@SuperbattleshipYamato no scramble thanks
Coorran test
-
bombing run in Wes Germ w/ 1 BMB. Send interceptor (1 available)? Purchase is 2 inf 3 art, ACC, 2 FTR, 3 TRN
-
w/ the file.
-
Intercept?
-
sure, intercept with the 1 fighter.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from United Kingdom to Western Germany
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 60 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 carriers moved from 31 Sea Zone to 33 Sea Zone
3 fighters moved from 31 Sea Zone to Caroline Islands
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA guns
Bombing raid in Western Germany causes 0 damage total.
Battle in 42 Sea Zone
Americans attack with 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 battleship, 2 cruisers, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 49
Casualties for Japanese: 1 battleship, 2 cruisers, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer
Americans win with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 49
Casualties for Japanese: 1 battleship, 2 cruisers, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Americans
1 armour moved from Alaska to Western United States
1 infantry moved from Western United States to Central United States
1 fighter moved from 42 Sea Zone to Western AustraliaPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 fighters and 1 harbour
Western Australia : 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to AnhweCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
2 infantry moved from Kweichow to SzechwanPlace Units - Chinese
1 artillery and 4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kiangsu : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Hunan : 1 infantry
Szechwan : 1 artillery, 1 fighter and 11 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 36
Japanese : 53 / 64
Americans : 50 / 70
Chinese : 15 / 21
British : 28 / 34
UK_Pacific : 6 / 12
Italians : 15 / 27
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 42 / 52
Russians : 33 / 36
Japanese : 52 / 64
Americans : 50 / 70
Chinese : 15 / 21
British : 31 / 31
UK_Pacific : 7 / 9
Italians : 12 / 27
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Italians
Italians buy 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
3 infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 3 infantry
French defend with 3 infantry
Italians win, taking Morocco from French with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 3 infantry
Casualties for Italians: 1 infantry
Italians win with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 3 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Morocco to Libya
2 armour moved from Germany to Northern ItalyPlace Units - Italians
1 submarine and 3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:British from 60 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: ANZAC player Adding units owned by PlayerID named:British to 42 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 cruiser moved from 60 Sea Zone to 42 Sea Zone
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to 49 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
ANZAC attack with 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
3 fighters moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 aaGun and 2 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Solomon Islands : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
49 Sea Zone : 1 transport
33 Sea Zone : 4 fighters
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 36
Japanese : 52 / 64
Americans : 50 / 70
Chinese : 15 / 21
British : 31 / 31
UK_Pacific : 7 / 9
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Syria : 1 infantry
96 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 33 / 36
Japanese : 52 / 64
Americans : 50 / 70
Chinese : 15 / 21
British : 31 / 31
UK_Pacific : 7 / 9
Italians : 14 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter and 2 tactical_bombers moved from Western Germany to Eastern Poland
8 armour and 8 infantry moved from Western Germany to 112 Sea Zone
8 armour, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Norway to 127 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour and 5 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
10 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
1 armour and 1 infantry moved from 127 Sea Zone to Archangel
5 armour and 5 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 armour, 1 destroyer, 1 fighter, 1 infantry and 8 transports
Russians defend with 1 submarine
Germans win with 1 fighter and 8 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Germans win with 1 fighter and 8 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 1 armour, 5 artilleries, 1 fighter, 11 infantry and 2 tactical_bombers
Russians defend with 4 aaGuns, 2 armour, 9 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Poland
Russians win, taking Novgorod from Russians, taking Nenetsia from Russians, taking Archangel from Russians with 2 aaGuns, 2 armour, 9 artilleries, 3 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Germans: 4 artilleries and 11 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 infantry moved from Slovakia Hungary to Romania
2 aaGuns moved from Slovakia Hungary to Poland
3 artilleries and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Slovakia Hungary to Poland
1 fighter moved from 127 Sea Zone to Karelia
1 fighter and 2 tactical_bombers moved from Eastern Poland to Poland
1 fighter moved from Karelia to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Pretty messed up. think I`m going to concede on this one Coorran.
-
OK. I have a feeling you’re holding back… Unleash your wrath upon my units!
Anyways, I’m always up for another one, but I notice you have several game going on, so maybe you’re tired of training me.
Just let me know when you’re ready for our next confrontation. I still need to learn to play Russians.
-
No what has been goin on with me is this was a very busy week. I had to take a trip for a job interview (got the job!), while maintaining things at my current job. All my axis and allies attention has been on the tournament game. The game with you and another one with seththenewb were really awful. Plus getting used to tripleA has been hard fro me. I don’t know if maybe i am retarded or something, but I seem to miss things and make mistakes with it, even more than usual. I’m not a very good player to begin with. In a few months I will be moving near a larger city (Winnipeg) and I think I might look for some people I can play real games with and stop playing online.