers
    2 Bombers

    Japan is defending with 44 units, 55 HP (not counting transports):
    6 Submarines
    9 Destroyers
    7 Carriers
    2 Cruisers
    4 Battleships
    11 fighters
    5 tactical Bombers

    US:
    Rolling for 23 submarines:
    DiceRolls: 23@2; Total Hits: 623@2: (3, 4, 1, 2, 6, 2, 3, 6, 6, 2, 6, 3, 4, 3, 4, 6, 4, 1, 3, 2, 6, 5, 3)

    Rolling for 8 destroyers, 5 fighters, 5 tactical bombers, 2 bombers:
    DiceRolls: 8@2; Total Hits: 48@2: (2, 2, 4, 4, 1, 6, 3, 1)DiceRolls: 5@3; Total Hits: 45@3: (3, 1, 2, 4, 1)DiceRolls: 7@4; Total Hits: 47@4: (3, 1, 6, 3, 2, 5, 5)

    Japan:
    Rolling for 6 submarines:
    DiceRolls: 6@1; Total Hits: 06@1: (6, 2, 3, 5, 5, 4)

    Rolling for 9 destroyers, 7 carriers, 2 cruisers, 4 battleships, 11 fighters, 5 tactical bombers
    DiceRolls: 16@2; Total Hits: 516@2: (2, 6, 4, 1, 3, 6, 2, 6, 3, 2, 6, 5, 3, 2, 6, 4)DiceRolls: 7@3; Total Hits: 27@3: (6, 6, 1, 6, 5, 4, 2)DiceRolls: 15@4; Total Hits: 915@4: (4, 3, 1, 5, 5, 6, 3, 3, 1, 3, 6, 1, 6, 6, 2)


  • US 18 hits, Japan 16 hits.

    US loses all 5 carriers. Remaining 6 hits go to submarines. US has the following units left: 37 units, 37 HP:
    17 Submarines
    8 Destroyers
    5 fighters
    5 tactical Bombers
    2 Bombers

    Japan has 7 carriers and 4 battleships. Each of those take 1 damage. 6 Japanese submarines and 1 destroyer are destroyed. Japan is has the following units left: with 37 units, 37 HP (not counting transports):
    8 Destroyers
    7 Carriers (each 1 hit)
    2 Cruisers
    4 Battleships (each 1 hit)
    11 fighters
    5 tactical Bombers

    US:
    Rolling for 17 submarines:
    DiceRolls: 23@2; Total Hits: 723@2: (1, 2, 2, 6, 5, 6, 5, 5, 6, 5, 2, 5, 5, 4, 1, 6, 5, 2, 6, 6, 2, 5, 4)

    Rolling for 8 destroyers, 5 fighters, 5 tactical bombers, 2 bombers:
    DiceRolls: 8@2; Total Hits: 28@2: (1, 3, 1, 6, 4, 6, 4, 6)DiceRolls: 5@3; Total Hits: 15@3: (6, 5, 2, 6, 4)DiceRolls: 7@4; Total Hits: 57@4: (1, 5, 3, 1, 4, 4, 5)


  • hmm forgot to change the number of submarines in the dice roll. The last 6 rolls don’t count. This means a total of 13 hits. I purposely haven’t roll for the Japanese jet as officially you need to decide casualties before rolling and we reached the carrier stage.


  • 7 destroyers, 2 ftr, 2 carrier.


  • K then rolling for the Japanese:
    Rolling for 8 destroyers, 7 carriers, 2 cruisers, 4 battleships, 11 fighters, 5 tactical bombers
    DiceRolls: 15@2; Total Hits: 415@2: (4, 3, 1, 6, 6, 1, 1, 5, 6, 5, 2, 5, 5, 4, 4)DiceRolls: 7@3; Total Hits: 67@3: (3, 2, 2, 3, 5, 1, 1)DiceRolls: 15@4; Total Hits: 1115@4: (4, 4, 4, 4, 6, 5, 4, 3, 2, 1, 5, 2, 1, 5, 2)


  • 13 hits btw not 11 and 2 carriers were already damaged. You selected 11 casualties.


  • 2 more carrier


  • US 13 hits, Japan 21 hits.

    US loses 13 submarines and 8 destroyers. US has the following units left: 16 units, 16HP:
    4 Submarines
    5 fighters
    5 tactical Bombers
    2 Bombers

    Japan loses 7 destroyers, 2 fighters and 2 carriers. Japan is has the following units left: with 24 units, 24 HP (not counting transports):
    1 Destroyers
    3 Carriers (each 1 hit)
    2 Cruisers
    4 Battleships (each 1 hit)
    9 fighters
    5 tactical Bombers

    Rolling for 4 submarines, 5 fighters 5 tactical bombers and 2 bombers
    DiceRolls: 4@2; Total Hits: 14@2: (5, 5, 1, 5)DiceRolls: 5@3; Total Hits: 45@3: (4, 3, 2, 2, 2)DiceRolls: 7@4; Total Hits: 37@4: (6, 3, 2, 5, 5, 3, 6)


  • 8 more hits.


  • Dd, 2 cruisers, 5 tac.

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