@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
L13 G40 toan6ca (axis) vs suprise attack (Allies +8)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :1
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 11 / 12
ANZAC : 14 / 16
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 9 transports; Remaining resources: 5 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux -
Scramble in SZ109?
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No scramble….sunny side up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 9 transports; Remaining resources: 5 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in 109 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 2 destroyers
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 1 : 5/6 hits
British roll dice for 2 destroyers in 109 Sea Zone, round 1 : 1/2 hits
2 destroyers owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 1 : 2/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Southern France
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
4 armour moved from Yugoslavia to Western Germany
13 infantry moved from Poland to Germany
4 infantry moved from Slovakia Hungary to Germany
4 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Yugoslavia to Greater Southern Germany
1 armour moved from Bulgaria to Yugoslavia
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Poland to Germany
2 aaGuns moved from Poland to GermanyPlace Units - Germans
9 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Southern France : 2 bombers
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 artilleries
Slovakia Hungary : 1 aaGun and 4 infantry
Western Germany : 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Germany : 2 aaGuns, 9 artilleries, 1 factory_major and 17 infantry
Holland Belgium : 2 aaGuns, 3 fighters, 2 infantry and 3 tactical_bombers
113 Sea Zone : 1 cruiser and 10 transports
Bulgaria : 1 flag, 4 infantry
Yugoslavia : 1 flag, 1 armour and 1 infantry
Finland : 1 flag, 7 infantry -
Bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 artilleries and 17 infantry moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 artilleries and 17 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 2 artilleries and 17 infantry
Japanese defend with 1 aaGun, 2 artilleries, 2 fighters and 11 infantry
Russians roll dice for 2 artilleries and 17 infantry in Manchuria, round 1 : 3/19 hits
Japanese roll dice for 1 aaGun, 2 artilleries, 2 fighters and 11 infantry in Manchuria, round 1 : 8/15 hits
8 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
9 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Amur
Japanese win with 2 artilleries, 2 fighters and 9 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Russians: 8 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Yenisey
2 infantry moved from Rostov to Ukraine
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 fighter moved from Russia to Novgorod
1 armour moved from Belarus to NovgorodPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 1 infantry placed in Volgograd
1 armour placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs totalProduction/PUs Summary :
Germans : 41 / 56
Russians : 40 / 40
Japanese : 26 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 17
Italians : 11 / 12
ANZAC : 14 / 16
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
bump
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Apologies for the delay, I’ve been a bit tied up for the last few days. I’ll post Japan later tonight.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 carrier and 3 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 9 infantry moved from Manchuria to Korea
2 fighters moved from Manchuria to 16 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Siam to Shan State
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Hunan to Yunnan
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines -
Scramble from Philippines?
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MacArthur radio’s from his escape boat……
“No scramble” -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 carrier and 3 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 9 infantry moved from Manchuria to Korea
2 fighters moved from Manchuria to 16 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 16 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Siam to Shan State
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Hunan to Yunnan
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter moved from Kiangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 35 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 35 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 2/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 fighter in Philippines, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 2 transports in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 1 : 10/12 hits
UK_Pacific roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Malaya, round 1 : 5/7 hits
3 infantry owned by the British , 1 tactical_bomber owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 2 fighters owned by the British , 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 fighters, 3 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 1 : 5/10 hits
Chinese roll dice for 5 infantry in Kweichow, round 1 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Korea
Japanese attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 9 infantry in Korea, round 1 : 2/11 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 1 : 0/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangtung, round 3 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangtung, round 4 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
3 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Shan State to Hunan
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
1 tactical_bomber moved from Shan State to Hunan
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Hunan
2 bombers moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
1 fighter moved from Hunan to AnhwePlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 cruiser and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 10 Sea Zone to Western United StatesPlace Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 40
Japanese : 40 / 41
Americans : 52 / 72
Chinese : 7 / 15
British : 29 / 34
UK_Pacific : 10 / 17
Italians : 11 / 12
ANZAC : 14 / 16
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 2/2 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in Szechwan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 41 / 56
Russians : 37 / 40
Japanese : 38 / 41
Americans : 52 / 72
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 10 / 17
Italians : 11 / 12
ANZAC : 14 / 16
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.786
Median : 2.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :2
Combat Move - British
3 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to Normandy Bordeaux





