Hello. I only today watched these forum. And the replies here astonish me completely?
I think myself pretty good strategist and good player in A&AE. And I think the game is balanced pretty good, it really depends on dice and what the players do.
But lately, it has been hard going for the germans in our group. We have about 6-7 players who want to play almost every week. Me and my friend explore the possibilieties for the germans mostly trying to come up with new tactics and new ideas on how to win with the germans…
But as usually there are couple of things that decide the game.
- Germans can’t make mistakes where they lose high cost troops, fighters&bombers and tanks in large numbers…
- Soviets either can’t waste his beginning tanks and planes. If the soviets lose their planes in our games, they usually lose
- British must try to hold the africa from the germans, 8 IPC more for germans is a huge advantage and usually brings the german close to winning.
- Americans don’t need to defend and must do damage constantly, first destroying the subs. They don’t need to watch out for their troops, even sacrificing everything they have to destroy the german high cost troops…because america can always build them back, but the germans can’t…
Now I won’t tell at least yet all my beginning moves which work for the germans. But most effective I have found is making with the early 12ipc transport to danish strait. 1 turn destroy the british and american fleets and after that negate their convoys to delay them as long as possible. Why the transport? Because you will make fleet to danish strait to have straight transport route to leningrad + you will get support fire if the soviets defend it from your destroyers…after the fall of leningrad the soviet situation doesn’t look good, because the german fleet reinforces it fast.
There are so many strategies that can be tried and may success and bring you victory or they can be deciding factory why you lose…dice rules this game almost 50%, then comes the strategy…
But if they allies play wisely they can always see what the german player does and then take their counter moves, the axis decide the route where the game will go and the allies always counter his moves…